1. 23 Nov, 2007 3 commits
    • Linus Torvalds's avatar
      Linux-0.11 (December 8, 1991) · b65b60f4
      Linus Torvalds authored
      This was created from a re-packaged 0.11 tree.
      
      Linux-0.11 has a few rather major improvements, but perhaps most
      notably, is the first kernel where some other people start making
      real contributions.
      
       - I fixed the buffer cache code, making it a lot more stable
      
       - demand-loading from disk. My comment proudly states:
      
              Once more I can proudly say that linux stood up to being changed: it
              was less than 2 hours work to get demand-loading completely implemented.
      
         This is a major milestone, since it makes the kernel much more
         powerful than Minix was at the time.  I also share clean pages.
      
       - we still don't have an /sbin/init, but we now load /etc/rc at bootup,
         and the kernel will loop, spawning shells forever. That makes it easier
         to test things.
      
       - scaffolding for math emulation introduced.
      
       - Ted Ts'o shows up as a coder. Ted implements:
              o "#!" escape handling for executables
              o fixes for some file permission handling
              o "sticky" directory bit
              o first "malloc()/free()" implementation.
                (this one is horrible: the free needs the size for good
                 performance, which will result in years of "free_s()" pains)
              o adds BSD-style setreuid/gid() handling
              o allows us to specify root device at image build time
              o cleanups of some of the uglier direct %fs-register accesses
      
       - Galen Hunt shows up as a coder: he's added code to handle different
         video card detection (whereas my original one just handled VGA, we
         now handle CGA, MGA, EGA and VGA)
      
       - The console can beep now: John T Kohl (who also does the tty KILL
         char handling)
      
       - we also now have German (Wolfgang Thiel) and French (Marc Corsini)
         keyboard maps.  World Domination!
      
      Btw, if you wonder what the "Urgel" comments are - I was still fairly
      Swedish-speaking, and "Urgel" is what I would these days write as "Ugh".
      
      It's a sign of trouble or ugly code.  The floppy driver in particular is
      clearly not something I'm very proud of ;).
      b65b60f4
    • Linus Torvalds's avatar
      Linux 0.10 (November 11, 1991 ???) · fa1ec100
      Linus Torvalds authored
      Likely correct 0.10: these were re-created from the RCS tree that Ted
      Ts'o had, no known pristine 0.10 tree (or, sadly, 0.02 and 0.03 trees)
      exist any more.
      
      Linux-0.10 was actually a major step.  It was _almost_ able to host
      itself, and if I remember correctly, a small patch I posted to the
      newsgroup a few days later got the buffer cache handling stable enough
      that Linux could now compile itself under itself without running out of
      memory due to a memory leak.
      
      Apart from bugfixes, the major update here is the support for
      mount/umount.  But you can also tell that others are starting to test
      out this thing, since the harddisk geometry is now auto-sensed, and we
      support the US keyboard layout in addition to the Finnish one.
      
      (This is also the first actual thing from the outside: the US keyboard
      layout tables came from Alfred Leung, although with major editing by me.)
      
       - add copyright messages ("(C) 1991  Linus Torvalds")
      
         Nobody else is really doing coding (yet..) but clearly I'm starting
         to be a lot more aware of other people here.
      
       - split up boot/boot.s into boot/bootsect.s and boot/setup.s
       - autodetect floppy type for booting
       - make root device and boot device configurable
      
       - support up to 16MB of physical memory (instead of just 8MB ;)
      
         Whee. We're clearly moving into the "big iron" phase of Linux.
      
       - move drivers around.  We now have separate subdirectories for
         character device drivers (tty and memory) and block device drivers.
      
       - initial floppy driver support!
      
         You can see how the "block layer" interfaces evolved directly from
         moving parts of the original hd.c driver into ll_rw_block.c and
         making them "generic".
      
       - make file reading do simple read-ahead
       - make file writing avoid reading in blocks that are totally overwritten
       - add support for /dev/port and /dev/null (!!)
       - improve pipe throughput
      
       - add support for sigaction(), not just old-style signal()
      
         This also rewrites most of the signal code in C rather than assembly.
      
       - add "mknod()" and "mount()"/"umount()" system calls, and support
         for traversing over mount-points.
      
       - add "sessions" and setsid(), so that we get proper SIGHUP's
      fa1ec100
    • Linus Torvalds's avatar
      Linux-0.01 (September 17, 1991) · bb441db1
      Linus Torvalds authored
      This is the initial 0.01 kernel as found on various history sites.
      
      Fun facts:
      
       - kernel/Makefile still calls it the FREAX kernel
      
       - this was in a more innocent age, when the only copyright notice
         is a single "(C) 1991 Linus Torvalds" in lib/string.h
      
       - the keyboard driver was still in all assembly language, with a
         hardcoded map for (7-bit) Finnish keyboards. At least I had converted
         the VT100 emulation from assembly to C. Too bad I didn't keep the
         _really_ old code around for historical interest.
      
       - All the early kernels wanted a special version of gcc to compile: I
         had made extensions to gcc-1.40 to make it use the x86 string
         instructions for things like "memcpy()" using the "-mstring-insns"
         command line option.
      
       - Also, note that newer versions of gcc (which do have the inline
         intrisics, quite independently of my early -mstring-insns hack) will
         not accept the code: it needs a compiler that outputs old-style a.out
         format, and that accepts some of the strange inline assembly that I
         used.
      
       - In short: you really need some stone-age tools to actually compile
         this, if you actually want to.  And if you actually want to _run_ it
         too, you need to have some old hardware and most likely edit some of
         the hardcoded numbers too.  The harddisk driver has two different
         hardcoded settings: my harddisk, and Lasu's harddisk.
      
      Statistics:
      
      It's 88 files with about ten thousand lines, written by yours truly
      except for the vsprintf routine which was co-written with Lars
      Wirzenius.  Lasu wasn't as huge a fan of inline assembly as I was, thus
      the comment
      
              "Wirzenius wrote this portably, Torvalds fucked it up :-)"
      
      I think that comment pretty much sums it up ;)
      
      Original release notes for 0.01 follow:
      
               Notes for linux release 0.01
      
               0. Contents of this directory
      
      linux-0.01.tar.Z - sources to the kernel
      bash.Z - compressed bash binary if you want to test it
      update.Z - compressed update binary
      RELNOTES-0.01 - this file
      
               1. Short intro
      
      This is a free minix-like kernel for i386(+) based AT-machines.  Full
      source is included, and this source has been used to produce a running
      kernel on two different machines.  Currently there are no kernel
      binaries for public viewing, as they have to be recompiled for different
      machines.  You need to compile it with gcc (I use 1.40, don't know if
      1.37.1 will handle all __asm__-directives), after having changed the
      relevant configuration file(s).
      
      As the version number (0.01) suggests this is not a mature product.
      Currently only a subset of AT-hardware is supported (hard-disk, screen,
      keyboard and serial lines), and some of the system calls are not yet
      fully implemented (notably mount/umount aren't even implemented).  See
      comments or readme's in the code.
      
      This version is also meant mostly for reading - ie if you are interested
      in how the system looks like currently.  It will compile and produce a
      working kernel, and though I will help in any way I can to get it
      working on your machine (mail me), it isn't really supported.  Changes
      are frequent, and the first "production" version will probably differ
      wildly from this pre-alpha-release.
      
      Hardware needed for running linux:
              - 386 AT
              - VGA/EGA screen
              - AT-type harddisk controller (IDE is fine)
              - Finnish keyboard (oh, you can use a US keyboard, but not
                without some practise :-)
      
      The Finnish keyboard is hard-wired, and as I don't have a US one I
      cannot change it without major problems. See kernel/keyboard.s for
      details. If anybody is willing to make an even partial port, I'd be
      grateful. Shouldn't be too hard, as it's tabledriven (it's assembler
      though, so ...)
      
