[CCID3]: Ignore trivial amounts of elapsed time
This patch fixes a previously undiscovered bug; the problem is in computing the elapsed time as the time between `receiving' the packet (i.e. skb enters CCID module) and sending feedback: - there is no layer-processing, queueing, or delay involved, - hence the elapsed time is in the order of 1 function call - this is in the dimension of maximally 50..100usec - which renders the use of elapsed time almost entirely useless. The fix is simply to ignore such trivial amounts of elapsed time. As a further advantage, the now useless elapsed_time field can be removed from the socket, which reduces the socket structure by another four bytes. Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: Ian McDonald <ian.mcdonald@jandi.co.nz> Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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