Commit c7fc77f7 authored by Tejun Heo's avatar Tejun Heo

workqueue: remove WQ_SINGLE_CPU and use WQ_UNBOUND instead

WQ_SINGLE_CPU combined with @max_active of 1 is used to achieve full
ordering among works queued to a workqueue.  The same can be achieved
using WQ_UNBOUND as unbound workqueues always use the gcwq for
WORK_CPU_UNBOUND.  As @max_active is always one and benefits from cpu
locality isn't accessible anyway, serving them with unbound workqueues
should be fine.

Drop WQ_SINGLE_CPU support and use WQ_UNBOUND instead.  Note that most
single thread workqueue users will be converted to use multithread or
non-reentrant instead and only the ones which require strict ordering
will keep using WQ_UNBOUND + @max_active of 1.
Signed-off-by: default avatarTejun Heo <tj@kernel.org>
parent f3421797
......@@ -233,12 +233,11 @@ static inline unsigned int work_static(struct work_struct *work) { return 0; }
enum {
WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */
WQ_SINGLE_CPU = 1 << 1, /* only single cpu at a time */
WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
WQ_FREEZEABLE = 1 << 2, /* freeze during suspend */
WQ_RESCUER = 1 << 3, /* has an rescue worker */
WQ_HIGHPRI = 1 << 4, /* high priority */
WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */
WQ_UNBOUND = 1 << 6, /* not bound to any cpu */
WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
......@@ -300,9 +299,9 @@ __alloc_workqueue_key(const char *name, unsigned int flags, int max_active,
#define create_workqueue(name) \
alloc_workqueue((name), WQ_RESCUER, 1)
#define create_freezeable_workqueue(name) \
alloc_workqueue((name), WQ_FREEZEABLE | WQ_SINGLE_CPU | WQ_RESCUER, 1)
alloc_workqueue((name), WQ_FREEZEABLE | WQ_UNBOUND | WQ_RESCUER, 1)
#define create_singlethread_workqueue(name) \
alloc_workqueue((name), WQ_SINGLE_CPU | WQ_RESCUER, 1)
alloc_workqueue((name), WQ_UNBOUND | WQ_RESCUER, 1)
extern void destroy_workqueue(struct workqueue_struct *wq);
......
......@@ -206,8 +206,6 @@ struct workqueue_struct {
struct list_head flusher_queue; /* F: flush waiters */
struct list_head flusher_overflow; /* F: flush overflow list */
unsigned long single_cpu; /* cpu for single cpu wq */
cpumask_var_t mayday_mask; /* cpus requesting rescue */
struct worker *rescuer; /* I: rescue worker */
......@@ -889,34 +887,6 @@ static void insert_work(struct cpu_workqueue_struct *cwq,
wake_up_worker(gcwq);
}
/**
* cwq_unbind_single_cpu - unbind cwq from single cpu workqueue processing
* @cwq: cwq to unbind
*
* Try to unbind @cwq from single cpu workqueue processing. If
* @cwq->wq is frozen, unbind is delayed till the workqueue is thawed.
*
* CONTEXT:
* spin_lock_irq(gcwq->lock).
*/
static void cwq_unbind_single_cpu(struct cpu_workqueue_struct *cwq)
{
struct workqueue_struct *wq = cwq->wq;
struct global_cwq *gcwq = cwq->gcwq;
BUG_ON(wq->single_cpu != gcwq->cpu);
/*
* Unbind from workqueue if @cwq is not frozen. If frozen,
* thaw_workqueues() will either restart processing on this
* cpu or unbind if empty. This keeps works queued while
* frozen fully ordered and flushable.
*/
if (likely(!(gcwq->flags & GCWQ_FREEZING))) {
smp_wmb(); /* paired with cmpxchg() in __queue_work() */
wq->single_cpu = WORK_CPU_NONE;
}
}
static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
struct work_struct *work)
{
......@@ -924,20 +894,16 @@ static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
struct cpu_workqueue_struct *cwq;
struct list_head *worklist;
unsigned long flags;
bool arbitrate;
debug_work_activate(work);
if (unlikely(cpu == WORK_CPU_UNBOUND))
