- 18 Apr, 2012 27 commits
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Eugeni Dodonov authored
This adds intel_pm routine for generic power-related infrastructure initialization. v2: now that all the platform-specific stuff is initialized in one place, we can also add back the static definitions to platform-specific functions which we abstract now. Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org> Acked-by: Ben Widawsky <benjamin.widawsky@intel.com> Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Eugeni Dodonov authored
This moves the clock gating-related functions into intel_pm module. Also, please note that we do change the function type from static to non-static in this patch for the move, to prevent breaking bisecting with non-working intermediate commit. Those are returned back to static form in the following patch which setups a generic PM initialization function, which was split into a different one to simplify review. v2: rebase on top of latest drm-intel-next-queued to incorporate all the changes that went there meanwhile. Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org> Acked-by: Ben Widawsky <benjamin.widawsky@intel.com> Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Eugeni Dodonov authored
This moves the Ironlake energy monitoring functionality into intel_pm module. Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org> Acked-by: Ben Widawsky <benjamin.widawsky@intel.com> Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Eugeni Dodonov authored
This moves DRPS, RPS and RC6-related functionality into intel_pm module. It also removes the linux/cpufreq.h include from intel_display, as its only user was the GPU turbo-related functionality in Gen6+ code path. v2: rebase on top of latest drm-intel-next-queued adding the bits that shifted around since the last patch. Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org> Acked-by: Ben Widawsky <benjamin.widawsky@intel.com> Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Eugeni Dodonov authored
The previous patch had way too long lines, this fixes them to fit into a reasonable screen space. Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Eugeni Dodonov authored
Move watermarks and helper functions (such as cxsr and fifo buffers) into intel_pm module. Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Eugeni Dodonov authored
This commit moves Frame Buffer Compression-related operations and support functions into the new intel_pm module. Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
We can also take advantage of the new 'no retire' mode for seqno waiting to avoid having to take a reference on the old fence object whilst flushing an existing fence. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
Now that we have a routine that is able to clear the fences as well as setup up the register for a tiled object, remove the surplus routines to clear the fences. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
One clarification that we make is to the existing semantics of obj->tiling_changed to only mean that we need to update an associated fence register (including the NO_FENCE when executing an untiled but fenced GPU command). If we do not have a fence register or pending fenced GPU access for the object (after put_fence() for example), then we can clear the tiling_changed flag as any fence will necessarily be rewritten upon acquisition. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
Update the existing architecture specific fence writing routines to either update the fence to point to a tiled object or to clear them in preparation to remove the other fence writing routes. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
As i915_wait_request() will first check for an already passed seqno, doing it also in the caller is a waste of space for a cold path. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
As the fences are stored in LRU order, we can simply reuse the oldest if we do not have an unused register. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
As we now never pipeline a fence update, obj->last_fenced_ring is always the same as the obj->ring whenever obj->last_fenced_seqno is active, so remove it. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
As we now no longer track a pipelined fence change, we never use ring->setup_seqno and can kill it. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
Step 2 is then to replace the pipelined parameter with NULL and perform constant folding to remove dead code. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
We never succeeded in getting pipelined fencing to work (unresolved spurious GPU hangs), so begin the process of dismantling and removal the broken code. Step 1 is the removal of the pipeline parameter to get_fence(). Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
During modeset we have to disable the pipe to reconfigure its timings and maybe its size. Userspace may have queued up command buffers that depend upon the pipe running in a certain configuration and so the commands may become confused across the modeset. At the moment, we use a less than satisfactory kick-scanline-waits should the GPU hang during the modeset. It should be more reliable to wait for the pending operations to complete first, even though we still have a window for userspace to submit a broken command buffer during the modeset. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
On gen2 MI_EXE_FLUSH is actually an AGP flush bit and on gen3 marked as reserved. On both it is documented as being must-be-zero. So obey the documentation, and separate the gen2 flush into its own little routine and share with gen3. This means that we can rename the existing render_ring_flush() to reflect the generation from which it first applies and remove the code for handling earlier generations from it. v2: Applies to gen3 as well v3: Make it compile and improve the commit message. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
As we need to manipulate our device structure and allocate queue a task, it is no longer a simple atomic operation and cannot be performed along the atomic modeset paths. Instead make sure that we disable FBC (which must be therefore kept as a set of simple register writes) when performing the atomic modeset and leave the heavy-weight intel_update_fbc() for the normal modeset. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ben Widawsky authored
This originally started as a patch from Bernard as a way of simply setting the VS scheduler. After submitting the RFC patch, we decided to also modify the DS scheduler. To be most explicit, I've made the patch explicitly set all scheduler modes, and included the defines for other modes (in case someone feels frisky later). The rest of the story gets a bit weird. The first version of the patch showed an almost unbelievable performance improvement. Since rebasing my branch it appears the performance improvement has gone, unfortunately. But setting these bits seem to be the right thing to do given that the docs describe corruption that can occur with the default settings. In summary, I am seeing no more perf improvements (or regressions) in my limited testing, but we believe this should be set to prevent rendering corruption, therefore cc stable. v1: Clear bit 4 also (Ken + Eugeni) Do a full clear + set of the bits we want (Me). Cc: Bernard Kilarski <bernard.r.kilarski@intel.com> Cc: stable <stable@vger.kernel.org> Reviewed-by (RFC): Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com> Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
The (2<<6) virtual memory space selector harks back to gen3 and is mandatory given our use of GTT space for batchbuffers. On gen4+, use of the GTT became mandatory and bit6 marked reserved. However the code must now explicitly set (1<<7), which conveniently is also (2<<6). To clarify the meaning for future readers, replace the open coded (2<<6) with MI_BATCH_GTT. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson authored
As we defer updating the fence register from set-tiling to the point of use, we need to declare every access through the GTT as either fenced or unfenced. This patches fixes an old bug in the execbuffer relocation processing which could conceivably be hit by a pathological userspace. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ben Widawsky authored
Sparse doesn't like: "error: bad constant expression" Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com> [danvet: apply s/drm_malloc_ab/kcalloc bikeshed. If it's small enough for the stack, it's small enough for kmalloc.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Ben Widawsky authored
This should contain all the changes which require no thought to make sparse happy. Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Jesse Barnes authored
When the PCH split occurred, hw dropped support for separate hsync and vsync disable in the VGA DAC. So add a PCH specific DPMS function that just uses the port enable bit for controlling DPMS states. Before this fix, when anything other than a full DPMS off occurred, the VGA port would be left enabled and scanning out while all the other heads would turn off as expected. v2: duplicate encoder helper vtable into pch and gmch versions (Daniel) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=48491Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> [danvet: s/intel_crt_dpms/gmch_crt_dpms as suggested by Chris.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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- 17 Apr, 2012 13 commits
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Armin Reese authored
The purpose of this patch is to avoid zeroing the lower 12 reserved bits of surface base address registers (framebuffer & sprite). There are bits in that range that may occasionally be set by BIOS or by other components. Signed-off-by: Armin Reese <armin.c.reese@intel.com> Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Eugeni Dodonov authored
This needs proper enablement to avoid machine hangs, so let's just avoid it for now. Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Eugeni Dodonov authored
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Eugeni Dodonov authored
They work differently, but the count is the same. Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Eugeni Dodonov authored
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Eugeni Dodonov authored
Those are used to program the WRPLL dividers correctly for each gives frequency. Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Eugeni Dodonov authored
v2: change bits names to align better with other bits style Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Daniel Vetter authored
Our workaround list kindly lists that this new default value needs to be updated in Bspec. Naturally, this did not happen. Acked-by: Ben Widawsky <ben@bwidawsk.net> Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Daniel Vetter authored
According to Bsepc, this should be set by default, but isn't. See vo1c.4 "Render Engine Command Streamer", Section 1.1.14.3 "3D_CHICKEN3" Bspec also says that we always need to set all mask bits. v2: Add comment about the mask bits wtf. Reviewed-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Daniel Vetter authored
For some reason snb has 2 fields to set ppgtt cacheability. This one here does not exist on gen7. This might explain why ppgtt wasn't a win on snb like on ivb - not enough pte caching. v2: Fixup rebase fail. Reviewed-by: Ben Widawsky <ben@bwidawsk.net> Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Daniel Vetter authored
Bspec says that we need to set this: vol1c.3 "Blitter Command Streamer", Section 1.1.2.1 "GAB_CTL_REG - GAB Unit Control Register". We don't really rely on pagefaults, but who knows what this all affects. Reviewed-by: Ben Widawsky <ben@bwidawsk.net> Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Daniel Vetter authored
Contrary to the other clock gating w/a in GEN6_UCGCTL1, this one is actually documented in Bspec, vol1g "GT Interface Registers [SNB]", Section 1.5.1 "UCGCTL1 - Unit Level Clock Gating Control 1". Supposedly this can prevent hangs on the media ring. Reviewed-by: Ben Widawsky <ben@bwidawsk.net> Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Daniel Vetter authored
Backmerge Linux 3.4-rc3 into drm-intel-next to resolve a few things that conflict/depend upon patches in -rc3: - Second part of the Sandybridge workaround series - it changes some of the same registers. - Preparation for Chris Wilson's fencing cleanup - we need the fix from -rc3 merged before we can move around all that code. - Resolve the gmbus conflict - gmbus has been disabled in 3.4 again, but should be enabled on all generations in 3.5. Conflicts: drivers/gpu/drm/i915/intel_i2c.c Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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