Commit 82e430a6 authored by Daniel Lezcano's avatar Daniel Lezcano Committed by Rafael J. Wysocki

cpuidle: play_idle: Increase the resolution to usec

The play_idle resolution is 1ms. The intel_powerclamp bases the idle
duration on jiffies. The idle injection API is also using msec based
duration but has no user yet.

Unfortunately, msec based time does not fit well when we want to
inject idle cycle precisely with shallow idle state.

In order to set the scene for the incoming idle injection user, move
the precision up to usec when calling play_idle.
Signed-off-by: default avatarDaniel Lezcano <daniel.lezcano@linaro.org>
Signed-off-by: default avatarRafael J. Wysocki <rafael.j.wysocki@intel.com>
parent 97d3eb9d
......@@ -138,7 +138,7 @@ static void idle_inject_fn(unsigned int cpu)
*/
iit->should_run = 0;
play_idle(READ_ONCE(ii_dev->idle_duration_ms));
play_idle(READ_ONCE(ii_dev->idle_duration_ms) * USEC_PER_MSEC);
}
/**
......
......@@ -430,7 +430,7 @@ static void clamp_idle_injection_func(struct kthread_work *work)
if (should_skip)
goto balance;
play_idle(jiffies_to_msecs(w_data->duration_jiffies));
play_idle(jiffies_to_usecs(w_data->duration_jiffies));
balance:
if (clamping && w_data->clamping && cpu_online(w_data->cpu))
......
......@@ -179,7 +179,7 @@ void arch_cpu_idle_dead(void);
int cpu_report_state(int cpu);
int cpu_check_up_prepare(int cpu);
void cpu_set_state_online(int cpu);
void play_idle(unsigned long duration_ms);
void play_idle(unsigned long duration_us);
#ifdef CONFIG_HOTPLUG_CPU
bool cpu_wait_death(unsigned int cpu, int seconds);
......
......@@ -311,7 +311,7 @@ static enum hrtimer_restart idle_inject_timer_fn(struct hrtimer *timer)
return HRTIMER_NORESTART;
}
void play_idle(unsigned long duration_ms)
void play_idle(unsigned long duration_us)
{
struct idle_timer it;
......@@ -323,7 +323,7 @@ void play_idle(unsigned long duration_ms)
WARN_ON_ONCE(current->nr_cpus_allowed != 1);
WARN_ON_ONCE(!(current->flags & PF_KTHREAD));
WARN_ON_ONCE(!(current->flags & PF_NO_SETAFFINITY));
WARN_ON_ONCE(!duration_ms);
WARN_ON_ONCE(!duration_us);
rcu_sleep_check();
preempt_disable();
......@@ -333,7 +333,8 @@ void play_idle(unsigned long duration_ms)
it.done = 0;
hrtimer_init_on_stack(&it.timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL);
it.timer.function = idle_inject_timer_fn;
hrtimer_start(&it.timer, ms_to_ktime(duration_ms), HRTIMER_MODE_REL_PINNED);
hrtimer_start(&it.timer, ns_to_ktime(duration_us * NSEC_PER_USEC),
HRTIMER_MODE_REL_PINNED);
while (!READ_ONCE(it.done))
do_idle();
......
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