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Kirill Smelkov authored
Add the base type, that types which want to implement persistency could embed, and this way inherit persistent functionality. For example type MyObject struct { Persistent ... } type myObjectState MyObject func (o *myObjectState) DropState() { ... } func (o *myObjectState) SetState(state *mem.Buf) error { ... } Here state management methods (DropState and SetState) will be automatically used by persistency machinery on activation and deactivation. For this to work MyObject class has to be registered to ZODB func init() { t := reflect.TypeOf zodb.RegisterClass("mymodule.MyObject", t(MyObject{}), t(myObjectState)) } and new instances of MyObject has to be created via zodb.NewPersistent: obj := zodb.NewPersistent(reflect.TypeOf(MyObject{}), jar).(*MyObject) SetState corresponds to __setstate__ in Python. However in Go version it is explicitly separated from class's public API - as it is the contract between a class and persistency machinery, not between the class and its user. Notice that SetState takes raw buffer as its argument. In the following patch we'll add SetState cousing (PySetState) that will be taking unpickled objects as the state - exactly how __setstate__ operates in Python. Classes will be able to choose whether to accept state as raw bytes or as a python object. The activation/deactivation is implemented via reference counting. Tests are pending (for PySetState).
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