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# Microsoft Developer Studio Project File - Name="excxx_mpool" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=excxx_mpool - Win32 Debug Static
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "excxx_mpool.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE NMAKE /f "excxx_mpool.mak" CFG="excxx_mpool - Win32 Debug Static"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "excxx_mpool - Win32 Release" (based on\
 "Win32 (x86) Console Application")
!MESSAGE "excxx_mpool - Win32 Debug" (based on\
 "Win32 (x86) Console Application")
!MESSAGE "excxx_mpool - Win32 Release Static" (based on\
 "Win32 (x86) Console Application")
!MESSAGE "excxx_mpool - Win32 Debug Static" (based on\
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!MESSAGE
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# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "excxx_mpool - Win32 Release"

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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "." /I "../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 Release/libdb32.lib /nologo /subsystem:console /machine:I386 /nodefaultlib:"libcmt"

!ELSEIF  "$(CFG)" == "excxx_mpool - Win32 Debug"

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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /I "." /I "../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Debug/libdb32d.lib /nologo /subsystem:console /pdb:none /debug /machine:I386 /nodefaultlib:"libcmtd" /fixed:no

!ELSEIF  "$(CFG)" == "excxx_mpool - Win32 Release Static"

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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "." /I "../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
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LINK32=link.exe
# ADD BASE LINK32 Release_static/libdb32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 Release_static/libdb32s.lib /nologo /subsystem:console /machine:I386

!ELSEIF  "$(CFG)" == "excxx_mpool - Win32 Debug Static"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Ignore_Export_Lib 0
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# ADD CPP /nologo /MTd /W3 /GX /Z7 /Od /I "." /I "../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 Debug_static/libdb32d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /pdb:none /debug /machine:I386 /fixed:no
# ADD LINK32 Debug_static/libdb32sd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /pdb:none /debug /machine:I386 /fixed:no

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!ENDIF
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# Begin Target

# Name "excxx_mpool - Win32 Release"
# Name "excxx_mpool - Win32 Debug"
# Name "excxx_mpool - Win32 Release Static"
# Name "excxx_mpool - Win32 Debug Static"
# Begin Source File

SOURCE=..\examples_cxx\MpoolExample.cpp
# End Source File
# Begin Source File

SOURCE=..\clib\getopt.c
# End Source File
# End Target
# End Project