Commit b90cf668 authored by David Woodhouse's avatar David Woodhouse

[MTD] Remove option for add_mtd_partitions() to not register partitions.

This breaks the dilnetpc map driver, but it could be fixed not to use
that option. We want to simplify the partition handling, and this is a
step towards that.

Remove superfluous 'index' field from private struct mtd_part too, while
we're at it.
Signed-off-by: default avatarDavid Woodhouse <David.Woodhouse@intel.com>
parent 4704a784
......@@ -27,9 +27,7 @@ struct mtd_part {
struct mtd_info mtd;
struct mtd_info *master;
uint64_t offset;
int index;
struct list_head list;
int registered;
};
/*
......@@ -321,8 +319,7 @@ int del_mtd_partitions(struct mtd_info *master)
list_for_each_entry_safe(slave, next, &mtd_partitions, list)
if (slave->master == master) {
list_del(&slave->list);
if (slave->registered)
del_mtd_device(&slave->mtd);
del_mtd_device(&slave->mtd);
kfree(slave);
}
......@@ -412,7 +409,6 @@ static struct mtd_part *add_one_partition(struct mtd_info *master,
slave->mtd.erase = part_erase;
slave->master = master;
slave->offset = part->offset;
slave->index = partno;
if (slave->offset == MTDPART_OFS_APPEND)
slave->offset = cur_offset;
......@@ -500,15 +496,9 @@ static struct mtd_part *add_one_partition(struct mtd_info *master,
}
out_register:
if (part->mtdp) {
/* store the object pointer (caller may or may not register it*/
*part->mtdp = &slave->mtd;
slave->registered = 0;
} else {
/* register our partition */
add_mtd_device(&slave->mtd);
slave->registered = 1;
}
/* register our partition */
add_mtd_device(&slave->mtd);
return slave;
}
......
......@@ -40,7 +40,6 @@ struct mtd_partition {
uint64_t offset; /* offset within the master MTD space */
uint32_t mask_flags; /* master MTD flags to mask out for this partition */
struct nand_ecclayout *ecclayout; /* out of band layout for this partition (NAND only)*/
struct mtd_info **mtdp; /* pointer to store the MTD object */
};
#define MTDPART_OFS_NXTBLK (-2)
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment