drm/i915/fbc: Use the correct plane stride
Consult the actual plane stride instead of the fb stride. The two will disagree when we remap the gtt. The plane stride is what the hw will be fed so that's what we should look at for the FBC retrictions/cfb allocation. Since we no longer require a fence we are going to attempt using FBC with remapping, and so we should look at correct stride. With 90/270 degree rotation the plane stride is stored in units of pixels, so we need to conver it to bytes for the purposes of calculating the cfb stride. Not entirely sure if this matches the hw behaviour though. Need to reverse engineer that at some point... We also need to reorder the pixel format check vs. stride check to avoid triggering a spurious WARN(stride & 63) with cpp==1 and plane stride==32. v2: Try to deal with rotated stride and related WARN Cc: José Roberto de Souza <jose.souza@intel.com> Fixes: 691f7ba5 ("drm/i915/display/fbc: Make fences a nice-to-have for GEN9+") Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200702153723.24327-2-ville.syrjala@linux.intel.comReviewed-by: José Roberto de Souza <jose.souza@intel.com>
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