Commit bf7fc0c3 authored by Shuai Xue's avatar Shuai Xue Committed by Rafael J. Wysocki

ACPI: APEI: EINJ: Relax platform response timeout to 1 second

When injecting an error into the platform, the OSPM executes an
EXECUTE_OPERATION action to instruct the platform to begin the injection
operation. And then, the OSPM busy waits for a while by continually
executing CHECK_BUSY_STATUS action until the platform indicates that the
operation is complete. More specifically, the platform is limited to
respond within 1 millisecond right now. This is too strict for some
platforms.

For example, in Arm platform, when injecting a Processor Correctable error,
the OSPM will warn:
    Firmware does not respond in time.

And a message is printed on the console:
    echo: write error: Input/output error

We observe that the waiting time for DDR error injection is about 10 ms and
that for PCIe error injection is about 500 ms in Arm platform.

In this patch, we relax the response timeout to 1 second.
Signed-off-by: default avatarShuai Xue <xueshuai@linux.alibaba.com>
Reviewed-by: default avatarTony Luck <tony.luck@intel.com>
Signed-off-by: default avatarRafael J. Wysocki <rafael.j.wysocki@intel.com>
parent 3906fe9b
......@@ -28,9 +28,10 @@
#undef pr_fmt
#define pr_fmt(fmt) "EINJ: " fmt
#define SPIN_UNIT 100 /* 100ns */
/* Firmware should respond within 1 milliseconds */
#define FIRMWARE_TIMEOUT (1 * NSEC_PER_MSEC)
#define SLEEP_UNIT_MIN 1000 /* 1ms */
#define SLEEP_UNIT_MAX 5000 /* 5ms */
/* Firmware should respond within 1 seconds */
#define FIRMWARE_TIMEOUT (1 * USEC_PER_SEC)
#define ACPI5_VENDOR_BIT BIT(31)
#define MEM_ERROR_MASK (ACPI_EINJ_MEMORY_CORRECTABLE | \
ACPI_EINJ_MEMORY_UNCORRECTABLE | \
......@@ -171,13 +172,13 @@ static int einj_get_available_error_type(u32 *type)
static int einj_timedout(u64 *t)
{
if ((s64)*t < SPIN_UNIT) {
if ((s64)*t < SLEEP_UNIT_MIN) {
pr_warn(FW_WARN "Firmware does not respond in time\n");
return 1;
}
*t -= SPIN_UNIT;
ndelay(SPIN_UNIT);
touch_nmi_watchdog();
*t -= SLEEP_UNIT_MIN;
usleep_range(SLEEP_UNIT_MIN, SLEEP_UNIT_MAX);
return 0;
}
......
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