- 25 Jul, 2022 40 commits
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Stefan Roesch authored
This adds the async buffered write support to XFS. For async buffered write requests, the request will return -EAGAIN if the ilock cannot be obtained immediately. Signed-off-by: Stefan Roesch <shr@fb.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Darrick J. Wong <djwong@kernel.org> Link: https://lore.kernel.org/r/20220623175157.1715274-15-shr@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Stefan Roesch authored
This patch changes the helper function xfs_ilock_for_iomap such that the lock mode must be passed in. Signed-off-by: Stefan Roesch <shr@fb.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Darrick J. Wong <djwong@kernel.org> Link: https://lore.kernel.org/r/20220623175157.1715274-14-shr@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Stefan Roesch authored
This adds the io_uring_short_write tracepoint to io_uring. A short write is issued if not all pages that are required for a write are in the page cache and the async buffered writes have to return EAGAIN. Signed-off-by: Stefan Roesch <shr@fb.com> Link: https://lore.kernel.org/r/20220616212221.2024518-13-shr@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
This is actually an older issue, but we never used to hit the -EAGAIN path before having done sb_start_write(). Make sure that we always call kiocb_end_write() if we need to retry the write, so that we keep the calls to sb_start_write() etc balanced. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Stefan Roesch authored
This enables the async buffered writes for the filesystems that support async buffered writes in io-uring. Buffered writes are enabled for blocks that are already in the page cache or can be acquired with noio. Signed-off-by: Stefan Roesch <shr@fb.com> Link: https://lore.kernel.org/r/20220616212221.2024518-12-shr@fb.com [axboe: adapt to 5.20 branch] Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Stefan Roesch authored
This adds a file_modified_async() function to return -EAGAIN if the request either requires to remove privileges or needs to update the file modification time. This is required for async buffered writes, so the request gets handled in the io worker of io-uring. Signed-off-by: Stefan Roesch <shr@fb.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Jan Kara <jack@suse.cz> Reviewed-by: Christian Brauner (Microsoft) <brauner@kernel.org> Reviewed-by: Darrick J. Wong <djwong@kernel.org> Link: https://lore.kernel.org/r/20220623175157.1715274-11-shr@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Stefan Roesch authored
This splits off the functions inode_needs_update_time() and __file_update_time() from the function file_update_time(). This is required to support async buffered writes. No intended functional changes in this patch. Signed-off-by: Stefan Roesch <shr@fb.com> Reviewed-by: Jan Kara <jack@suse.cz> Reviewed-by: Christian Brauner (Microsoft) <brauner@kernel.org> Reviewed-by: Darrick J. Wong <djwong@kernel.org> Link: https://lore.kernel.org/r/20220623175157.1715274-10-shr@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Stefan Roesch authored
This adds the function __remove_file_privs, which allows the caller to pass the kiocb flags parameter. No intended functional changes in this patch. Signed-off-by: Stefan Roesch <shr@fb.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Jan Kara <jack@suse.cz> Reviewed-by: Christian Brauner (Microsoft) <brauner@kernel.org> Reviewed-by: Darrick J. Wong <djwong@kernel.org> Link: https://lore.kernel.org/r/20220623175157.1715274-9-shr@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Stefan Roesch authored
This introduces the flag FMODE_BUF_WASYNC. If devices support async buffered writes, this flag can be set. It also modifies the check in generic_write_checks to take async buffered writes into consideration. Signed-off-by: Stefan Roesch <shr@fb.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Christian Brauner (Microsoft) <brauner@kernel.org> Reviewed-by: Darrick J. Wong <djwong@kernel.org> Link: https://lore.kernel.org/r/20220623175157.1715274-8-shr@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Stefan Roesch authored
If iomap_write_iter() encounters -EAGAIN, return -EAGAIN to the caller. Signed-off-by: Stefan Roesch <shr@fb.com> Reviewed-by: Darrick J. Wong <djwong@kernel.org> Link: https://lore.kernel.org/r/20220623175157.1715274-7-shr@fb.comReviewed-by: Christoph Hellwig <hch@lst.de> [axboe: make the suggested ternary edit] Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Stefan Roesch authored
This adds async buffered write support to iomap. This replaces the call to balance_dirty_pages_ratelimited() with the call to balance_dirty_pages_ratelimited_flags. This allows to specify if the write request is async or not. In addition this also moves the above function call to the beginning of the function. If the function call is at the end of the function and the decision is made to throttle writes, then there is no request that io-uring can wait on. By moving it to the beginning of the function, the write request is not issued, but returns -EAGAIN instead. io-uring will punt the request and process it in the io-worker. By moving the function call to the beginning of the function, the write throttling will happen one page later. Signed-off-by: Stefan Roesch <shr@fb.com> Reviewed-by: Jan Kara <jack@suse.cz> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Darrick J. Wong <djwong@kernel.org> Link: https://lore.kernel.org/r/20220623175157.1715274-6-shr@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Stefan Roesch authored
Add the kiocb flags parameter to the function iomap_page_create(). Depending on the value of the flags parameter it enables different gfp flags. No intended functional changes in this patch. Signed-off-by: Stefan Roesch <shr@fb.com> Reviewed-by: Jan Kara <jack@suse.cz> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Darrick J. Wong <djwong@kernel.org> Link: https://lore.kernel.org/r/20220623175157.1715274-5-shr@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Jan Kara authored
This adds the helper function balance_dirty_pages_ratelimited_flags(). It adds the parameter flags to balance_dirty_pages_ratelimited(). The flags parameter is passed to balance_dirty_pages(). For async buffered writes the flag value will be BDP_ASYNC. If balance_dirty_pages() gets called for async buffered write, we don't want to wait. Instead we need to indicate to the caller that throttling is needed so that it can stop writing and offload the rest of the write to a context that can block. The new helper function is also used by balance_dirty_pages_ratelimited(). Signed-off-by: Jan Kara <jack@suse.cz> Signed-off-by: Stefan Roesch <shr@fb.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Link: https://lore.kernel.org/r/20220623175157.1715274-4-shr@fb.com [axboe: fix kerneltest bot 'ret' issue] Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jan Kara authored
Transition of wb->dirty_exceeded from 0 to 1 happens before we go to sleep in balance_dirty_pages() while transition from 1 to 0 happens when exiting from balance_dirty_pages(), possibly based on old values. This does not make a lot of sense since wb->dirty_exceeded should simply reflect whether wb is over dirty limit and so we should ratelimit entering to balance_dirty_pages() less. Move the two updates together. Signed-off-by: Jan Kara <jack@suse.cz> Signed-off-by: Stefan Roesch <shr@fb.com> Link: https://lore.kernel.org/r/20220623175157.1715274-3-shr@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Jan Kara authored
We start background writeback if we are over background threshold after exiting the main loop in balance_dirty_pages(). This may result in basing the decision on already stale values (we may have slept for significant amount of time) and it is also inconvenient for refactoring needed for async dirty throttling. Move the check into the main waiting loop. Signed-off-by: Jan Kara <jack@suse.cz> Signed-off-by: Stefan Roesch <shr@fb.com> Link: https://lore.kernel.org/r/20220623175157.1715274-2-shr@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
If we're offloading requests directly to io-wq because IOSQE_ASYNC was set in the sqe, we can miss hashing writes appropriately because we haven't set REQ_F_ISREG yet. This can cause a performance regression with buffered writes, as io-wq then no longer correctly serializes writes to that file. Ensure that we set the flags in io_prep_async_work(), which will cause the io-wq work item to be hashed appropriately. Fixes: 584b0180 ("io_uring: move read/write file prep state into actual opcode handler") Link: https://lore.kernel.org/io-uring/20220608080054.GB22428@xsang-OptiPlex-9020/Reported-by: kernel test robot <oliver.sang@intel.com> Tested-by: Yin Fengwei <fengwei.yin@intel.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
A previous change enabled external users to copy the data before calling __get_compat_msghdr(), but didn't modify get_compat_msghdr() or __io_compat_recvmsg_copy_hdr() to take that into account. They are both stil passing in the __user pointer rather than the copied version. Ensure we pass in the kernel struct, not the pointer to the user data. Link: https://lore.kernel.org/all/46439555-644d-08a1-7d66-16f8f9a320f0@samsung.com/ Fixes: 1a3e4e94a1b9 ("net: copy from user before calling __get_compat_msghdr") Reported-by: Marek Szyprowski <m.szyprowski@samsung.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Michal Koutný authored
