Commit 8b3a087f authored by Jorge Sanjuan's avatar Jorge Sanjuan Committed by Takashi Iwai

ALSA: usb-audio: Unify virtual type units type to UAC3 values

The Audio Control interface descriptor subtypes do not match
across all the UAC versions. That makes reusability of the
"virtual type" (Mixer, Processors, Selectors, etc) terminals
difficult. It also makes the mixer get the default names for
the virtual terminals wrong due to the overlap.

This patch proposes an unified approach by always using the most
comprehensive spec version to define them all (in this case UAC3).
Signed-off-by: default avatarJorge Sanjuan <jorge.sanjuan@codethink.co.uk>
Signed-off-by: default avatarTakashi Iwai <tiwai@suse.de>
parent 0f292f02
......@@ -675,16 +675,16 @@ static int get_term_name(struct snd_usb_audio *chip, struct usb_audio_term *iter
if (term_only)
return 0;
switch (iterm->type >> 16) {
case UAC_SELECTOR_UNIT:
case UAC3_SELECTOR_UNIT:
strcpy(name, "Selector");
return 8;
case UAC1_PROCESSING_UNIT:
case UAC3_PROCESSING_UNIT:
strcpy(name, "Process Unit");
return 12;
case UAC1_EXTENSION_UNIT:
case UAC3_EXTENSION_UNIT:
strcpy(name, "Ext Unit");
return 8;
case UAC_MIXER_UNIT:
case UAC3_MIXER_UNIT:
strcpy(name, "Mixer");
return 5;
default:
......@@ -832,7 +832,7 @@ static int check_input_term(struct mixer_build *state, int id,
case UAC_MIXER_UNIT: {
struct uac_mixer_unit_descriptor *d = p1;
term->type = d->bDescriptorSubtype << 16; /* virtual type */
term->type = UAC3_MIXER_UNIT << 16; /* virtual type */
term->channels = uac_mixer_unit_bNrChannels(d);
term->chconfig = uac_mixer_unit_wChannelConfig(d, protocol);
term->name = uac_mixer_unit_iMixer(d);
......@@ -845,15 +845,23 @@ static int check_input_term(struct mixer_build *state, int id,
err = check_input_term(state, d->baSourceID[0], term);
if (err < 0)
return err;
term->type = d->bDescriptorSubtype << 16; /* virtual type */
term->type = UAC3_SELECTOR_UNIT << 16; /* virtual type */
term->id = id;
term->name = uac_selector_unit_iSelector(d);
return 0;
}
case UAC1_PROCESSING_UNIT:
/* UAC2_EFFECT_UNIT */
if (protocol == UAC_VERSION_1)
term->type = UAC3_PROCESSING_UNIT << 16; /* virtual type */
else /* UAC_VERSION_2 */
term->type = UAC3_EFFECT_UNIT << 16; /* virtual type */
case UAC1_EXTENSION_UNIT:
/* UAC2_PROCESSING_UNIT_V2 */
/* UAC2_EFFECT_UNIT */
if (protocol == UAC_VERSION_1 && !term->type)
term->type = UAC3_EXTENSION_UNIT << 16; /* virtual type */
else if (protocol == UAC_VERSION_2 && !term->type)
term->type = UAC3_PROCESSING_UNIT << 16; /* virtual type */
case UAC2_EXTENSION_UNIT_V2: {
struct uac_processing_unit_descriptor *d = p1;
......@@ -869,7 +877,9 @@ static int check_input_term(struct mixer_build *state, int id,
id = d->baSourceID[0];
break; /* continue to parse */
}
term->type = d->bDescriptorSubtype << 16; /* virtual type */
if (!term->type)
term->type = UAC3_EXTENSION_UNIT << 16; /* virtual type */
term->channels = uac_processing_unit_bNrChannels(d);
term->chconfig = uac_processing_unit_wChannelConfig(d, protocol);
term->name = uac_processing_unit_iProcessing(d, protocol);
......@@ -878,7 +888,7 @@ static int check_input_term(struct mixer_build *state, int id,
case UAC2_CLOCK_SOURCE: {
struct uac_clock_source_descriptor *d = p1;
term->type = d->bDescriptorSubtype << 16; /* virtual type */
term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
term->id = id;
term->name = d->iClockSource;
return 0;
......@@ -923,7 +933,7 @@ static int check_input_term(struct mixer_build *state, int id,
case UAC3_CLOCK_SOURCE: {
struct uac3_clock_source_descriptor *d = p1;
term->type = d->bDescriptorSubtype << 16; /* virtual type */
term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
term->id = id;
term->name = le16_to_cpu(d->wClockSourceStr);
return 0;
......@@ -936,7 +946,7 @@ static int check_input_term(struct mixer_build *state, int id,
return err;
term->channels = err;
term->type = d->bDescriptorSubtype << 16; /* virtual type */
term->type = UAC3_MIXER_UNIT << 16; /* virtual type */
return 0;
}
......@@ -947,7 +957,7 @@ static int check_input_term(struct mixer_build *state, int id,
err = check_input_term(state, d->baSourceID[0], term);
if (err < 0)
return err;
term->type = d->bDescriptorSubtype << 16; /* virtual type */
term->type = UAC3_SELECTOR_UNIT << 16; /* virtual type */
term->id = id;
term->name = 0; /* TODO: UAC3 Class-specific strings */
......@@ -964,7 +974,7 @@ static int check_input_term(struct mixer_build *state, int id,
if (err < 0)
return err;
term->type = d->bDescriptorSubtype << 16; /* virtual type */
term->type = UAC3_PROCESSING_UNIT << 16; /* virtual type */
term->id = id;
term->name = 0; /* TODO: UAC3 Class-specific strings */
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment