sql_list.h 20.9 KB
Newer Older
1 2
#ifndef INCLUDES_MYSQL_SQL_LIST_H
#define INCLUDES_MYSQL_SQL_LIST_H
Sergei Golubchik's avatar
Sergei Golubchik committed
3
/* Copyright (c) 2000, 2012, Oracle and/or its affiliates.
unknown's avatar
unknown committed
4

unknown's avatar
unknown committed
5 6
   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
unknown's avatar
unknown committed
7
   the Free Software Foundation; version 2 of the License.
unknown's avatar
unknown committed
8

unknown's avatar
unknown committed
9 10 11 12
   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.
unknown's avatar
unknown committed
13

unknown's avatar
unknown committed
14 15
   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software
Kent Boortz's avatar
Kent Boortz committed
16
   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301  USA */
unknown's avatar
unknown committed
17

18
#ifdef USE_PRAGMA_INTERFACE
unknown's avatar
unknown committed
19 20 21
#pragma interface			/* gcc class implementation */
#endif

22 23 24
#include "my_sys.h"                    /* alloc_root, TRASH, MY_WME,
                                          MY_FAE, MY_ALLOW_ZERO_PTR */
#include "m_string.h"                           /* bfill */
25 26

THD *thd_get_current_thd();
27

28
/* mysql standard class memory allocator */
unknown's avatar
unknown committed
29 30 31 32

class Sql_alloc
{
public:
33
  static void *operator new(size_t size) throw ()
unknown's avatar
unknown committed
34
  {
35
    return thd_alloc(thd_get_current_thd(), size);
unknown's avatar
unknown committed
36
  }
37
  static void *operator new[](size_t size) throw ()
unknown's avatar
unknown committed
38
  {
39
    return thd_alloc(thd_get_current_thd(), size);
unknown's avatar
unknown committed
40
  }
unknown's avatar
unknown committed
41
  static void *operator new[](size_t size, MEM_ROOT *mem_root) throw ()
42
  { return alloc_root(mem_root, size); }
43
  static void *operator new(size_t size, MEM_ROOT *mem_root) throw ()
44
  { return alloc_root(mem_root, size); }
unknown's avatar
unknown committed
45
  static void operator delete(void *ptr, size_t size) { TRASH(ptr, size); }
46 47
  static void operator delete(void *ptr, MEM_ROOT *mem_root)
  { /* never called */ }
unknown's avatar
unknown committed
48 49
  static void operator delete[](void *ptr, MEM_ROOT *mem_root)
  { /* never called */ }
unknown's avatar
unknown committed
50
  static void operator delete[](void *ptr, size_t size) { TRASH(ptr, size); }
51
#ifdef HAVE_valgrind
52 53
  bool dummy_for_valgrind;
  inline Sql_alloc() :dummy_for_valgrind(0) {}
54 55 56 57 58 59
  inline ~Sql_alloc() {}
#else
  inline Sql_alloc() {}
  inline ~Sql_alloc() {}
#endif

unknown's avatar
unknown committed
60 61
};

62

63
/**
64
  Simple intrusive linked list.
65

66 67 68
  @remark Similar in nature to base_list, but intrusive. It keeps a
          a pointer to the first element in the list and a indirect
          reference to the last element.
69
*/
70 71 72 73
template <typename T>
class SQL_I_List :public Sql_alloc
{
public:
74
  uint elements;
75 76 77 78 79 80 81
  /** The first element in the list. */
  T *first;
  /** A reference to the next element in the list. */
  T **next;

  SQL_I_List() { empty(); }

82
  SQL_I_List(const SQL_I_List &tmp) : Sql_alloc()
83 84 85 86 87
  {
    elements= tmp.elements;
    first= tmp.first;
    next= elements ? tmp.next : &first;
  }
88 89 90

  inline void empty()
  {
91 92
    elements= 0;
    first= NULL;
93 94
    next= &first;
  }
95 96

  inline void link_in_list(T *element, T **next_ptr)
97 98
  {
    elements++;
99
    (*next)= element;
100
    next= next_ptr;
101
    *next= NULL;
102
  }
103 104

  inline void save_and_clear(SQL_I_List<T> *save)
105 106 107 108
  {
    *save= *this;
    empty();
  }
109 110

  inline void push_front(SQL_I_List<T> *save)
111
  {
112 113
    /* link current list last */
    *save->next= first;
114 115 116
    first= save->first;
    elements+= save->elements;
  }
117 118

  inline void push_back(SQL_I_List<T> *save)
119 120 121 122 123 124 125 126
  {
    if (save->first)
    {
      *next= save->first;
      next= save->next;
      elements+= save->elements;
    }
  }
127
};
128 129


unknown's avatar
unknown committed
130
/*
131 132 133 134 135 136 137
  Basic single linked list
  Used for item and item_buffs.
  All list ends with a pointer to the 'end_of_list' element, which
  data pointer is a null pointer and the next pointer points to itself.
  This makes it very fast to traverse lists as we don't have to
  test for a specialend condition for list that can't contain a null
  pointer.
unknown's avatar
unknown committed
138 139
*/

140 141 142 143 144 145 146

/**
  list_node - a node of a single-linked list.
  @note We never call a destructor for instances of this class.
*/

struct list_node :public Sql_alloc
unknown's avatar
unknown committed
147 148 149 150 151
{
  list_node *next;
  void *info;
  list_node(void *info_par,list_node *next_par)
    :next(next_par),info(info_par)
152
  {}
unknown's avatar
unknown committed
153
  list_node()					/* For end_of_list */
154 155 156 157
  {
    info= 0;
    next= this;
  }
unknown's avatar
unknown committed
158 159
};

unknown's avatar
unknown committed
160
typedef bool List_eq(void *a, void *b);
161

162
extern MYSQL_PLUGIN_IMPORT list_node end_of_list;
unknown's avatar
unknown committed
163

164 165
class base_list :public Sql_alloc
{
unknown's avatar
unknown committed
166 167 168 169 170 171
protected:
  list_node *first,**last;

public:
  uint elements;

Tor Didriksen's avatar
Tor Didriksen committed
172 173 174 175 176 177 178 179
  bool operator==(const base_list &rhs) const
  {
    return
      elements == rhs.elements &&
      first == rhs.first &&
      last == rhs.last;
  }

unknown's avatar
unknown committed
180
  inline void empty() { elements=0; first= &end_of_list; last=&first;}
unknown's avatar
unknown committed
181
  inline base_list() { empty(); }
182 183 184 185 186 187 188 189 190
  /**
    This is a shallow copy constructor that implicitly passes the ownership
    from the source list to the new instance. The old instance is not
    updated, so both objects end up sharing the same nodes. If one of
    the instances then adds or removes a node, the other becomes out of
    sync ('last' pointer), while still operational. Some old code uses and
    relies on this behaviour. This logic is quite tricky: please do not use
    it in any new code.
  */
unknown's avatar
unknown committed
191 192
  inline base_list(const base_list &tmp) :Sql_alloc()
  {
193 194 195
    elements= tmp.elements;
    first= tmp.first;
    last= elements ? tmp.last : &first;
unknown's avatar
unknown committed
196
  }
197 198 199 200 201 202 203
  /**
    Construct a deep copy of the argument in memory root mem_root.
    The elements themselves are copied by pointer. If you also
    need to copy elements by value, you should employ
    list_copy_and_replace_each_value after creating a copy.
  */
  base_list(const base_list &rhs, MEM_ROOT *mem_root);
unknown's avatar
unknown committed
204
  inline base_list(bool error) { }
unknown's avatar
unknown committed
205 206
  inline bool push_back(void *info)
  {
unknown's avatar
unknown committed
207
    if (((*last)=new list_node(info, &end_of_list)))
unknown's avatar
unknown committed
208 209 210 211 212 213 214
    {
      last= &(*last)->next;
      elements++;
      return 0;
    }
    return 1;
  }
unknown's avatar
unknown committed
215 216 217 218 219 220 221 222 223 224
  inline bool push_back(void *info, MEM_ROOT *mem_root)
  {
    if (((*last)=new (mem_root) list_node(info, &end_of_list)))
    {
      last= &(*last)->next;
      elements++;
      return 0;
    }
    return 1;
  }
225
  bool push_front_impl(list_node *node)
unknown's avatar
unknown committed
226 227 228
  {
    if (node)
    {
unknown's avatar
unknown committed
229
      if (last == &first)
230
        last= &node->next;
unknown's avatar
unknown committed
231 232 233 234 235 236
      first=node;
      elements++;
      return 0;
    }
    return 1;
  }
237 238 239 240
  inline bool push_front(void *info)
  { return push_front_impl(new list_node(info, first)); }
  inline bool push_front(void *info, MEM_ROOT *mem_root)
  { return push_front_impl(new (mem_root) list_node(info,first)); }
unknown's avatar
unknown committed
241 242 243 244 245
  void remove(list_node **prev)
  {
    list_node *node=(*prev)->next;
    if (!--elements)
      last= &first;
246 247 248 249
    else if (last == &(*prev)->next)
      last= prev;
    delete *prev;
    *prev=node;
unknown's avatar
unknown committed
250
  }
251
  inline void append(base_list *list)
252 253 254
  {
    if (!list->is_empty())
    {
Igor Babaev's avatar
Igor Babaev committed
255 256 257 258 259
      if (is_empty())
      {
        *this= *list;
        return;
      }
260 261 262 263 264
      *last= list->first;
      last= list->last;
      elements+= list->elements;
    }
  }
unknown's avatar
unknown committed
265 266
  inline void *pop(void)
  {
unknown's avatar
unknown committed
267
    if (first == &end_of_list) return 0;
unknown's avatar
unknown committed
268 269 270 271 272 273
    list_node *tmp=first;
    first=first->next;
    if (!--elements)
      last= &first;
    return tmp->info;
  }
unknown's avatar
unknown committed
274

Sergey Petrunya's avatar
Sergey Petrunya committed
275 276 277 278 279 280
  /*
    Remove from this list elements that are contained in the passed list. 
    We assume that the passed list is a tail of this list (that is, the whole 
    list_node* elements are shared).
  */
  inline void disjoin(const base_list *list)
281 282 283 284 285
  {
    list_node **prev= &first;
    list_node *node= first;
    list_node *list_first= list->first;
    elements=0;
286
    while (node != &end_of_list && node != list_first)
287 288 289 290
    {
      prev= &node->next;
      node= node->next;
      elements++;
291 292
      if (node == &end_of_list)
        return;
293
    }
Igor Babaev's avatar
Igor Babaev committed
294
    *prev= &end_of_list;
295 296
    last= prev;
  }
297
  inline void prepend(base_list *list)
unknown's avatar
unknown committed
298 299 300
  {
    if (!list->is_empty())
    {
Igor Babaev's avatar
Igor Babaev committed
301 302
      if (is_empty())
        last= list->last;
unknown's avatar
unknown committed
303 304 305 306
      *list->last= first;
      first= list->first;
      elements+= list->elements;
    }
unknown's avatar
unknown committed
307
  }
308 309 310 311 312 313 314 315 316
  /**
    Swap two lists.
  */
  inline void swap(base_list &rhs)
  {
    swap_variables(list_node *, first, rhs.first);
    swap_variables(list_node **, last, rhs.last);
    swap_variables(uint, elements, rhs.elements);
  }
unknown's avatar
unknown committed
317 318
  inline list_node* last_node() { return *last; }
  inline list_node* first_node() { return first;}
unknown's avatar
unknown committed
319 320 321 322
  inline void *head() { return first->info; }
  inline void **head_ref() { return first != &end_of_list ? &first->info : 0; }
  inline bool is_empty() { return first == &end_of_list ; }
  inline list_node *last_ref() { return &end_of_list; }
unknown's avatar
unknown committed
323 324 325 326 327 328 329 330 331 332
  inline bool add_unique(void *info, List_eq *eq)
  {
    list_node *node= first;
    for (;
         node != &end_of_list && (!(*eq)(node->info, info));
         node= node->next) ;
    if (node == &end_of_list)
      return push_back(info);
    return 1;
  }
unknown's avatar
unknown committed
333
  friend class base_list_iterator;
unknown's avatar
unknown committed
334
  friend class error_list;
unknown's avatar
unknown committed
335
  friend class error_list_iterator;
unknown's avatar
unknown committed
336

337
#ifndef DBUG_OFF
338 339 340 341
  /*
    Debugging help: return N-th element in the list, or NULL if the list has
    less than N elements.
  */
342
  void *elem(int n)
343 344
  {
    list_node *node= first;
Sergey Petrunya's avatar
Sergey Petrunya committed
345
    void *data= NULL;
346 347 348 349 350 351 352 353 354 355 356 357
    for (int i=0; i <= n; i++)
    {
      if (node == &end_of_list)
      {
        data= NULL;
        break;
      }
      data= node->info;
      node= node->next;
    }
    return data;
  }
358 359
#endif

360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407
#ifdef LIST_EXTRA_DEBUG
  /*
    Check list invariants and print results into trace. Invariants are:
      - (*last) points to end_of_list
      - There are no NULLs in the list.
      - base_list::elements is the number of elements in the list.

    SYNOPSIS
      check_list()
        name  Name to print to trace file

    RETURN 
      1  The list is Ok.
      0  List invariants are not met.
  */

  bool check_list(const char *name)
  {
    base_list *list= this;
    list_node *node= first;
    uint cnt= 0;

    while (node->next != &end_of_list)
    {
      if (!node->info)
      {
        DBUG_PRINT("list_invariants",("%s: error: NULL element in the list", 
                                      name));
        return FALSE;
      }
      node= node->next;
      cnt++;
    }
    if (last != &(node->next))
    {
      DBUG_PRINT("list_invariants", ("%s: error: wrong last pointer", name));
      return FALSE;
    }
    if (cnt+1 != elements)
    {
      DBUG_PRINT("list_invariants", ("%s: error: wrong element count", name));
      return FALSE;
    }
    DBUG_PRINT("list_invariants", ("%s: list is ok", name));
    return TRUE;
  }
#endif // LIST_EXTRA_DEBUG

unknown's avatar
unknown committed
408 409 410 411 412 413 414 415 416 417 418 419 420 421
protected:
  void after(void *info,list_node *node)
  {
    list_node *new_node=new list_node(info,node->next);
    node->next=new_node;
    elements++;
    if (last == &(node->next))
      last= &new_node->next;
  }
};


class base_list_iterator
{
422
protected:
unknown's avatar
unknown committed
423
  base_list *list;
unknown's avatar
unknown committed
424
  list_node **el,**prev,*current;
425 426 427 428 429 430
  void sublist(base_list &ls, uint elm)
  {
    ls.first= *el;
    ls.last= list->last;
    ls.elements= elm;
  }
unknown's avatar
unknown committed
431
public:
432 433
  base_list_iterator() 
    :list(0), el(0), prev(0), current(0)
unknown's avatar
unknown committed
434
  {}
435

436 437 438 439 440 441 442 443 444 445 446
  base_list_iterator(base_list &list_par) 
  { init(list_par); }

  inline void init(base_list &list_par)
  {
    list= &list_par;
    el= &list_par.first;
    prev= 0;
    current= 0;
  }

unknown's avatar
unknown committed
447 448 449
  inline void *next(void)
  {
    prev=el;
unknown's avatar
unknown committed
450
    current= *el;
unknown's avatar
unknown committed
451 452 453
    el= &current->next;
    return current->info;
  }
454 455 456 457 458
  /* Get what calling next() would return, without moving the iterator */
  inline void *peek()
  {
    return (*el)->info;
  }
unknown's avatar
unknown committed
459 460 461 462 463 464 465
  inline void *next_fast(void)
  {
    list_node *tmp;
    tmp= *el;
    el= &tmp->next;
    return tmp->info;
  }
unknown's avatar
unknown committed
466 467 468 469
  inline void rewind(void)
  {
    el= &list->first;
  }
unknown's avatar
unknown committed
470
  inline void *replace(void *element)
unknown's avatar
unknown committed
471 472
  {						// Return old element
    void *tmp=current->info;
473
    DBUG_ASSERT(current->info != 0);
unknown's avatar
unknown committed
474 475 476 477 478 479
    current->info=element;
    return tmp;
  }
  void *replace(base_list &new_list)
  {
    void *ret_value=current->info;
unknown's avatar
unknown committed
480
    if (!new_list.is_empty())
unknown's avatar
unknown committed
481 482 483 484
    {
      *new_list.last=current->next;
      current->info=new_list.first->info;
      current->next=new_list.first->next;
unknown's avatar
unknown committed
485 486
      if ((list->last == &current->next) && (new_list.elements > 1))
	list->last= new_list.last;
unknown's avatar
unknown committed
487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508
      list->elements+=new_list.elements-1;
    }
    return ret_value;				// return old element
  }
  inline void remove(void)			// Remove current
  {
    list->remove(prev);
    el=prev;
    current=0;					// Safeguard
  }
  void after(void *element)			// Insert element after current
  {
    list->after(element,current);
    current=current->next;
    el= &current->next;
  }
  inline void **ref(void)			// Get reference pointer
  {
    return &current->info;
  }
  inline bool is_last(void)
  {
unknown's avatar
unknown committed
509
    return el == &list->last_ref()->next;
unknown's avatar
unknown committed
510
  }
511 512 513 514
  inline bool at_end()
  {
    return current == &end_of_list;
  }
unknown's avatar
unknown committed
515
  friend class error_list_iterator;
unknown's avatar
unknown committed
516 517 518 519 520 521 522
};

template <class T> class List :public base_list
{
public:
  inline List() :base_list() {}
  inline List(const List<T> &tmp) :base_list(tmp) {}
523 524
  inline List(const List<T> &tmp, MEM_ROOT *mem_root) :
    base_list(tmp, mem_root) {}
unknown's avatar
unknown committed
525
  inline bool push_back(T *a) { return base_list::push_back(a); }
unknown's avatar
unknown committed
526 527
  inline bool push_back(T *a, MEM_ROOT *mem_root)
  { return base_list::push_back(a, mem_root); }
unknown's avatar
unknown committed
528
  inline bool push_front(T *a) { return base_list::push_front(a); }
529 530
  inline bool push_front(T *a, MEM_ROOT *mem_root)
  { return base_list::push_front(a, mem_root); }
unknown's avatar
unknown committed
531 532 533
  inline T* head() {return (T*) base_list::head(); }
  inline T** head_ref() {return (T**) base_list::head_ref(); }
  inline T* pop()  {return (T*) base_list::pop(); }
534 535
  inline void append(List<T> *list) { base_list::append(list); }
  inline void prepend(List<T> *list) { base_list::prepend(list); }
unknown's avatar
unknown committed
536
  inline void disjoin(List<T> *list) { base_list::disjoin(list); }
unknown's avatar
unknown committed
537 538
  inline bool add_unique(T *a, bool (*eq)(T *a, T *b))
  { return base_list::add_unique(a, (List_eq *)eq); }
unknown's avatar
unknown committed
539 540 541
  void delete_elements(void)
  {
    list_node *element,*next;
unknown's avatar
unknown committed
542
    for (element=first; element != &end_of_list; element=next)
unknown's avatar
unknown committed
543 544 545 546 547 548
    {
      next=element->next;
      delete (T*) element->info;
    }
    empty();
  }
549 550 551
#ifndef DBUG_OFF
  T *elem(int n) { return (T*)base_list::elem(n); }
#endif
unknown's avatar
unknown committed
552 553 554 555 556 557 558
};


template <class T> class List_iterator :public base_list_iterator
{
public:
  List_iterator(List<T> &a) : base_list_iterator(a) {}
559 560
  List_iterator() : base_list_iterator() {}
  inline void init(List<T> &a) { base_list_iterator::init(a); }
unknown's avatar
unknown committed
561
  inline T* operator++(int) { return (T*) base_list_iterator::next(); }
562
  inline T* peek() { return (T*) base_list_iterator::peek(); }
unknown's avatar
unknown committed
563 564
  inline T *replace(T *a)   { return (T*) base_list_iterator::replace(a); }
  inline T *replace(List<T> &a) { return (T*) base_list_iterator::replace(a); }
565 566
  inline void rewind(void)  { base_list_iterator::rewind(); }
  inline void remove()      { base_list_iterator::remove(); }
unknown's avatar
unknown committed
567 568
  inline void after(T *a)   { base_list_iterator::after(a); }
  inline T** ref(void)	    { return (T**) base_list_iterator::ref(); }
unknown's avatar
unknown committed
569 570
};

571

unknown's avatar
unknown committed
572 573 574 575 576 577 578 579 580 581
template <class T> class List_iterator_fast :public base_list_iterator
{
protected:
  inline T *replace(T *a)   { return (T*) 0; }
  inline T *replace(List<T> &a) { return (T*) 0; }
  inline void remove(void)  { }
  inline void after(T *a)   { }
  inline T** ref(void)	    { return (T**) 0; }

public:
unknown's avatar
unknown committed
582
  inline List_iterator_fast(List<T> &a) : base_list_iterator(a) {}
583 584
  inline List_iterator_fast() : base_list_iterator() {}
  inline void init(List<T> &a) { base_list_iterator::init(a); }
unknown's avatar
unknown committed
585 586
  inline T* operator++(int) { return (T*) base_list_iterator::next_fast(); }
  inline void rewind(void)  { base_list_iterator::rewind(); }
587
  void sublist(List<T> &list_arg, uint el_arg)
588
  {
589
    base_list_iterator::sublist(list_arg, el_arg);
590
  }
unknown's avatar
unknown committed
591 592 593
};


Sergey Petrunya's avatar
Sergey Petrunya committed
594
/*
Igor Babaev's avatar
Igor Babaev committed
595 596 597 598 599
  Bubble sort algorithm for List<T>.
  This sort function is supposed to be used only for very short list.
  Currently it is used for the lists of Item_equal objects and
  for some lists in the table elimination algorithms. In both
  cases the sorted lists are very short.
Sergey Petrunya's avatar
Sergey Petrunya committed
600
*/
Igor Babaev's avatar
Igor Babaev committed
601

Sergey Petrunya's avatar
Sergey Petrunya committed
602
template <class T> 
Igor Babaev's avatar
Igor Babaev committed
603 604
inline void bubble_sort(List<T> *list_to_sort,
                        int (*sort_func)(T *a, T *b, void *arg), void *arg)
Sergey Petrunya's avatar
Sergey Petrunya committed
605 606
{
  bool swap;
Igor Babaev's avatar
Igor Babaev committed
607 608
  T **ref1= 0;
  T **ref2= 0;
Sergey Petrunya's avatar
Sergey Petrunya committed
609 610 611
  List_iterator<T> it(*list_to_sort);
  do
  {
Igor Babaev's avatar
Igor Babaev committed
612
    T **last_ref= ref1;
Sergey Petrunya's avatar
Sergey Petrunya committed
613
    T *item1= it++;
Igor Babaev's avatar
Igor Babaev committed
614
    ref1= it.ref();
Sergey Petrunya's avatar
Sergey Petrunya committed
615 616 617
    T *item2;

    swap= FALSE;
Igor Babaev's avatar
Igor Babaev committed
618
    while ((item2= it++) && (ref2= it.ref()) != last_ref)
Sergey Petrunya's avatar
Sergey Petrunya committed
619
    {
620
      if (sort_func(item1, item2, arg) > 0)
Sergey Petrunya's avatar
Sergey Petrunya committed
621
      {
Igor Babaev's avatar
Igor Babaev committed
622 623
        *ref1= item2;
        *ref2= item1;
Sergey Petrunya's avatar
Sergey Petrunya committed
624 625 626 627
        swap= TRUE;
      }
      else
        item1= item2;
Igor Babaev's avatar
Igor Babaev committed
628
      ref1= ref2;
Sergey Petrunya's avatar
Sergey Petrunya committed
629 630 631 632 633 634
    }
    it.rewind();
  } while (swap);
}


unknown's avatar
unknown committed
635
/*
636 637
  A simple intrusive list which automaticly removes element from list
  on delete (for THD element)
unknown's avatar
unknown committed
638 639
*/

640 641
struct ilink
{
unknown's avatar
unknown committed
642
  struct ilink **prev,*next;
643
  static void *operator new(size_t size) throw ()
unknown's avatar
unknown committed
644
  {
645
    return (void*)my_malloc((uint)size, MYF(MY_WME | MY_FAE | ME_FATALERROR));
unknown's avatar
unknown committed
646 647 648
  }
  static void operator delete(void* ptr_arg, size_t size)
  {
649
     my_free(ptr_arg);
unknown's avatar
unknown committed
650 651
  }

unknown's avatar
unknown committed
652 653 654 655 656 657 658 659 660 661 662
  inline ilink()
  {
    prev=0; next=0;
  }
  inline void unlink()
  {
    /* Extra tests because element doesn't have to be linked */
    if (prev) *prev= next;
    if (next) next->prev=prev;
    prev=0 ; next=0;
  }
663 664 665 666
  inline void assert_if_linked()
  {
    DBUG_ASSERT(prev != 0 && next != 0);
  }
unknown's avatar
unknown committed
667 668 669
  virtual ~ilink() { unlink(); }		/*lint -e1740 */
};

670

671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692
/* Needed to be able to have an I_List of char* strings in mysqld.cc. */

class i_string: public ilink
{
public:
  const char* ptr;
  i_string():ptr(0) { }
  i_string(const char* s) : ptr(s) {}
};

/* needed for linked list of two strings for replicate-rewrite-db */
class i_string_pair: public ilink
{
public:
  const char* key;
  const char* val;
  i_string_pair():key(0),val(0) { }
  i_string_pair(const char* key_arg, const char* val_arg) : 
    key(key_arg),val(val_arg) {}
};


unknown's avatar
unknown committed
693 694
template <class T> class I_List_iterator;

695

696 697
class base_ilist
{
Tor Didriksen's avatar
Tor Didriksen committed
698 699
  struct ilink *first;
  struct ilink last;
700
public:
unknown's avatar
unknown committed
701 702
  inline void empty() { first= &last; last.prev= &first; }
  base_ilist() { empty(); }
unknown's avatar
unknown committed
703
  inline bool is_empty() {  return first == &last; }
704 705 706
  // Returns true if p is the last "real" object in the list,
  // i.e. p->next points to the sentinel.
  inline bool is_last(ilink *p) { return p->next == NULL || p->next == &last; }
unknown's avatar
unknown committed
707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726
  inline void append(ilink *a)
  {
    first->prev= &a->next;
    a->next=first; a->prev= &first; first=a;
  }
  inline void push_back(ilink *a)
  {
    *last.prev= a;
    a->next= &last;
    a->prev= last.prev;
    last.prev= &a->next;
  }
  inline struct ilink *get()
  {
    struct ilink *first_link=first;
    if (first_link == &last)
      return 0;
    first_link->unlink();			// Unlink from list
    return first_link;
  }
727 728 729 730
  inline struct ilink *head()
  {
    return (first != &last) ? first : 0;
  }
Tor Didriksen's avatar
Tor Didriksen committed
731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755

