Commit d4487491 authored by Lawrence Brakmo's avatar Lawrence Brakmo Committed by Alexei Starovoitov

bpf: Add BPF_SOCK_OPS_STATE_CB

Adds support for calling sock_ops BPF program when there is a TCP state
change. Two arguments are used; one for the old state and another for
the new state.

There is a new enum in include/uapi/linux/bpf.h that exports the TCP
states that prepends BPF_ to the current TCP state names. If it is ever
necessary to change the internal TCP state values (other than adding
more to the end), then it will become necessary to convert from the
internal TCP state value to the BPF value before calling the BPF
sock_ops function. There are a set of compile checks added in tcp.c
to detect if the internal and BPF values differ so we can make the
necessary fixes.

New op: BPF_SOCK_OPS_STATE_CB.
Signed-off-by: default avatarLawrence Brakmo <brakmo@fb.com>
Signed-off-by: default avatarAlexei Starovoitov <ast@kernel.org>
parent a31ad29e
......@@ -1006,7 +1006,8 @@ struct bpf_sock_ops {
/* Definitions for bpf_sock_ops_cb_flags */
#define BPF_SOCK_OPS_RTO_CB_FLAG (1<<0)
#define BPF_SOCK_OPS_RETRANS_CB_FLAG (1<<1)
#define BPF_SOCK_OPS_ALL_CB_FLAGS 0x3 /* Mask of all currently
#define BPF_SOCK_OPS_STATE_CB_FLAG (1<<2)
#define BPF_SOCK_OPS_ALL_CB_FLAGS 0x7 /* Mask of all currently
* supported cb flags
*/
......@@ -1054,6 +1055,32 @@ enum {
* Arg3: return value of
* tcp_transmit_skb (0 => success)
*/
BPF_SOCK_OPS_STATE_CB, /* Called when TCP changes state.
* Arg1: old_state
* Arg2: new_state
*/
};
/* List of TCP states. There is a build check in net/ipv4/tcp.c to detect
* changes between the TCP and BPF versions. Ideally this should never happen.
* If it does, we need to add code to convert them before calling
* the BPF sock_ops function.
*/
enum {
BPF_TCP_ESTABLISHED = 1,
BPF_TCP_SYN_SENT,
BPF_TCP_SYN_RECV,
BPF_TCP_FIN_WAIT1,
BPF_TCP_FIN_WAIT2,
BPF_TCP_TIME_WAIT,
BPF_TCP_CLOSE,
BPF_TCP_CLOSE_WAIT,
BPF_TCP_LAST_ACK,
BPF_TCP_LISTEN,
BPF_TCP_CLOSING, /* Now a valid state */
BPF_TCP_NEW_SYN_RECV,
BPF_TCP_MAX_STATES /* Leave at the end! */
};
#define TCP_BPF_IW 1001 /* Set TCP initial congestion window */
......
......@@ -2042,6 +2042,30 @@ void tcp_set_state(struct sock *sk, int state)
{
int oldstate = sk->sk_state;
/* We defined a new enum for TCP states that are exported in BPF
* so as not force the internal TCP states to be frozen. The
* following checks will detect if an internal state value ever
* differs from the BPF value. If this ever happens, then we will
* need to remap the internal value to the BPF value before calling
* tcp_call_bpf_2arg.
*/
BUILD_BUG_ON((int)BPF_TCP_ESTABLISHED != (int)TCP_ESTABLISHED);
BUILD_BUG_ON((int)BPF_TCP_SYN_SENT != (int)TCP_SYN_SENT);
BUILD_BUG_ON((int)BPF_TCP_SYN_RECV != (int)TCP_SYN_RECV);
BUILD_BUG_ON((int)BPF_TCP_FIN_WAIT1 != (int)TCP_FIN_WAIT1);
BUILD_BUG_ON((int)BPF_TCP_FIN_WAIT2 != (int)TCP_FIN_WAIT2);
BUILD_BUG_ON((int)BPF_TCP_TIME_WAIT != (int)TCP_TIME_WAIT);
BUILD_BUG_ON((int)BPF_TCP_CLOSE != (int)TCP_CLOSE);
BUILD_BUG_ON((int)BPF_TCP_CLOSE_WAIT != (int)TCP_CLOSE_WAIT);
BUILD_BUG_ON((int)BPF_TCP_LAST_ACK != (int)TCP_LAST_ACK);
BUILD_BUG_ON((int)BPF_TCP_LISTEN != (int)TCP_LISTEN);
BUILD_BUG_ON((int)BPF_TCP_CLOSING != (int)TCP_CLOSING);
BUILD_BUG_ON((int)BPF_TCP_NEW_SYN_RECV != (int)TCP_NEW_SYN_RECV);
BUILD_BUG_ON((int)BPF_TCP_MAX_STATES != (int)TCP_MAX_STATES);
if (BPF_SOCK_OPS_TEST_FLAG(tcp_sk(sk), BPF_SOCK_OPS_STATE_CB_FLAG))
tcp_call_bpf_2arg(sk, BPF_SOCK_OPS_STATE_CB, oldstate, state);
switch (state) {
case TCP_ESTABLISHED:
if (oldstate != TCP_ESTABLISHED)
......
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