ALSA: emu10k1: revamp playback voice allocator
Instead of separate voices, we now allocate non-interleaved channels, which may in turn contain two interleaved voices each. The higher-level code keeps only one pointer per channel. The channels are not allocated in one block any more, as there is no reason to do that. As a consequence of that, and because it is cleaner regardless, we now let the allocator store these pointers at a specified location, rather than returning only the first one and having the calling code deduce the remaining ones. Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de> Link: https://lore.kernel.org/r/20230518140947.3725394-8-oswald.buddenhagen@gmx.deSigned-off-by: Takashi Iwai <tiwai@suse.de>
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