      Although linux is a complete kernel, and uses no code from minix or
      other sources, almost none of the support routines have yet been coded.
      Thus you currently need minix to bootstrap the system. It might be
      possible to use the free minix demo-disk to make a filesystem and run
      linux without having minix, but I don't know...
      
               2. Copyrights etc
      
      This kernel is (C) 1991 Linus Torvalds, but all or part of it may be
      redistributed provided you do the following:
      
              - Full source must be available (and free), if not with the
                distribution then at least on asking for it.
      
              - Copyright notices must be intact. (In fact, if you distribute
                only parts of it you may have to add copyrights, as there aren't
                (C)'s in all files.) Small partial excerpts may be copied
                without bothering with copyrights.
      
              - You may not distibute this for a fee, not even "handling"
                costs.
      
      Mail me at "torvalds@kruuna.helsinki.fi" if you have any questions.
      
      Sadly, a kernel by itself gets you nowhere. To get a working system you
      need a shell, compilers, a library etc. These are separate parts and may
      be under a stricter (or even looser) copyright. Most of the tools used
      with linux are GNU software and are under the GNU copyleft. These tools
      aren't in the distribution - ask me (or GNU) for more info.
      
               3. Short technical overview of the kernel.
      
      The linux kernel has been made under minix, and it was my original idea
      to make it binary compatible with minix. That was dropped, as the
      differences got bigger, but the system still resembles minix a great
      deal. Some of the key points are:
      
              - Efficient use of the possibilities offered by the 386 chip.
                Minix was written on a 8088, and later ported to other
                machines - linux takes full advantage of the 386 (which is
                nice if you /have/ a 386, but makes porting very difficult)
      
              - No message passing, this is a more traditional approach to
                unix. System calls are just that - calls. This might or might
                not be faster, but it does mean we can dispense with some of
                the problems with messages (message queues etc). Of course, we
                also miss the nice features :-p.
      
              - Multithreaded FS - a direct consequence of not using messages.
                This makes the filesystem a bit (a lot) more complicated, but
                much nicer. Coupled with a better scheduler, this means that
                you can actually run several processes concurrently without
                the performance hit induced by minix.
      
              - Minimal task switching. This too is a consequence of not using
                messages. We task switch only when we really want to switch
                tasks - unlike minix which task-switches whatever you do. This
                means we can more easily implement 387 support (indeed this is
                already mostly implemented)
      
              - Interrupts aren't hidden. Some people (among them Tanenbaum)
                think interrupts are ugly and should be hidden. Not so IMHO.
                Due to practical reasons interrupts must be mainly handled by
                machine code, which is a pity, but they are a part of the code
                like everything else. Especially device drivers are mostly
                interrupt routines - see kernel/hd.c etc.
      
              - There is no distinction between kernel/fs/mm, and they are all
                linked into the same heap of code. This has it's good sides as
                well as bad. The code isn't as modular as the minix code, but
                on the other hand some things are simpler. The different parts
                of the kernel are under different sub-directories in the
                source tree, but when running everything happens in the same
                data/code space.
      
      The guiding line when implementing linux was: get it working fast. I
      wanted the kernel simple, yet powerful enough to run most unix software.
      The file system I couldn't do much about - it needed to be minix
      compatible for practical reasons, and the minix filesystem was simple
      enough as it was. The kernel and mm could be simplified, though:
      
              - Just one data structure for tasks. "Real" unices have task
                information in several places, I wanted everything in one
                place.
      
              - A very simple memory management algorithm, using both the
                paging and segmentation capabilities of the i386. Currently
                MM is just two files - memory.c and page.s, just a couple of
                hundreds of lines of code.
      
      These decisions seem to have worked out well - bugs were easy to spot,
      and things work.
      
               4. The "kernel proper"
      
      All the routines handling tasks are in the subdirectory "kernel". These
      include things like 'fork' and 'exit' as well as scheduling and minor
      system calls like 'getpid' etc. Here are also the handlers for most
      exceptions and traps (not page faults, they are in mm), and all
      low-level device drivers (get_hd_block, tty_write etc). Currently all
      faults lead to a exit with error code 11 (Segmentation fault), and the
      system seems to be relatively stable ("crashme" hasn't - yet).
      
