gpu: ion: Add support for cached mappings that don't fault
We have found that faulting in the mappings for cached allocations has a significant performance impact and is only a benefit if only a small part of the buffer is touched by the cpu (an uncommon case for software rendering). This patch introduces a ION_FLAG_CACHED_NEEDS_SYNC which determines whether a mapping should be created by faulting or at mmap time. If this flag is set, userspace must manage the caches explictly using the SYNC ioctl. Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com> [jstultz: modified patch to apply to staging directory] Signed-off-by: John Stultz <john.stultz@linaro.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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