- 02 Aug, 2019 40 commits
-
-
Evan Quan authored
vcn dpm on is a prerequisite for vcn power gate control. Signed-off-by: Evan Quan <evan.quan@amd.com> Reviewed-by: Kenneth Feng <kenneth.feng@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Evan Quan authored
Hook up the SW SMU power profile switch in KFD routine. Signed-off-by: Evan Quan <evan.quan@amd.com> Reviewed-by: Kevin Wang <kevin1.wang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Evan Quan authored
Enable arcturus power profile retrieval and setting. Signed-off-by: Evan Quan <evan.quan@amd.com> Reviewed-by: Kevin Wang <kevin1.wang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Evan Quan authored
This can prevent CPU to use the out-dated copy. Signed-off-by: Evan Quan <evan.quan@amd.com> Reviewed-by: Kenneth Feng <kenneth.feng@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Tao Zhou authored
ce can also trigger interrupt, and even both ce and ue error can be found in one ras query, distinguishing between ce and ue in interrupt handler is uncessary. Signed-off-by: Tao Zhou <tao.zhou1@amd.com> Suggested-by: Guchun Chen <guchun.chen@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Tao Zhou authored
we only read error information for correctable error in interrupt handler, gpu reset is unnecessary since there is no data lost in correctable error Signed-off-by: Tao Zhou <tao.zhou1@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Tao Zhou authored
the initial value of ecc error count can be adjusted Signed-off-by: Tao Zhou <tao.zhou1@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Tao Zhou authored
enable umc ce interrupt and initialize ecc error count Signed-off-by: Tao Zhou <tao.zhou1@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Tao Zhou authored
correctable error can also trigger interrupt in some ras blocks Signed-off-by: Tao Zhou <tao.zhou1@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Tao Zhou authored
umc error address query can get ce/ue error address and clear error status Signed-off-by: Tao Zhou <tao.zhou1@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Tao Zhou authored
use umc_for_each_channel to make code simpler Signed-off-by: Tao Zhou <tao.zhou1@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Tao Zhou authored
common function for all umc versions, loop for each umc channel is a frequent used operation in umc block, define it as a macro to simplify code Signed-off-by: Tao Zhou <tao.zhou1@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Tao Zhou authored
add initialization for new members of amdgpu_umc structure Signed-off-by: Tao Zhou <tao.zhou1@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Tao Zhou authored
expose more parameters and functions of specific umc version to common umc layer, so amdgpu_umc layer and other blocks could access them Signed-off-by: Tao Zhou <tao.zhou1@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Tao Zhou authored
clearing MCA_STATUS is enough to reset the whole MCA, writing zero to MCA_ADDR is unnecessary Signed-off-by: Tao Zhou <tao.zhou1@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Kevin Wang authored
too frequently to update mertrics table will cause smu internal error. Signed-off-by: Kevin Wang <kevin1.wang@amd.com> Reviewed-by: Evan Quan <evan.quan@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Nicholas Kazlauskas authored
[Why] DRM private objects have no hw_done/flip_done fencing mechanism on their own and cannot be used to sequence commits accordingly. When issuing commits that don't touch the same set of hardware resources like page-flips on different CRTCs we can run into the issue below because of this: 1. Client requests non-blocking Commit #1, has a new dc_state #1, state is swapped, commit tail is deferred to work queue 2. Client requests non-blocking Commit #2, has a new dc_state #2, state is swapped, commit tail is deferred to work queue 3. Commit #2 work starts, commit tail finishes, atomic state is cleared, dc_state #1 is freed 4. Commit #1 work starts, commit tail encounters null pointer deref on dc_state #1 In order to change the DC state as in the private object we need to ensure that we wait for all outstanding commits to finish and that any other pending commits must wait for the current one to finish as well. We do this for MEDIUM and FULL updates. But not for FAST updates, nor would we want to since it would cause stuttering from the delays. FAST updates that go through dm_determine_update_type_for_commit always create a new dc_state and lock the DRM private object if there are any changed planes. We need the old state to validate, but we don't actually need the new state here. [How] If the commit isn't a full update then the use after free can be resolved by simply discarding the new state entirely and retaining the existing one instead. With this change the sequence above can be reexamined. Commit #2 will still free Commit #1's reference, but before this happens we actually added an additional reference as part of Commit #2. If an update comes in during this that needs to change the dc_state it will need to wait on Commit #1 and Commit #2 to finish. Then it'll swap the state, finish the work in commit tail and drop the last reference on Commit #2's dc_state. Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=204181 Fixes: 004b3938 ("drm/amd/display: Check scaling info when determing update type") Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com> Acked-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: David Francis <david.francis@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Nicholas Kazlauskas authored