The commit 8bb649ee ("io_uring: remove ring quiesce for io_uring_register") removed the worklow relying on reinit/resurrection of the percpu_ref, hence, initialization with that requested is a relic. This is based on code review, this causes no real bug (and theoretically can't). Technically it's a revert of commit 21482896 ("io_uring: initialize percpu refcounters using PERCU_REF_ALLOW_REINIT") but since the flag omission is now justified, I'm not making this a revert. Fixes: 8bb649ee ("io_uring: remove ring quiesce for io_uring_register") Signed-off-by: Michal Koutný <mkoutny@suse.com> Acked-by: Roman Gushchin <roman.gushchin@linux.dev> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
io_recvmsg_multishot_overflow had incorrect types on non x64 system. But also it had an unnecessary INT_MAX check, which could just be done by changing the type of the accumulator to int (also simplifying the casts). Reported-by: Stephen Rothwell <sfr@canb.auug.org.au> Fixes: a8b38c4ce724 ("io_uring: support multishot in recvmsg") Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220715130252.610639-1-dylany@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Uros Bizjak authored
Use atomic_long_try_cmpxchg instead of atomic_long_cmpxchg (*ptr, old, new) == old in __io_account_mem. x86 CMPXCHG instruction returns success in ZF flag, so this change saves a compare after cmpxchg (and related move instruction in front of cmpxchg). Also, atomic_long_try_cmpxchg implicitly assigns old *ptr value to "old" when cmpxchg fails, enabling further code simplifications. No functional change intended. Signed-off-by: Uros Bizjak <ubizjak@gmail.com> Cc: Jens Axboe <axboe@kernel.dk> Cc: Pavel Begunkov <asml.silence@gmail.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
Similar to multishot recv, this will require provided buffers to be used. However recvmsg is much more complex than recv as it has multiple outputs. Specifically flags, name, and control messages. Support this by introducing a new struct io_uring_recvmsg_out with 4 fields. namelen, controllen and flags match the similar out fields in msghdr from standard recvmsg(2), payloadlen is the length of the payload following the header. This struct is placed at the start of the returned buffer. Based on what the user specifies in struct msghdr, the next bytes of the buffer will be name (the next msg_namelen bytes), and then control (the next msg_controllen bytes). The payload will come at the end. The return value in the CQE is the total used size of the provided buffer. Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220714110258.1336200-4-dylany@fb.com [axboe: style fixups, see link] Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
this is in preparation for multishot receive from io_uring, where it needs to have access to the original struct user_msghdr. functionally this should be a no-op. Acked-by: Paolo Abeni <pabeni@redhat.com> Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220714110258.1336200-3-dylany@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
this is in preparation for multishot receive from io_uring, where it needs to have access to the original struct user_msghdr. functionally this should be a no-op. Acked-by: Paolo Abeni <pabeni@redhat.com> Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220714110258.1336200-2-dylany@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
Match up work done in "io_uring: allow iov_len = 0 for recvmsg and buffer select", but for compat code path. Fixes: a68caad69ce5 ("io_uring: allow iov_len = 0 for recvmsg and buffer select") Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220708181838.1495428-3-dylany@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
If multishot is not actually polling then return IOU_OK rather than the result. If the result was > 0 this will confuse things further up the callstack which expect a return <= 0. Fixes: 1300ebb20286 ("io_uring: multishot recv") Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220708181838.1495428-2-dylany@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
For recvmsg/sendmsg, if they don't complete inline, we currently need to allocate a struct io_async_msghdr for each request. This is a somewhat large struct. Hook up sendmsg/recvmsg to use the io_alloc_cache. This reduces the alloc + free overhead considerably, yielding 4-5% of extra performance running netbench. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
Caches like this tend to grow to the peak size, and then never get any smaller. Impose a max limit on the size, to prevent it from growing too big. A somewhat randomly chosen 512 is the max size we'll allow the cache to get. If a batch of frees come in and would bring it over that, we simply start kfree'ing the surplus. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
In preparation for adding limits, and one more user, abstract out the core bits of the allocation+free cache. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
This is where it's used, move the flush handler in there. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