               5. Memory management
      
      This is the simplest of all parts, and should need only little changes.
      It contains entry-points for some things that the rest of the kernel
      needs, but mostly copes on it's own, handling page faults as they
      happen. Indeed, the rest of the kernel usually doesn't actively allocate
      pages, and just writes into user space, letting mm handle any possible
      'page-not-present' errors.
      
      Memory is dealt with in two completely different ways - by paging and
      segmentation.  First the 386 VM-space (4GB) is divided into a number of
      segments (currently 64 segments of 64Mb each), the first of which is the
      kernel memory segment, with the complete physical memory identity-mapped
      into it.  All kernel functions live within this area.
      
      Tasks are then given one segment each, to use as they wish. The paging
      mechanism sees to filling the segment with the appropriate pages,
      keeping track of any duplicate copies (created at a 'fork'), and making
      copies on any write. The rest of the system doesn't need to know about
      all this.
      
               6. The file system
      
      As already mentioned, the linux FS is the same as in minix. This makes
      crosscompiling from minix easy, and means you can mount a linux
      partition from minix (or the other way around as soon as I implement
      mount :-). This is only on the logical level though - the actual
      routines are very different.
      
              NOTE! Minix-1.6.16 seems to have a new FS, with minor
              modifications to the 1.5.10 I've been using. Linux
              won't understand the new system.
      
      The main difference is in the fact that minix has a single-threaded
      file-system and linux hasn't. Implementing a single-threaded FS is much
      easier as you don't need to worry about other processes allocating
      buffer blocks etc while you do something else. It also means that you
      lose some of the multiprocessing so important to unix.
      
      There are a number of problems (deadlocks/raceconditions) that the linux
      kernel needed to address due to multi-threading.  One way to inhibit
      race-conditions is to lock everything you need, but as this can lead to
      unnecessary blocking I decided never to lock any data structures (unless
      actually reading or writing to a physical device).  This has the nice
      property that dead-locks cannot happen.
      
      Sadly it has the not so nice property that race-conditions can happen
      almost everywhere.  These are handled by double-checking allocations etc
      (see fs/buffer.c and fs/inode.c).  Not letting the kernel schedule a
      task while it is in supervisor mode (standard unix practise), means that
      all kernel/fs/mm actions are atomic (not counting interrupts, and we are
      careful when writing those) if you don't call 'sleep', so that is one of
      the things we can count on.
      
               7. Apologies :-)
      
      This isn't yet the "mother of all operating systems", and anyone who
      hoped for that will have to wait for the first real release (1.0), and
      even then you might not want to change from minix.  This is a source
      release for those that are interested in seeing what linux looks like,
      and it's not really supported yet.  Anyone with questions or suggestions
      (even bug-reports if you decide to get it working on your system) is
      encouraged to mail me.
      
               8. Getting it working
      
      Most hardware dependancies will have to be compiled into the system, and
      there a number of defines in the file "include/linux/config.h" that you
      have to change to get a personalized kernel.  Also you must uncomment
      the right "equ" in the file boot/boot.s, telling the bootup-routine what
      kind of device your A-floppy is.  After that a simple "make" should make
      the file "Image", which you can copy to a floppy (cp Image /dev/PS0 is
      what I use with a 1.44Mb floppy).  That's it.
      
      Without any programs to run, though, the kernel cannot do anything. You
      should find binaries for 'update' and 'bash' at the same place you found
      this, which will have to be put into the '/bin' directory on the
      specified root-device (specified in config.h). Bash must be found under
      the name '/bin/sh', as that's what the kernel currently executes. Happy
      hacking.
      
               Linus Torvalds "torvalds@kruuna.helsinki.fi"
               Petersgatan 2 A 2
               00140 Helsingfors 14
               FINLAND
      bb441db1