cpu = raw_smp_processor_id();
/*
* Determine gcwq to use. SINGLE_CPU is inherently
* NON_REENTRANT, so test it first.
*/
if (!(wq->flags & (WQ_SINGLE_CPU | WQ_UNBOUND))) {
/* determine gcwq to use */
if (!(wq->flags & WQ_UNBOUND)) {
struct global_cwq *last_gcwq;
if (unlikely(cpu == WORK_CPU_UNBOUND))
cpu = raw_smp_processor_id();
/*
* It's multi cpu. If @wq is non-reentrant and @work
* was previously on a different cpu, it might still
......@@ -962,38 +928,6 @@ static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
}
} else
spin_lock_irqsave(&gcwq->lock, flags);
} else if (!(wq->flags & WQ_UNBOUND)) {
unsigned int req_cpu = cpu;
/*
* It's a bit more complex for single cpu workqueues.
* We first need to determine which cpu is going to be
* used. If no cpu is currently serving this
* workqueue, arbitrate using atomic accesses to
* wq->single_cpu; otherwise, use the current one.
*/
retry:
cpu = wq->single_cpu;
arbitrate = cpu == WORK_CPU_NONE;
if (arbitrate)
cpu = req_cpu;
gcwq = get_gcwq(cpu);
spin_lock_irqsave(&gcwq->lock, flags);
/*
* The following cmpxchg() is a full barrier paired
* with smp_wmb() in cwq_unbind_single_cpu() and
* guarantees that all changes to wq->st_* fields are
* visible on the new cpu after this point.
*/
if (arbitrate)
cmpxchg(&wq->single_cpu, WORK_CPU_NONE, cpu);
if (unlikely(wq->single_cpu != cpu)) {
spin_unlock_irqrestore(&gcwq->lock, flags);
goto retry;
}
} else {
gcwq = get_gcwq(WORK_CPU_UNBOUND);
spin_lock_irqsave(&gcwq->lock, flags);
......@@ -1105,19 +1039,30 @@ int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
struct work_struct *work = &dwork->work;
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
struct global_cwq *gcwq = get_work_gcwq(work);
unsigned int lcpu = gcwq ? gcwq->cpu : raw_smp_processor_id();
unsigned int lcpu;
BUG_ON(timer_pending(timer));
BUG_ON(!list_empty(&work->entry));
timer_stats_timer_set_start_info(&dwork->timer);
/*
* This stores cwq for the moment, for the timer_fn.
* Note that the work's gcwq is preserved to allow
* reentrance detection for delayed works.
*/
if (!(wq->flags & WQ_UNBOUND)) {
struct global_cwq *gcwq = get_work_gcwq(work);
if (gcwq && gcwq->cpu != WORK_CPU_UNBOUND)
lcpu = gcwq->cpu;
else
lcpu = raw_smp_processor_id();
} else
lcpu = WORK_CPU_UNBOUND;
set_work_cwq(work, get_cwq(lcpu, wq), 0);
timer->expires = jiffies + delay;
timer->data = (unsigned long)dwork;
timer->function = delayed_work_timer_fn;
......@@ -1696,9 +1641,6 @@ static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color)
/* one down, submit a delayed one */
if (cwq->nr_active < cwq->max_active)
cwq_activate_first_delayed(cwq);
} else if (!cwq->nr_active && cwq->wq->flags & WQ_SINGLE_CPU) {
/* this was the last work, unbind from single cpu */
cwq_unbind_single_cpu(cwq);
}
/* is flush in progress and are we at the flushing tip? */
......@@ -2751,7 +2693,6 @@ struct workqueue_struct *__alloc_workqueue_key(const char *name,
atomic_set(&wq->nr_cwqs_to_flush, 0);
INIT_LIST_HEAD(&wq->flusher_queue);
INIT_LIST_HEAD(&wq->flusher_overflow);
wq->single_cpu = WORK_CPU_NONE;
wq->name = name;
lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
......@@ -3513,11 +3454,6 @@ void thaw_workqueues(void)
while (!list_empty(&cwq->delayed_works) &&
cwq->nr_active < cwq->max_active)
cwq_activate_first_delayed(cwq);
/* perform delayed unbind from single cpu if empty */
if (wq->single_cpu == gcwq->cpu &&
!cwq->nr_active && list_empty(&cwq->delayed_works))
cwq_unbind_single_cpu(cwq);
}
wake_up_worker(gcwq);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment