Commit e0218948 authored by unknown's avatar unknown

ndb -

  fix api_signal_log print of uncond signals


ndb/src/ndbapi/Ndbif.cpp:
  Send TC_COMMIT_ACK uncond
ndb/src/ndbapi/TransporterFacade.cpp:
  Fix printout of uncond signals
ndb/src/ndbapi/TransporterFacade.hpp:
  Fix printout of uncond signals
parent 61873599
......@@ -1354,6 +1354,6 @@ NdbConnection::sendTC_COMMIT_ACK(NdbApiSignal * aSignal,
Uint32 * dataPtr = aSignal->getDataPtrSend();
dataPtr[0] = transId1;
dataPtr[1] = transId2;
tp->sendSignal(aSignal, refToNode(aTCRef));
tp->sendSignalUnCond(aSignal, refToNode(aTCRef));
}
......@@ -817,7 +817,7 @@ TransporterFacade::sendSignal(NdbApiSignal * aSignal, NodeId aNode){
LinearSectionPtr ptr[3];
signalLogger.sendSignal(* aSignal,
1,
aSignal->getDataPtr(),
tDataPtr,
aNode, ptr, 0);
signalLogger.flushSignalLog();
aSignal->theSendersBlockRef = tmp;
......@@ -844,6 +844,7 @@ TransporterFacade::sendSignal(NdbApiSignal * aSignal, NodeId aNode){
int
TransporterFacade::sendSignalUnCond(NdbApiSignal * aSignal, NodeId aNode){
Uint32* tDataPtr = aSignal->getDataPtrSend();
#ifdef API_TRACE
if(setSignalLog() && TRACE_GSN(aSignal->theVerId_signalNumber)){
Uint32 tmp = aSignal->theSendersBlockRef;
......@@ -851,7 +852,7 @@ TransporterFacade::sendSignalUnCond(NdbApiSignal * aSignal, NodeId aNode){
LinearSectionPtr ptr[3];
signalLogger.sendSignal(* aSignal,
0,
aSignal->getDataPtr(),
tDataPtr,
aNode, ptr, 0);
signalLogger.flushSignalLog();
aSignal->theSendersBlockRef = tmp;
......@@ -862,7 +863,7 @@ TransporterFacade::sendSignalUnCond(NdbApiSignal * aSignal, NodeId aNode){
(aSignal->theReceiversBlockNumber != 0));
SendStatus ss = theTransporterRegistry->prepareSend(aSignal,
0,
aSignal->getDataPtr(),
tDataPtr,
aNode,
0);
......
......@@ -128,7 +128,8 @@ private:
friend class GrepSS;
friend class Ndb;
friend class Ndb_cluster_connection_impl;
friend class NdbConnection;
int sendSignalUnCond(NdbApiSignal *, NodeId nodeId);
bool isConnected(NodeId aNodeId);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment