- 23 Nov, 2007 4 commits
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Linus Torvalds authored
This was created from a re-packaged 0.12 tree Major milestone! Over the christmas break, I implemented paging to disk, meaning that you could actually use gcc on a 2MB system. Some poor sod (Robert Blum) wanted to use Linux on such a system, and couldn't get the kernel to compile with anything less "bloated" than gcc. [ Irony alert: this was back when gcc worked fine on a system with just 4MB. Gone are those days. _Loong_ gone. ] The task size was still limited to 63 tasks of at most 64MB each, but other than that we were actually getting usable. Together with other improvements and fixes, 0.12 was actually a very nice kernel. It was by now clearly more usable than Minix, which caused us to think that a 1.0 release was imminent. The next kernel version was to be named 0.95, which turned out to be less than a stellar idea. This was also the point where we changed the copyright license. See the attached original release notes. Other changes: - Ted Ts'o continued on his rampage, and implemented BSD process control (ie ^Z) etc. This also introduced the process tree code, with pointers between parents and children, rather than iterating over the whole list of processes. - Ted also did SVR4-style "saved uid/gid" handling. - use the C preprocessor for assembly files, cleaning up a lot of duplicate definitions etc. - better boot loader diagnostics - boot sequence now can change the size of the text display. Who the hell is d88-man? - fix nasty race condition between "truncate" and file IO. - add support for shared libraries with the "uselib()" system call. This (together with the fact that we could share clean executable pages) cut down on memory usage a lot. - supplemental group support. Hey, what can I say? Unix users expected them. - symbolic link handling. This was the first real extension to the standard Minix disk layout, and was made possible by the fact that I had written my own "mkfs" and "fsck". Before that, we were still on crutches, in that a Linux system depended on a Minix installation for these fundamental system tools. - mkdir()/rmdir() isn't just for root, you know.. (Yes, seriously. Old-style UNIX used to limit them to root-only, since they were just special sequences of mknod's) - Virtual terminals by Peter MacDonald (who was to do the SLS distribution). Before having X, this was a _big_ deal. The fact that Linux had virtual terminals with a good vt100 emulation actually made Linux stand out even among some of the big commercial unixes. The Linux console was just _so_ much more pleasant to use that it isn't even funny. - first implementation of "select()", virtual terminals, and pty's. These too were originally done by Peter MacDonald, based on some patches that had been floating around for Minix for a long time (but were never accepted into Minix). They didn't get accepted into Linux either, but the patches _did_ end up inspiring me to re-do the select/pty parts in a way that was more palatable to me. - restartable system calls This was needed for Ted's code to do ^Z - Math emulation! The code was a total crock, and didn't bother with such unnecessary niceties as getting rounding right (or, to be honest, even getting more than about 60 bits right), but let's face it: it was enough to get work done. My math emulation was eventually to be entirely replaced by a much more complete, and much more precise implementation by Bill Metzenthen. But my original stupid implementation actually ended living on at least for a while in BSD - I ended up making it available to the BSD people who couldn't use Bill's much better implementation due to licensing reasons. I don't know whatever eventually happened to it. - support alignment check on i486+. Nobody seems to have ever used it, though. Original release notes: RELEASE NOTES FOR LINUX v0.12 This is file mostly contains info on changed features of Linux, and using old versions as a help-reference might be a good idea. COPYRIGHT The Linux copyright will change: I've had a couple of requests to make it compatible with the GNU copyleft, removing the "you may not distribute it for money" condition. I agree. I propose that the copyright be changed so that it confirms to GNU - pending approval of the persons who have helped write code. I assume this is going to be no problem for anybody: If you have grievances ("I wrote that code assuming