[Why] By passing through the dm_determine_update_type_for_commit for atomic commits that can be done asynchronously we are incurring a performance penalty by locking access to the global private object and holding that access until the end of the programming sequence. This is also allocating a new large dc_state on every access in addition to retaining all the references on each stream and plane until the end of the programming sequence. [How] Shift the determination for async update before validation. Return early if it's going to be an async update. Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com> Acked-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: David Francis <david.francis@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Nicholas Kazlauskas authored
[Why] We previously allowed framebuffer swaps as async updates for cursor planes but had to disable them due to a bug in DRM with async update handling and incorrect ref counting. The check to block framebuffer swaps has been added to DRM for a while now, so this check is redundant. The real fix that allows this to properly in DRM has also finally been merged and is getting backported into stable branches, so dropping this now seems to be the right time to do so. [How] Drop the redundant check for old_fb != new_fb. With the proper fix in DRM, this should also fix some cursor stuttering issues with xf86-video-amdgpu since it double buffers the cursor. IGT tests that swap framebuffers (-varying-size for example) should also pass again. Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com> Acked-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: David Francis <david.francis@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Colin Ian King authored
Currenly the error check on variable instance is always false because it is a uint32_t type and this is never less than zero. Fix this by making it an int type. Addresses-Coverity: ("Unsigned compared against 0") Fixes: 7d0e6329 ("drm/amdgpu: update more sdma instances irq support") Signed-off-by: Colin Ian King <colin.king@canonical.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Matt Coffin authored
[Why] Before this change, the fan control state on smu_v11 was not able to be changed because the capability check for checking if the fan control capability existed was inverted. [How] The capability check for fan control in smu_v11_0_auto_fan_control was inverted, to correctly check for the absence, instead of presence of fan control capabilities. Reviewed-by: Evan Quan <evan.quan@amd.com> Signed-off-by: Matt Coffin <mcoffin13@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Colin Ian King authored
There are a few spelling mistakes "unknow" -> "unknown" and "enabeld" -> "enabled". Fix these. Signed-off-by: Colin Ian King <colin.king@canonical.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Jia-Ju Bai authored
In radeon_connector_set_property(), there is an if statement on line 743 to check whether connector->encoder is NULL: if (connector->encoder) When connector->encoder is NULL, it is used on line 755: if (connector->encoder->crtc) Thus, a possible null-pointer dereference may occur. To fix this bug, connector->encoder is checked before being used. This bug is found by a static analysis tool STCheck written by us. Signed-off-by: Jia-Ju Bai <baijiaju1990@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Colin Ian King authored
There are two occurrances of off-by-one upper bound checking of indexes causing potential out-of-bounds array reads. Fix these. Addresses-Coverity: ("Out-of-bounds read") Fixes: cb33363d ("drm/amd/powerplay: add smu feature name support") Fixes: 6b294793 ("drm/amd/powerplay: add smu message name support") Signed-off-by: Colin Ian King <colin.king@canonical.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
KyleMahlkuch authored
During kexec some adapters hit an EEH since they are not properly shut down in the radeon_pci_shutdown() function. Adding radeon_suspend_kms() fixes this issue. Signed-off-by: KyleMahlkuch <kmahlkuc@linux.vnet.ibm.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Jay Cornwall authored
Following bitmap layout logic introduced by: "drm/amdgpu: support get_cu_info for Arcturus". v2: squash in fixup for gfx_v9_0.c (Alex) v3: squash in debug print output fix Signed-off-by: Jay Cornwall <Jay.Cornwall@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Le Ma authored
This change is because SE/SH layout on Arcturus is 8*1, different from 4*2(or 4*1) on Vega ASICs. Currently the cu bitmap array is 4x4 size, and besides the bitmap is used widely across SW stack. To mostly reduce the scale of impact, we make the cu bitmap array compatible with SE/SH layout on Arcturus. Then the store of cu bits of each shader array for Arcturus will be like below: SE0,SH0 --> bitmap[0][0] SE1,SH0 --> bitmap[1][0] SE2,SH0 --> bitmap[2][0] SE3,SH0 --> bitmap[3][0] SE4,SH0 --> bitmap[0][1] SE5,SH0 --> bitmap[1][1] SE6,SH0 --> bitmap[2][1] SE7,SH0 --> bitmap[3][1] Signed-off-by: Le Ma <le.ma@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Kent Russell authored
The registers used for VG20 are different in that certain performance counters were split off to TXCLK3/4. Vega10/12 doesn't have this, so add a new vg20_get_pcie_usage to reflect this change. Signed-off-by: Kent Russell <kent.russell@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Kent Russell authored
These are added for VG20, and are needed for PCIe bandwidth. Signed-off-by: Kent Russell <kent.russell@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Andrey Grodzovsky authored
Fixes GPU reset crash. Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Felix Kuehling authored
