Commit a5828ed3 authored by Yu-cheng Yu's avatar Yu-cheng Yu Committed by Ingo Molnar

x86/fpu/xstate: Move XSAVES state init to a function

Make XSTATE init similar to existing code; move it to a separate function.
There is no functionality change.
Signed-off-by: default avatarYu-cheng Yu <yu-cheng.yu@intel.com>
Cc: Andy Lutomirski <luto@kernel.org>
Cc: Borislav Petkov <bp@alien8.de>
Cc: Dave Hansen <dave.hansen@linux.intel.com>
Cc: Fenghua Yu <fenghua.yu@intel.com>
Cc: H. Peter Anvin <hpa@zytor.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Ravi V. Shankar <ravi.v.shankar@intel.com>
Cc: Rik van Riel <riel@redhat.com>
Cc: Thomas Gleixner <tglx@linutronix.de>
Link: http://lkml.kernel.org/r/1485282346-15437-1-git-send-email-yu-cheng.yu@intel.com
[ Minor cleanliness edits. ]
Signed-off-by: default avatarIngo Molnar <mingo@kernel.org>
parent dffba9a3
......@@ -87,6 +87,16 @@ extern void fpstate_init_soft(struct swregs_state *soft);
#else
static inline void fpstate_init_soft(struct swregs_state *soft) {}
#endif
static inline void fpstate_init_xstate(struct xregs_state *xsave)
{
/*
* XRSTORS requires these bits set in xcomp_bv, or it will
* trigger #GP:
*/
xsave->header.xcomp_bv = XCOMP_BV_COMPACTED_FORMAT | xfeatures_mask;
}
static inline void fpstate_init_fxstate(struct fxregs_state *fx)
{
fx->cwd = 0x37f;
......
......@@ -9,7 +9,6 @@
#include <asm/fpu/regset.h>
#include <asm/fpu/signal.h>
#include <asm/fpu/types.h>
#include <asm/fpu/xstate.h>
#include <asm/traps.h>
#include <linux/hardirq.h>
......@@ -179,14 +178,8 @@ void fpstate_init(union fpregs_state *state)
memset(state, 0, fpu_kernel_xstate_size);
/*
* XRSTORS requires that this bit is set in xcomp_bv, or
* it will #GP. Make sure it is replaced after the memset().
*/
if (static_cpu_has(X86_FEATURE_XSAVES))
state->xsave.header.xcomp_bv = XCOMP_BV_COMPACTED_FORMAT |
xfeatures_mask;
fpstate_init_xstate(&state->xsave);
if (static_cpu_has(X86_FEATURE_FXSR))
fpstate_init_fxstate(&state->fxsave);
else
......
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