Commit ad2ae415 authored by Lee Jones's avatar Lee Jones Committed by Zack Rusin

drm/vmwgfx/vmwgfx_shader: Demote kernel-doc abuses and fix-up worthy headers

Fixes the following W=1 kernel build warning(s):

 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c:134: warning: Function parameter or member 'res' not described in 'vmw_res_to_shader'
 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c:663: warning: Function parameter or member 'base' not described in 'vmw_user_shader_base_to_res'
 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c:695: warning: Function parameter or member 'p_base' not described in 'vmw_user_shader_base_release'
 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c:965: warning: Function parameter or member 'dev_priv' not described in 'vmw_compat_shader_add'
 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c:965: warning: Function parameter or member 'size' not described in 'vmw_compat_shader_add'
 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c:965: warning: Excess function parameter 'tfile' description in 'vmw_compat_shader_add'

Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: default avatarLee Jones <lee.jones@linaro.org>
Signed-off-by: default avatarZack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210115181313.3431493-37-lee.jones@linaro.org
parent 3a79c5e3
......@@ -125,7 +125,7 @@ static const struct vmw_res_func vmw_dx_shader_func = {
.commit_notify = vmw_dx_shader_commit_notify,
};
/**
/*
* Shader management:
*/
......@@ -654,7 +654,7 @@ int vmw_dx_shader_add(struct vmw_cmdbuf_res_manager *man,
/**
/*
* User-space shader management:
*/
......@@ -686,7 +686,7 @@ static void vmw_shader_free(struct vmw_resource *res)
vmw_shader_size);
}
/**
/*
* This function is called when user space has no more references on the
* base object. It releases the base-object's reference on the resource object.
*/
......@@ -945,13 +945,13 @@ int vmw_shader_remove(struct vmw_cmdbuf_res_manager *man,
* vmw_compat_shader_add - Create a compat shader and stage it for addition
* as a command buffer managed resource.
*
* @dev_priv: Pointer to device private structure.
* @man: Pointer to the compat shader manager identifying the shader namespace.
* @user_key: The key that is used to identify the shader. The key is
* unique to the shader type.
* @bytecode: Pointer to the bytecode of the shader.
* @shader_type: Shader type.
* @tfile: Pointer to a struct ttm_object_file that the guest-backed shader is
* to be created with.
* @size: Command size.
* @list: Caller's list of staged command buffer resource actions.
*
*/
......
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