Memory used by KFD applications can contain sensitive information that should not be leaked to other processes. The current approach to prevent leaks is to clear VRAM at allocation time. This is not effective because memory can be reused in other ways without being cleared. Synchronously clearing memory on the allocation path also carries a significant performance penalty. Stop clearing memory at allocation time. Instead mark the memory for wipe on release. Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Felix Kuehling authored
Wipe VRAM memory containing sensitive data when moving or releasing BOs. Clearing the memory is pipelined to minimize any impact on subsequent memory allocation latency. Use of a poison value should help debug future use-after-free bugs. When moving BOs, the existing ttm_bo_pipelined_move ensures that the memory won't be reused before being wiped. When releasing BOs, the BO is fenced with the memory fill operation, which results in queuing the BO for a delayed delete. v2: Move amdgpu_amdkfd_unreserve_memory_limit into amdgpu_bo_release_notify so that KFD can use memory that's still being cleared in the background Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Felix Kuehling authored
This memory allocation flag will be used to indicate BOs containing sensitive data that should not be leaked to other processes. Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Felix Kuehling authored
This notifies the driver that a BO is about to be released. Releasing a BO also invokes the move_notify callback from ttm_bo_cleanup_memtype_use, but that happens too late for anything that would add fences to the BO and require a delayed delete. Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Leo Li authored
Using a static int array will cause errors if the given dm_pp_clk_type is out-of-bounds. For robustness, use a switch table, with a default case to handle all invalid values. v2: 0 is a valid clock type for smu_clk_type. Return SMU_CLK_COUNT instead on invalid mapping. Signed-off-by: Leo Li <sunpeng.li@amd.com> Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Nathan Chancellor authored
clang warns: drivers/gpu/drm/amd/amdgpu/../display/amdgpu_dm/amdgpu_dm_pp_smu.c:336:8: warning: implicit conversion from enumeration type 'enum smu_clk_type' to different enumeration type 'enum amd_pp_clock_type' [-Wenum-conversion] dc_to_smu_clock_type(clk_type), ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ drivers/gpu/drm/amd/amdgpu/../display/amdgpu_dm/amdgpu_dm_pp_smu.c:421:14: warning: implicit conversion from enumeration type 'enum amd_pp_clock_type' to different enumeration type 'enum smu_clk_type' [-Wenum-conversion] dc_to_pp_clock_type(clk_type), ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are functions to properly convert between all of these types, use them so there are no longer any warnings. Fixes: a43913ea ("drm/amd/powerplay: add function get_clock_by_type_with_latency for navi10") Fixes: e5e4e223 ("drm/amd/powerplay: add interface to get clock by type with latency for display (v2)") Link: https://github.com/ClangBuiltLinux/linux/issues/586Signed-off-by: Nathan Chancellor <natechancellor@gmail.com> Reviewed-by: Leo Li <sunpeng.li@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Monk Liu authored
previously the ucode loading of PSP was repreated, one executed in phase_1 init/re-init/resume and the other in fw_loading routine Avoid this double loading by clearing ip_blocks.status.hw in suspend or reset prior to the FW loading and any block's hw_init/resume v2: still do the smu fw loading since it is needed by bare-metal v3: drop the change in reinit_early_sriov, just clear all block's status.hw in the head place and set the status.hw after hw_init done is enough Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Monk Liu authored
for SRIOV the SOS fw of PSP is loaded in hypervisor thus guest won't tell the version of it, and judging feature by reading the sos fw version in guest side is completely wrong Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Emily Deng <Emily.Deng@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Monk Liu authored
we can simplify all those unnecessary function under SRIOV for vega10 since: 1) PSP L1 policy is by force enabled in SRIOV 2) original logic always set all flags which make itself a dummy step besides, 1) the ih_doorbell_range set should also be skipped for VEGA10 SRIOV. 2) the gfx_common registers should also be skipped for VEGA10 SRIOV. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Emily Deng <Emily.Deng@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-
Kevin Wang authored
before this change, the pp_feature sysfs show feature enable state by logic feature id, it is not easy to read. this change will sort pp_features show index by asic feature id. before: features high: 0x00000623 low: 0xb3cdaffb 00. DPM_PREFETCHER ( 0) : enabeld 01. DPM_GFXCLK ( 1) : enabeld 02. DPM_UCLK ( 3) : enabeld 03. DPM_SOCCLK ( 4) : enabeld 04. DPM_MP0CLK ( 5) : enabeld 05. DPM_LINK ( 6) : enabeld 06. DPM_DCEFCLK ( 7) : enabeld 07. DS_GFXCLK (10) : enabeld 08. DS_SOCCLK (11) : enabeld 09. DS_LCLK (12) : disabled 10. PPT (23) : enabeld 11. TDC (24) : enabeld 12. THERMAL (33) : enabeld 13. RM (35) : disabled ...... after: features high: 0x00000623 low: 0xb3cdaffb 00. DPM_PREFETCHER ( 0) : enabeld 01. DPM_GFXCLK ( 1) : enabeld 02. DPM_GFX_PACE ( 2) : disabled 03. DPM_UCLK ( 3) : enabeld 04. DPM_SOCCLK ( 4) : enabeld 05. DPM_MP0CLK ( 5) : enabeld 06. DPM_LINK ( 6) : enabeld 07. DPM_DCEFCLK ( 7) : enabeld 08. MEM_VDDCI_SCALING ( 8) : enabeld 09. MEM_MVDD_SCALING ( 9) : enabeld 10. DS_GFXCLK (10) : enabeld 11. DS_SOCCLK (11) : enabeld 12. DS_LCLK (12) : disabled 13. DS_DCEFCLK (13) : enabeld ...... Signed-off-by: Kevin Wang <kevin1.wang@amd.com> Reviewed-by: Kenneth Feng <kenneth.feng@amd.com> Reviewed-by: Evan Quan <evan.quan@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-