Don't duplicate code disabling REQ_F_HASH_LOCKED for IO_URING_F_UNLOCKED (i.e. io-wq), move the handling into __io_arm_poll_handler(). Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Link: https://lore.kernel.org/r/0ff0ffdfaa65b3d536131535c3dad3c63d9b7bb0.1657203020.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
Instead of clearing REQ_F_HASH_LOCKED while arming a poll, unset the bit when we're removing the entry from the table in io_poll_tw_hash_eject(). Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Link: https://lore.kernel.org/r/02e48bb88d6f1480c94ac2924c43ad1fbd48e92a.1657203020.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
Just as with io_poll_double_prepare() setting REQ_F_DOUBLE_POLL, we can race with the first poll entry when setting REQ_F_ASYNC_DATA. Move it under io_poll_double_prepare(). Fixes: a18427bb2d9b ("io_uring: optimise submission side poll_refs") Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Link: https://lore.kernel.org/r/df6920f509c11115aa2bce8b34dc5fdb0eb98920.1657203020.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
When adding a second poll entry we should set REQ_F_DOUBLE_POLL unconditionally. We might race with the first entry removal but that doesn't change the rule. Fixes: a18427bb2d9b ("io_uring: optimise submission side poll_refs") Reported-and-tested-by: syzbot+49950ba66096b1f0209b@syzkaller.appspotmail.com Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Link: https://lore.kernel.org/r/8b680d83ded07424db83e8745585e7a6d72826ef.1657203020.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
recvmsg has semantics that do not make it trivial to extend to multishot. Specifically it has user pointers and returns data in the original parameter. In order to make this API useful these will need to be somehow included with the provided buffers. For now remove multishot for recvmsg as it is not useful. Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220704140106.200167-1-dylany@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
In overflow we see a duplcate line in the trace, and in some cases 3 lines (if initial io_post_aux_cqe fails). Instead just trace once for each CQE Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220630091231.1456789-13-dylany@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
Make the trace format consistent with io_uring_complete for cflags Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220630091231.1456789-12-dylany@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
Support multishot receive for io_uring. Typical server applications will run a loop where for each recv CQE it requeues another recv/recvmsg. This can be simplified by using the existing multishot functionality combined with io_uring's provided buffers. The API is to add the IORING_RECV_MULTISHOT flag to the SQE. CQEs will then be posted (with IORING_CQE_F_MORE flag set) when data is available and is read. Once an error occurs or the socket ends, the multishot will be removed and a completion without IORING_CQE_F_MORE will be posted. The benefit to this is that the recv is much more performant. * Subsequent receives are queued up straight away without requiring the application to finish a processing loop. * If there are more data in the socket (sat the provided buffer size is smaller than the socket buffer) then the data is immediately returned, improving batching. * Poll is only armed once and reused, saving CPU cycles Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220630091231.1456789-11-dylany@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
Similar to multishot poll, drop multishot accept when CQE overflow occurs. Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220630091231.1456789-10-dylany@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
On overflow, multishot poll can still complete with the IORING_CQE_F_MORE flag set. If in the meantime the user clears a CQE and a the poll was cancelled then the poll will post a CQE without the IORING_CQE_F_MORE (and likely result -ECANCELED). However when processing the application will encounter the non-overflow CQE which indicates that there will be no more events posted. Typical userspace applications would free memory associated with the poll in this case. It will then subsequently receive the earlier CQE which has overflowed, which breaks the contract given by the IORING_CQE_F_MORE flag. Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220630091231.1456789-9-dylany@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Dylan Yudaken authored
Some use cases of io_post_aux_cqe would not want to overflow as is, but might want to change the flags/result. For example multishot receive requires in order CQE, and so if there is an overflow it would need to stop receiving until the overflow is taken care of. Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220630091231.1456789-8-dylany@fb.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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