  /**
    Moves list elements to new owner, and empties current owner (i.e. this).

    @param[in,out]  new_owner  The new owner of the list elements.
                               Should be empty in input.
  */

  void move_elements_to(base_ilist *new_owner)
  {
    DBUG_ASSERT(new_owner->is_empty());
    new_owner->first= first;
    new_owner->last= last;
    empty();
  }

  friend class base_ilist_iterator;
 private:
  /*
    We don't want to allow copying of this class, as that would give us
    two list heads containing the same elements.
    So we declare, but don't define copy CTOR and assignment operator.
  */
  base_ilist(const base_ilist&);
  void operator=(const base_ilist&);
unknown's avatar
unknown committed
756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777
};


class base_ilist_iterator
{
  base_ilist *list;
  struct ilink **el,*current;
public:
  base_ilist_iterator(base_ilist &list_par) :list(&list_par),
    el(&list_par.first),current(0) {}
  void *next(void)
  {
    /* This is coded to allow push_back() while iterating */
    current= *el;
    if (current == &list->last) return 0;
    el= &current->next;
    return current;
  }
};


template <class T>
778 779
class I_List :private base_ilist
{
unknown's avatar
unknown committed
780 781
public:
  I_List() :base_ilist()	{}
782
  inline bool is_last(T *p)     { return base_ilist::is_last(p); }
unknown's avatar
unknown committed
783
  inline void empty()		{ base_ilist::empty(); }
unknown's avatar
unknown committed
784 785 786 787
  inline bool is_empty()        { return base_ilist::is_empty(); } 
  inline void append(T* a)	{ base_ilist::append(a); }
  inline void push_back(T* a)	{ base_ilist::push_back(a); }
  inline T* get()		{ return (T*) base_ilist::get(); }
788
  inline T* head()		{ return (T*) base_ilist::head(); }
Tor Didriksen's avatar
Tor Didriksen committed
789 790 791
  inline void move_elements_to(I_List<T>* new_owner) {
    base_ilist::move_elements_to(new_owner);
  }
unknown's avatar
unknown committed
792 793 794 795 796 797 798 799 800 801 802 803
#ifndef _lint
  friend class I_List_iterator<T>;
#endif
};


template <class T> class I_List_iterator :public base_ilist_iterator
{
public:
  I_List_iterator(I_List<T> &a) : base_ilist_iterator(a) {}
  inline T* operator++(int) { return (T*) base_ilist_iterator::next(); }
};
804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831

/**
  Make a deep copy of each list element.

  @note A template function and not a template method of class List
  is employed because of explicit template instantiation:
  in server code there are explicit instantiations of List<T> and
  an explicit instantiation of a template requires that any method
  of the instantiated class used in the template can be resolved.
  Evidently not all template arguments have clone() method with
  the right signature.

  @return You must query the error state in THD for out-of-memory
  situation after calling this function.
*/

template <typename T>
inline
void
list_copy_and_replace_each_value(List<T> &list, MEM_ROOT *mem_root)
{
  /* Make a deep copy of each element */
  List_iterator<T> it(list);
  T *el;
  while ((el= it++))
    it.replace(el->clone(mem_root));
}

832 833 834
void free_list(I_List <i_string_pair> *list);
void free_list(I_List <i_string> *list);

835
#endif // INCLUDES_MYSQL_SQL_LIST_H