the copyright would stay the same") mail me. Otherwise The GNU copyleft takes effect as of the first of February. If you do not know the gist of the GNU copyright - read it. INSTALLATION This is a SHORT install-note. The installation is very similar to 0.11, so read that (INSTALL-0.11) too. There are a couple of programs you will need to install linux: something that writes disk images (rawrite.exe or NU or...) and something that can create harddisk partitions (fdisk under xenix or older versions of dos, edpart.exe or something like that). NOTE! Repartitioning your harddisk will destroy all data on it (well, not exactly, but if you know enough to get back the data you probably didn't need this warning). So be careful. READ THIS THROUGH, THEN READ INSTALL-0.11, AND IF YOU ARE SURE YOU KNOW WHAT YOU ARE DOING, CONTINUE. OTHERWISE, PANIC. OR WRITE ME FOR EXPLANATIONS. OR DO ANYTHING BUT INSTALL LINUX - IT'S VERY SIMPLE, BUT IF YOU DON'T KNOW WHAT YOU ARE DOING YOU'LL PROBABLY BE SORRY. I'D RATHER ANSWER A FEW UNNECESSARY MAILS THAN GET MAIL SAYING "YOU KILLED MY HARDDISK, BASTARD. I'M GOING TO FIND YOU, AND YOU'LL BE SORRY WHEN I DO". 1) back up everything you have on your harddisk - linux-0.12 is still in beta and might do weird things. The only thing I guarantee is that it has worked fine on /my/ machine - for all I know it might eat your harddisk and spit it out in small pieces on any other hardware. 2) Test out the linux boot-disk with the root file system. If it doesn't work, check the hardware requirements, and mail me if you still think it should work. I might not be able to help you, but your bug-report would still be appreciated. Test that linux can read your harddisk at least partly: run the fdisk program on the root-disk, and see if it barfs. If it tells you about any partitions at all, linux can successfully read at least part of your harddisk. 3) Make sure that you have a free /primary/ partition. There can be 4 primary partitions per drive: newer DOS fdisks seem to be able to create only 2 (one primary and one extended). In that case use some other partitioning software: edpart.exe etc. Linux fdisk currently only tells you the partition info - it doesn't write to the disk. Remember to check how big your partition was, as that can be used to tell which device Linux thinks it is. 4) Boot up linux again, fdisk to make sure you now have the new partition, and use mkfs to make a filesystem on one of the partitions fdisk reports. Write "mkfs -c /dev/hdX nnn" where X is the device number reported by linux fdisk, and nnn is the size - also reported by fdisk. nnn is the size in /blocks/, ie kilobytes. You should be able to use the size info to determine which partition is represented by which device name. 5) Mount the new disk partition: "mount /dev/hdX /user". Copy over the root filesystem to the harddisk, eg like this: # for i in bin dev etc usr tmp # do # cp +recursive /$i /user # done You caanot use just "cp +recursive / /user", as that will result in a loop. 6) Sync the filesystem after you have played around enough, and reboot. # sync <wait for it to sync> ctrl-alt-del The folklore says you should do this three times before rebooting: once should be enough, but I admit I do it three times anyway :) THIS IS IMPORTANT! NEVER EVER FORGET TO SYNC BEFORE KILLING THE MACHINE. 7) Change the bootdisk to understand which partition it should use as a root filesystem. See INSTALL-0.11: it's still the word at offset 508 into the image. You should be up and running. That's it. Go back and read the INSTALL-0.11 New features of 0.12, in order of appearance (ie in the order you see them) Linux now prints cute dots when loading WoW. Run, don't walk, to see this :). Seriously, it should hopefully now load even on machines that never got off the ground before, but otherwise the loading hasn't changed. Implemented by drew. Super-VGA detection for extended alphamun modes I cannot guarantee it, I didn't write it, but it works great on a ET400 SVGA card. I'm addicted to the new look with 100x40 character editing, instead of a cramped 80x25. This only works on VGA-cards that support higher text-resolutions, and which are correctly identified. Implemented by d88-man. Job Control. Ok, everybody used to typing ^Z after they started a long command, and forgot to put it in the background - now it works on linux too. Bash knows the usualy job-control commands: bg, fg, jobs & kill. I hope there will be no nasty surprises. Job control was implemented by tytso@athena.mit.edu. Virtual consoles on EGA/VGA screens. You can select one of several consoles by pressing the left alt-key and a function key at the same time. Linux should report the number of virtual consoles available upon bootup. /dev/tty0 is now "the current" screen, /dev/tty1 is the main console, and /dev/tty2-8 can exist depending on your text-mode or card. NOTE! Scrolling is noticeably much slower with virtual consoles on a EGA/VGA. The reason is that no longer does linux use all the screen memory as a long buffer, but crams in several consoles in it. I think it's worth it. The virtual consoles also have some new screen-handling commands: they confirm even better to vt200 control codes than 0.11. Special graphic characters etc: you can well use them as terminals to VMS (although that's a shameful waste of resources). pty's Ok. I have to admit that I didn't get the hangup-code working correctly, but that should be easy to add. The general things are there. select I've never used it, so I cannot say how well it works. My minor testing seems to indicate that it works ok. vc's, pty's and select were implemented by pmacdona, although I hacked it heavily. 387-emulation. It's not complete, but it works well enough to run those gcc2.0 compiled programs I tested (few). None of the "heavy" math-functions are implemented yet. Symbolic links. Try out a few "ln -s xx yy", and ls -l. Note that I think tar should be recompiled to know anout them, and probably some other programs too. The 0.12 rootimage-disk has most of the recompiled fileutilities. Virtual memory. In addition to the "mkfs" program, there is now a "mkswap" program on the root disk. The syntax is identical: "mkswap -c /dev/hdX nnn", and again: this writes over the partition, so be careful. Swapping can then be enabled by changing the word at offset 506 in the bootimage to the desired device. Use the same program as for setting the root file system (but change the 508 offset to 506 of course). NOTE! This has been tested by Robert Blum, who has a 2M machine, and it allows you to run gcc without much memory. HOWEVER, I had to stop using it, as my diskspace was eaten up by the beta-gcc-2.0, so I'd like to hear that it still works: I've been totally unable to make a swap-partition for even rudimentary testing since about christmastime. Thus the new changes could possibly just have backfired on the VM, but I doubt it. And that's it, I think. Happy hacking. Linus
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Linus Torvalds authored
This was created from a re-packaged 0.11 tree. Linux-0.11 has a few rather major improvements, but perhaps most notably, is the first kernel where some other people start making real contributions. - I fixed the buffer cache code, making it a lot more stable - demand-loading from disk. My comment proudly states: Once more I can proudly say that linux stood up to being changed: it was less than 2 hours work to get demand-loading completely implemented. This is a major milestone, since it makes the kernel much more powerful than Minix was at the time. I also share clean pages. - we still don't have an /sbin/init, but we now load /etc/rc at bootup, and the kernel will loop, spawning shells forever. That makes it easier to test things. - scaffolding for math emulation introduced. - Ted Ts'o shows up as a coder. Ted implements: o "#!" escape handling for executables o fixes for some file permission handling o "sticky" directory bit o first "malloc()/free()" implementation. (this one is horrible: the free needs the size for good performance, which will result in years of "free_s()" pains) o adds BSD-style setreuid/gid() handling o allows us to specify root device at image build time o cleanups of some of the uglier direct %fs-register accesses - Galen Hunt shows up as a coder: he's added code to handle different video card detection (whereas my original one just handled VGA, we now handle CGA, MGA, EGA and VGA) - The console can beep now: John T Kohl (who also does the tty KILL char handling) - we also now have German (Wolfgang Thiel) and French (Marc Corsini) keyboard maps. World Domination! Btw, if you wonder what the "Urgel" comments are - I was still fairly Swedish-speaking, and "Urgel" is what I would these days write as "Ugh". It's a sign of trouble or ugly code. The floppy driver in particular is clearly not something I'm very proud of ;).
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Linus Torvalds authored
Likely correct 0.10: these were re-created from the RCS tree that Ted Ts'o had, no known pristine 0.10 tree (or, sadly, 0.02 and 0.03 trees) exist any more. Linux-0.10 was actually a major step. It was _almost_ able to host itself, and if I remember correctly, a small patch I posted to the newsgroup a few days later got the buffer cache handling stable enough that Linux could now compile itself under itself without running out of memory due to a memory leak. Apart from bugfixes, the major update here is the support for mount/umount. But you can also tell that others are starting to test out this thing, since the harddisk geometry is now auto-sensed, and we support the US keyboard layout in addition to the Finnish one. (This is also the first actual thing from the outside: the US keyboard layout tables came from Alfred Leung, although with major editing by me.) - add copyright messages ("(C) 1991 Linus Torvalds") Nobody else is really doing coding (yet..) but clearly I'm starting to be a lot more aware of other people here. - split up boot/boot.s into boot/bootsect.s and boot/setup.s - autodetect floppy type for booting - make root device and boot device configurable - support up to 16MB of physical memory (instead of just 8MB ;) Whee. We're clearly moving into the "big iron" phase of Linux. - move drivers around. We now have separate subdirectories for character device drivers (tty and memory) and block device drivers. - initial floppy driver support! You can see how the "block layer" interfaces evolved directly from moving parts of the original hd.c driver into ll_rw_block.c and making them "generic". - make file reading do simple read-ahead - make file writing avoid reading in blocks that are totally overwritten - add support for /dev/port and /dev/null (!!) - improve pipe throughput - add support for sigaction(), not just old-style signal() This also rewrites most of the signal code in C rather than assembly. - add "mknod()" and "mount()"/"umount()" system calls, and support for traversing over mount-points. - add "sessions" and setsid(), so that we get proper SIGHUP's
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Linus Torvalds authored
This is the initial 0.01 kernel as found on various history sites. Fun facts: - kernel/Makefile still calls it the FREAX kernel - this was in a more innocent age, when the only copyright notice is a single "(C) 1991 Linus Torvalds" in lib/string.h - the keyboard driver was still in all assembly language, with a hardcoded map for (7-bit) Finnish keyboards. At least I had converted the VT100 emulation from assembly to C. Too bad I didn't keep the _really_ old code around for historical interest. - All the early kernels wanted a special version of gcc to compile: I had made extensions to gcc-1.40 to make it use the x86 string instructions for things like "memcpy()" using the "-mstring-insns" command line option. - Also, note that newer versions of gcc (which do have the inline intrisics, quite independently of my early -mstring-insns hack) will not accept the code: it needs a compiler that outputs old-style a.out format, and that accepts some of the strange inline assembly that I used. - In short: you really need some stone-age tools to actually compile this, if you actually want to. And if you actually want to _run_ it too, you need to have some old hardware and most likely edit some of the hardcoded numbers too. The harddisk driver has two different hardcoded settings: my harddisk, and Lasu's harddisk. Statistics: It's 88 files with about ten thousand lines, written by yours truly except for the vsprintf routine which was co-written with Lars Wirzenius. Lasu wasn't as huge a fan of inline assembly as I was, thus the comment "Wirzenius wrote this portably, Torvalds fucked it up :-)" I think that comment pretty much sums it up ;) Original release notes for 0.01 follow: Notes for linux release 0.01 0. Contents of this directory linux-0.01.tar.Z - sources to the kernel bash.Z - compressed bash binary if you want to test it update.Z - compressed update binary RELNOTES-0.01 - this file 1. Short intro This is a free minix-like kernel for i386(+) based AT-machines. Full source is included, and this source has been used to produce a running kernel on two different machines. Currently there are no kernel binaries for public viewing, as they have to be recompiled for different machines. You need to compile it with gcc (I use 1.40, don't know if 1.37.1 will handle all __asm__-directives), after having changed the relevant configuration file(s). As the version number (0.01) suggests this is not a mature product. Currently only a subset of AT-hardware is supported (hard-disk, screen, keyboard and serial lines), and some of the system calls are not yet fully implemented (notably mount/umount aren't even implemented). See comments or readme's in the code. This version is also meant mostly for reading - ie if you are interested in how the system looks like currently. It will compile and produce a working kernel, and though I will help in any way I can to get it working on your machine (mail me), it isn't really supported. Changes are frequent, and the first "production" version will probably differ wildly from this pre-alpha-release. Hardware needed for running linux: - 386 AT - VGA/EGA screen - AT-type harddisk controller (IDE is fine) - Finnish keyboard (oh, you can use a US keyboard, but not without some practise :-) The Finnish keyboard is hard-wired, and as I don't have a US one I cannot change it without major problems. See kernel/keyboard.s for details. If anybody is willing to make an even partial port, I'd be grateful. Shouldn't be too hard, as it's tabledriven (it's assembler though, so ...) Although linux is a complete kernel, and uses no code from minix or other sources, almost none of the support routines have yet been coded. Thus you currently need minix to bootstrap the system. It might be possible to use the free minix demo-disk to make a filesystem and run linux without having minix, but I don't know... 2. Copyrights etc This kernel is (C) 1991 Linus Torvalds, but all or part of it may be redistributed provided you do the following: - Full source must be available (and free), if not with the distribution then at least on asking for it. - Copyright notices must be intact. (In fact, if you distribute only parts of it you may have to add copyrights, as there aren't (C)'s in all files.) Small partial excerpts may be copied without bothering with copyrights. - You may not distibute this for a fee, not even "handling" costs. Mail me at "torvalds@kruuna.helsinki.fi" if you have any questions. Sadly, a kernel by itself gets you nowhere. To get a working system you need a shell, compilers, a library etc. These are separate parts and may be under a stricter (or even looser) copyright. Most of the tools used with linux are GNU software and are under the GNU copyleft. These tools aren't in the distribution - ask me (or GNU) for more info. 3. Short technical overview of the kernel. The linux kernel has been made under minix, and it was my original idea to make it binary compatible with minix. That was dropped, as the differences got bigger, but the system still resembles minix a great deal. Some of the key points are: - Efficient use of the possibilities offered by the 386 chip. Minix was written on a 8088, and later ported to other machines - linux takes full advantage of the 386 (which is nice if you /have/ a 386, but makes porting very difficult) - No message passing, this is a more traditional approach to unix. System calls are just that - calls. This might or might not be faster, but it does mean we can dispense with some of the problems with messages (message queues etc). Of course, we also miss the nice features :-p. - Multithreaded FS - a direct consequence of not using messages. This makes the filesystem a bit (a lot) more complicated, but much nicer. Coupled with a better scheduler, this means that you can actually run several processes concurrently without the performance hit induced by minix. - Minimal task switching. This too is a consequence of not using messages. We task switch only when we really want to switch tasks - unlike minix which task-switches whatever you do. This means we can more easily implement 387 support (indeed this is already mostly implemented) - Interrupts aren't hidden. Some people (among them Tanenbaum) think interrupts are ugly and should be hidden. Not so IMHO. Due to practical reasons interrupts must be mainly handled by machine code, which is a pity, but they are a part of the code like everything else. Especially device drivers are mostly interrupt routines - see kernel/hd.c etc. - There is no distinction between kernel/fs/mm, and they are all linked into the same heap of code. This has it's good sides as well as bad. The code isn't as modular as the minix code, but on the other hand some things are simpler. The different parts of the kernel are under different sub-directories in the source tree, but when running everything happens in the same data/code space. The guiding line when implementing linux was: get it working fast. I wanted the kernel simple, yet powerful enough to run most unix software. The file system I couldn't do much about - it needed to be minix compatible for practical reasons, and the minix filesystem was simple enough as it was. The kernel and mm could be simplified, though: - Just one data structure for tasks. "Real" unices have task information in several places, I wanted everything in one place. - A very simple memory management algorithm, using both the paging and segmentation capabilities of the i386. Currently MM is just two files - memory.c and page.s, just a couple of hundreds of lines of code. These decisions seem to have worked out well - bugs were easy to spot, and things work. 4. The "kernel proper" All the routines handling tasks are in the subdirectory "kernel". These include things like 'fork' and 'exit' as well as scheduling and minor system calls like 'getpid' etc. Here are also the handlers for most exceptions and traps (not page faults, they are in mm), and all low-level device drivers (get_hd_block, tty_write etc). Currently all faults lead to a exit with error code 11 (Segmentation fault), and the system seems to be relatively stable ("crashme" hasn't - yet). 5. Memory management This is the simplest of all parts, and should need only little changes. It contains entry-points for some things that the rest of the kernel needs, but mostly copes on it's own, handling page faults as they happen. Indeed, the rest of the kernel usually doesn't actively allocate pages, and just writes into user space, letting mm handle any possible 'page-not-present' errors. Memory is dealt with in two completely different ways - by paging and segmentation. First the 386 VM-space (4GB) is divided into a number of segments (currently 64 segments of 64Mb each), the first of which is the kernel memory segment, with the complete physical memory identity-mapped into it. All kernel functions live within this area. Tasks are then given one segment each, to use as they wish. The paging mechanism sees to filling the segment with the appropriate pages, keeping track of any duplicate copies (created at a 'fork'), and making copies on any write. The rest of the system doesn't need to know about all this. 6. The file system As already mentioned, the linux FS is the same as in minix. This makes crosscompiling from minix easy, and means you can mount a linux partition from minix (or the other way around as soon as I implement mount :-). This is only on the logical level though - the actual routines are very different. NOTE! Minix-1.6.16 seems to have a new FS, with minor modifications to the 1.5.10 I've been using. Linux won't understand the new system. The main difference is in the fact that minix has a single-threaded file-system and linux hasn't. Implementing a single-threaded FS is much easier as you don't need to worry about other processes allocating buffer blocks etc while you do something else. It also means that you lose some of the multiprocessing so important to unix. There are a number of problems (deadlocks/raceconditions) that the linux kernel needed to address due to multi-threading. One way to inhibit race-conditions is to lock everything you need, but as this can lead to unnecessary blocking I decided never to lock any data structures (unless actually reading or writing to a physical device). This has the nice property that dead-locks cannot happen. Sadly it has the not so nice property that race-conditions can happen almost everywhere. These are handled by double-checking allocations etc (see fs/buffer.c and fs/inode.c). Not letting the kernel schedule a task while it is in supervisor mode (standard unix practise), means that all kernel/fs/mm actions are atomic (not counting interrupts, and we are careful when writing those) if you don't call 'sleep', so that is one of the things we can count on. 7. Apologies :-) This isn't yet the "mother of all operating systems", and anyone who hoped for that will have to wait for the first real release (1.0), and even then you might not want to change from minix. This is a source release for those that are interested in seeing what linux looks like, and it's not really supported yet. Anyone with questions or suggestions (even bug-reports if you decide to get it working on your system) is encouraged to mail me. 8. Getting it working Most hardware dependancies will have to be compiled into the system, and there a number of defines in the file "include/linux/config.h" that you have to change to get a personalized kernel. Also you must uncomment the right "equ" in the file boot/boot.s, telling the bootup-routine what kind of device your A-floppy is. After that a simple "make" should make the file "Image", which you can copy to a floppy (cp Image /dev/PS0 is what I use with a 1.44Mb floppy). That's it. Without any programs to run, though, the kernel cannot do anything. You should find binaries for 'update' and 'bash' at the same place you found this, which will have to be put into the '/bin' directory on the specified root-device (specified in config.h). Bash must be found under the name '/bin/sh', as that's what the kernel currently executes. Happy hacking. Linus Torvalds "torvalds@kruuna.helsinki.fi" Petersgatan 2 A 2 00140 Helsingfors 14 FINLAND
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