- 23 Jul, 2016 13 commits
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Juho Snellman authored
- TimerEvent destructor should cancel timer. - Fix memory leak.
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Juho Snellman authored
- Add a max parameter (optional), since in my experience you'll never use the ticks of the next event as a raw value.
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Juho Snellman authored
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Juho Snellman authored
- The logic there was buggy on anything but the downmost wheel, not taking into account the bitshifting of the tick count. Do the simple thing instead. - Replace the downward hierarchy link with one all the way to the bottom; we now never need to go down just a single layer.
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Juho Snellman authored
- Then add bizarro workarounds to get it to actually work. But hey, the issue for this has only been open in the bug tracker for 7 years.
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Juho Snellman authored
- During the timer processing the different wheels could have inconsistent views of time. The proper sequence is to first increment time in all wheels, and then process the timers from starting from the coarsest wheel and finishing with the most granular.
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Juho Snellman authored
- Mostly for convenience; it's common to cancel timers even if you don't know they are running. Without this, such code would need a lot of (fragile) checks.
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Juho Snellman authored
- Not enough to just redefine the relink() method, need to also use it...
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Juho Snellman authored
- No intention of supporting non-hierarchical wheels, so that part of the name was just noise.
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Juho Snellman authored
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Juho Snellman authored
- Allows using multiple different callback signatures in the same wheel. - Unfortunately it means having to eat the vtable overhead. - Add a MemberTimerEvent subclass which is initialized with a (dynamic) instance pointer and a (static, templated) member function pointer, instead of just a generic Callable.
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Juho Snellman authored
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Juho Snellman authored
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- 17 Jul, 2016 1 commit
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Juho Snellman authored
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