- 31 Oct, 2013 40 commits
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Arto Merilainen authored
This patch adds support for hardware syncpoint bases. This creates a simple mechanism to stall the command FIFO until an operation is completed. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Arto Merilainen authored
Functions host1x_syncpt_request() and _host1x_syncpt_alloc() have been taking a separate boolean flag ('client_managed') for indicating if the syncpoint value should be tracked by the host1x driver. This patch converts the field into generic 'flags' field so that we can easily add more information while requesting a syncpoint. Clients are adapted to use the new interface accordingly. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Wei Yongjun authored
Add a missing clk_disable_unprepare() before returning from the driver's .probe() function on error. Signed-off-by: Wei Yongjun <yongjun_wei@trendmicro.com.cn> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Wei Yongjun authored
Add a missing clk_disable_unprepare() before returning from the driver's .probe() function on error. Signed-off-by: Wei Yongjun <yongjun_wei@trendmicro.com.cn> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The gr3d engine renders images bottom-up. Allow buffers that are used for 3D content to be marked as such and implement support in the display controller to present them properly. Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The gr2d and gr3d engines work more efficiently on buffers with a tiled memory layout. Allow created buffers to be marked as tiled so that the display controller can scan them out properly. Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Initialize and power the 3D unit on Tegra20, Tegra30 and Tegra114 and register a channel with the Tegra DRM driver so that the unit can be used from userspace. Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Command stream submissions are the same across all devices that expose a channel to userspace, so move the code into a generic function. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Instead of using magic numbers for the registers which contain memory addresses in the firewall table, using symbolic names. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
A connector's DPMS mode isn't initialized by default, therefore using a default of 0 (DRM_MODE_DPMS_ON). This can cause problems in that the DRM core won't explicitly turn on a connector because it thinks that it is already on. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Mikko Perttunen authored
The VDD regulator used to be enabled only at tegra_output_hdmi_enable, which is called after a sink is detected. However, the HDMI hotplug pin works by returning the voltage supplied by the VDD pin, so this meant that the hotplug pin was never asserted and the sink was not detected unless the VDD regulator was set to be always on. This patch moves the enable to the tegra_hdmi_init() function to make sure the regulator will get enabled and therefore ensure proper hotplug detection. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
These seem to show up when building for architectures other than ARM, which I guess will never happen. The reason why the kbuild test bot ran into these was a missing dependency which has hence been fixed. Still it doesn't hurt to fix them anyway. Reported-by: kbuild test bot <fengguang.wu@intel.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Mikko Perttunen authored
Use EDID data to determine whether the display supports HDMI or DVI only. The HDMI output used to assume to be connected to HDMI displays, but that broke support for DVI displays that don't understand the interspersed audio/other data. To be on the safe side, default to DVI if no EDID data is available. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> [treding@nvidia.com: move detection to separate function] Signed-off-by: Thierry Reding <treding@nvidia.com>
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Mikko Perttunen authored
Tegra114 TMDS configuration requires a new peak_current field and the driver current override bit has changed position. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Use a structure to parameterize the code to handle differences between the HDMI hardware on various SoC generations. This removes the need to clutter the code with checks for individual compatible values. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Everything related to Tegra uses Tegra20 and Tegra30 instead of Tegra2 and Tegra3, respectively. Rename the TMDS arrays in the HDMI driver for consistency. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Tegra114 uses a slightly updated version of host1x with an additional syncpoint. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Since the .init() and .exit() functions are executed whenever the DRM driver is loaded or unloaded, care must be taken not to use them for resource allocation. Otherwise deferred probing cannot be used, since the .init() and .exit() are not run at probe time. Similarly the code that frees resources must be run at .remove() time. If it is run from the .exit() function, it can release resources multiple times. To handle this more consistently, rename the tegra_output_parse_dt() function to tegra_output_probe() and introduce tegra_output_remove() which can be used to free output-related resources. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
When the DRM driver is unloaded, all the associated resources must be cleaned up and zeroed out. This is necessary because of the architecture of the Tegra DRM driver, where not all subdrivers are unloaded along with the DRM driver. Therefore device-managed managed won't be freed and memory cannot be assumed to have been cleared (because it hasn't been reallocated using kzalloc()) by the time the DRM driver is reloaded. It is therefore necessary to zero out the structures to prevent strange errors (such as slab corruptions) from occurring. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
In order to make subsystem-wide changes easier, move the Tegra DRM driver back into the DRM tree. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
This is slightly safer than adding -Idrivers/gpu/host1x to cflags-y. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The Tegra DRM driver currently uses some infrastructure to defer the DRM core initialization until all required devices have registered. The same infrastructure can potentially be used by any other driver that requires more than a single sub-device of the host1x module. Make the infrastructure more generic and keep only the DRM specific code in the DRM part of the driver. Eventually this will make it easy to move the DRM driver part back to the DRM subsystem. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Expose the buffer objects, syncpoint and channel functionality in the public public header so that drivers can use them. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
This structure derives from host1x_client. DRM-specific fields are moved from host1x_client to this structure, so that host1x_client can remain agnostic of DRM. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
In preparation to support host1x clients other than DRM, move this header into a public location. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Rename the host1x_to_drm_bo() macro to host1x_to_tegra_bo() for consistency and fixup various stylistic issues. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Other drivers use the tegra- prefix in their names, so add it to this driver's name as well for consistency. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Rework the address table code for the host1x firewall. The previous implementation allocated a bitfield but didn't check for a valid pointer so it could potentially crash. Instead, embed a static bitmap within the gr2d structure to avoid the allocation and use the Linux bitmap API to reduce code complexity. Don't annotate the driver's .remove() function __exit. Even if built in the driver can be unloaded via sysfs, so .remove() needs to stick around after initialization. Also remove the explicit initialization of the driver's .owner field to THIS_MODULE because that's now handled by the driver core. Furthermore make an error message more consistent with other subdrivers, index the syncpts array for better readability, remove a gratuituous newline and reorder some variable declarations to make the code easier to read. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The same code sequence is used in various places to validate a register access in the command stream. This can be refactored into a separate function. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The value stored in this field is a pointer to a command buffer, not an ID. Avoid some confusion by reflecting that in the field's name. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Arguments on subsequent lines should be aligned with the first argument. This one occurrence went unnoticed during code review. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The device can be unbound from the driver via sysfs, so regardless of whether the driver is builtin or a module, its .remove() function needs to stick around. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Most of the included files are either not required or already included by some other header file. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The structure represents a context associated with a particular process that has opened the Tegra DRM device and requested a channel. This is a very DRM-specific notion and has nothing to do with host1x. Rename the structure to more clearly mark the boundaries between the two. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
This structure extends drm_file with Tegra DRM specific fields and has nothing to do with host1x. Rename the structure to more clearly mark the boundaries between host1x and Tegra DRM. While at it, move the structure definition out of the header. It's never used outside of the drm.c source file, so it can be defined within that. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The host1x and Tegra DRM drivers are currently tightly coupled. Renaming the structure marks the boundary more clearly. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Remove the unused host1x field from the structure and group the fields more logically. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Some of the fields in struct host1x_drm haven't been used for a while, so remove them. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Erik Faye-Lund authored
The num_relocs count are passed to the kernel per job, not per gather. For multi-gather jobs, we would previously fail if there were relocs in other gathers aside from the first one. Fix this by simply moving the check until all gathers have been consumed. Signed-off-by: Erik Faye-Lund <kusmabite@gmail.com> Reviewed-by: Arto Merilainen <amerilainen@nvidia.com> Acked-By: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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