- 07 Nov, 2016 40 commits
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Ben Skeggs authored
Just a shuffle of blocks into an order consistent with the rest of the code, renaming hdmi/audio funtions for atomic, and removal of unused code. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
To handle low-power DPMS states, we currently change an OR's (Output Resource) normal (active) power state to be off, leaving the rest of the display configured as usual. Under atomic modesetting, we will instead be doing a full modeset to tear down the pipe fully when entering a low-power state. As we'll no longer be touching the OR's PWR registers during runtime operation, we need to ensure the normal power state is set correctly during initialisation. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This commit separates the calculation of EVO state from the commit, in order to make the same code useful for atomic modesetting. The legacy interfaces have been wrapped on top of them. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This commit separates the calculation of EVO state from the commit, in order to make the same code useful for atomic modesetting. The legacy interfaces have been wrapped on top of them. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This commit separates the calculation of EVO state from the commit, in order to make the same code useful for atomic modesetting. The legacy interfaces have been wrapped on top of them. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This commit separates the calculation of EVO state from the commit, in order to make the same code useful for atomic modesetting. The legacy interfaces have been wrapped on top of them. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This commit separates the calculation of EVO state from the commit, in order to make the same code useful for atomic modesetting. The legacy interfaces have been wrapped on top of them. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This commit separates the calculation of EVO state from the commit, in order to make the same code useful for atomic modesetting. The legacy interfaces have been wrapped on top of them. We're no longer touching the overlay channel usage bounds as of this commit. The code to do so is in place for when overlay planes are added. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This commit separates the calculation of EVO state from the commit, in order to make the same code useful for atomic modesetting. The legacy interfaces have been wrapped on top of them. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This commit separates the calculation of EVO state from the commit, in order to make the same code useful for atomic modesetting. The legacy interfaces have been wrapped on top of them. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This commit separates the calculation of EVO state from the commit, in order to make the same code useful for atomic modesetting. The legacy interfaces have been wrapped on top of them. As of this commit, we're no longer bothering to point the core surface at a valid framebuffer. Prior to this, we'd initially point the core channel to the framebuffer passed in a mode_set()/mode_set_base(), and then use the base channel for any page-flip updates, leaving the core channel pointing at stale information. The important thing here is to configure the core surface parameters in such a way that EVO's error checking is satisfied. TL;DR: The situation isn't too much different to before. There may be brief periods of times during modesets where the (garbage) core surface will be showing. This issue will be resolved once support for atomic commits has been implemented and we're able to interlock the updates that involve multiple channels. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This commit separates the calculation of EVO state from the commit, in order to make the same code useful for atomic modesetting. The legacy interfaces have been wrapped on top of them. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Will be useful in debugging the transition to atomic. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Sometimes we load with a sink already in MST mode. If, however, we can't or don't want to use MST, we need to be able to switch it back to SST. This commit instantiates a stub topology manager for any output path that we believe (the detection of this could use some improvement) has support for MST, and adds the connector detect() logic for detecting sink support and switching between modes. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This is different from the equivilant functions in the atomic helpers in that we fully disable the pipe instead of just setting it to inactive. We do this (primarily) to ensure the framebuffer cleanup paths are hit, allowing buffers to be un-pinned from memory so they can be evicted to system memory and not lose their contents while suspended. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
These will also be used by MST connectors. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This commit implements the atomic property hooks for a connector, and wraps the legacy interface handling on top of those. For the moment, a full modeset will be done after any property change in order to ease subsequent changes. The optimised behaviour will be restored for Tesla and later (earlier boards always do full modesets) once atomic commits are implemented. Some functions are put under the "nouveau_conn" namespace now, rather than "nouveau_connector", to distinguish functions that will work for (upcoming) MST connectors too. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This will ensure we have some kind of initial atomic state for all objects after initialisation. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
nouveau_display_fini() is responsible for quiescing the hardware, so this is where such actions belong. More than that, nouveau_display_fini() switches off the receiving of sink irqs, which MST will require while shutting down an active head. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
This primarily existed to ensure the DP link got retrained, and is now unnecessary as that's handled by NVKM already. For anything beyond that, we send an event to userspace and let it decide on an appropriate action to take. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Transitional step towards properly refcounting the fbcon fb. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
No need to store the pointer ourselves when it's already present in the base struct. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
There haven't been any callers from an atomic context for a while now, so let's remove the extra complexity. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs authored
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Christophe JAILLET authored
'iommu_domain_alloc()' returns NULL in case of error, not an error pointer. So test it accordingly. Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Reviewed-by: Alexandre Courbot <acourbot@nvidia.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Alexandre Courbot authored
gm20b's FB has the same capabilities as gm200, minus the ability to allocate RAM. Create a device that reflects this instead of re-using the gk20a device which may be incorrect. Signed-off-by: Alexandre Courbot <acourbot@nvidia.com> Reviewed-By: Karol Herbst <karolherbst@gmail.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Alexandre Courbot authored
gk20a's FB is not special compared to other Kepler chips, besides the fact it does not have VRAM. Use the regular gf100 hooks instead of the incomplete versions we rewrote. Signed-off-by: Alexandre Courbot <acourbot@nvidia.com> Reviewed-By: Karol Herbst <karolherbst@gmail.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Alexandre Courbot authored
The gf100 constructor should be called, otherwise we will allocate a smaller object than expected. This was without effect so far because gk20a did not allocate a page, but with gf100's page allocation moved to the oneinit() hook this problem has become apparent. Signed-off-by: Alexandre Courbot <acourbot@nvidia.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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