Commit e61235db authored by Christian König's avatar Christian König Committed by Alex Deucher

drm/amdgpu: add scheduler dependency callback v2

This way the scheduler doesn't wait in it's work thread any more.

v2: fix race conditions
Signed-off-by: default avatarChristian König <christian.koenig@amd.com>
Reviewed-by: default avatarChunming Zhou <david1.zhou@amd.com>
Reviewed-by: default avatarJammy Zhou <Jammy.Zhou@amd.com>
parent 69bd5bf1
......@@ -717,6 +717,7 @@ int amdgpu_sync_resv(struct amdgpu_device *adev,
void *owner);
int amdgpu_sync_rings(struct amdgpu_sync *sync,
struct amdgpu_ring *ring);
struct fence *amdgpu_sync_get_fence(struct amdgpu_sync *sync);
int amdgpu_sync_wait(struct amdgpu_sync *sync);
void amdgpu_sync_free(struct amdgpu_device *adev, struct amdgpu_sync *sync,
struct fence *fence);
......
......@@ -27,6 +27,12 @@
#include <drm/drmP.h>
#include "amdgpu.h"
static struct fence *amdgpu_sched_dependency(struct amd_sched_job *job)
{
struct amdgpu_job *sched_job = (struct amdgpu_job *)job;
return amdgpu_sync_get_fence(&sched_job->ibs->sync);
}
static struct fence *amdgpu_sched_run_job(struct amd_sched_job *job)
{
struct amdgpu_job *sched_job;
......@@ -75,6 +81,7 @@ static void amdgpu_sched_process_job(struct amd_sched_job *job)
}
struct amd_sched_backend_ops amdgpu_sched_ops = {
.dependency = amdgpu_sched_dependency,
.run_job = amdgpu_sched_run_job,
.process_job = amdgpu_sched_process_job
};
......
......@@ -202,6 +202,28 @@ int amdgpu_sync_resv(struct amdgpu_device *adev,
return r;
}
struct fence *amdgpu_sync_get_fence(struct amdgpu_sync *sync)
{
struct amdgpu_sync_entry *e;
struct hlist_node *tmp;
struct fence *f;
int i;
hash_for_each_safe(sync->fences, i, tmp, e, node) {
f = e->fence;
hash_del(&e->node);
kfree(e);
if (!fence_is_signaled(f))
return f;
fence_put(f);
}
return NULL;
}
int amdgpu_sync_wait(struct amdgpu_sync *sync)
{
struct amdgpu_sync_entry *e;
......
......@@ -192,14 +192,36 @@ void amd_sched_entity_fini(struct amd_gpu_scheduler *sched,
kfifo_free(&entity->job_queue);
}
static void amd_sched_entity_wakeup(struct fence *f, struct fence_cb *cb)
{
struct amd_sched_entity *entity =
container_of(cb, struct amd_sched_entity, cb);
entity->dependency = NULL;
fence_put(f);
amd_sched_wakeup(entity->scheduler);
}
static struct amd_sched_job *
amd_sched_entity_pop_job(struct amd_sched_entity *entity)
{
struct amd_gpu_scheduler *sched = entity->scheduler;
struct amd_sched_job *job;
if (ACCESS_ONCE(entity->dependency))
return NULL;
if (!kfifo_out_peek(&entity->job_queue, &job, sizeof(job)))
return NULL;
while ((entity->dependency = sched->ops->dependency(job))) {
if (fence_add_callback(entity->dependency, &entity->cb,
amd_sched_entity_wakeup))
fence_put(entity->dependency);
else
return NULL;
}
return job;
}
......
......@@ -45,6 +45,8 @@ struct amd_sched_entity {
spinlock_t queue_lock;
struct amd_gpu_scheduler *scheduler;
uint64_t fence_context;
struct fence *dependency;
struct fence_cb cb;
};
/**
......@@ -89,6 +91,7 @@ static inline struct amd_sched_fence *to_amd_sched_fence(struct fence *f)
* these functions should be implemented in driver side
*/
struct amd_sched_backend_ops {
struct fence *(*dependency)(struct amd_sched_job *job);
struct fence *(*run_job)(struct amd_sched_job *job);
void (*process_job)(struct amd_sched_job *job);
};
......
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