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Kirill Smelkov
timeout.c
Commits
7f9cf219
Commit
7f9cf219
authored
Dec 13, 2013
by
william
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Plain Diff
switch to TAILQs which have less branching logic, and because FreeBSD dropped CIRCLEQs altogether
parent
bed23e4a
Changes
1
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1 changed file
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30 additions
and
37 deletions
+30
-37
timer.c
timer.c
+30
-37
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timer.c
View file @
7f9cf219
...
...
@@ -61,24 +61,16 @@
#define MAX(a, b) (((a) > (b))? (a) : (b))
#endif
#define CIRCLEQ_CONCAT(head1, head2, field) do { \
if (!CIRCLEQ_EMPTY(head2)) { \
if (!CIRCLEQ_EMPTY(head1)) { \
(head1)->cqh_last->field.cqe_next = \
(head2)->cqh_first; \
(head2)->cqh_first->field.cqe_prev = \
(head1)->cqh_last; \
} else { \
(head1)->cqh_first = (head2)->cqh_first; \
(head2)->cqh_first->field.cqe_prev = \
(void *)(head1); \
} \
(head1)->cqh_last = (head2)->cqh_last; \
(head2)->cqh_last->field.cqe_next = \
(void *)(head1); \
CIRCLEQ_INIT(head2); \
} \
#if !defined TAILQ_CONCAT
#define TAILQ_CONCAT(head1, head2, field) do { \
if (!TAILQ_EMPTY(head2)) { \
*(head1)->tqh_last = (head2)->tqh_first; \
(head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \
(head1)->tqh_last = (head2)->tqh_last; \
TAILQ_INIT((head2)); \
} \
} while (0)
#endif
/*
...
...
@@ -193,7 +185,7 @@ static inline wheel_t rotr(const wheel_t v, int c) {
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
CIRCLE
Q_HEAD
(
timeout_list
,
timeout
);
TAIL
Q_HEAD
(
timeout_list
,
timeout
);
#define TIMEOUT_INITIALIZER { 0, 0, { 0, 0 } }
...
...
@@ -203,7 +195,8 @@ struct timeout {
timeout_t
expires
;
struct
timeout_list
*
pending
;
CIRCLEQ_ENTRY
(
timeout
)
cqe
;
TAILQ_ENTRY
(
timeout
)
tqe
;
};
/* struct timeout */
...
...
@@ -236,11 +229,11 @@ static struct timeouts *timeouts_init(struct timeouts *T, timeout_t hz) {
for
(
i
=
0
;
i
<
countof
(
T
->
wheel
);
i
++
)
{
for
(
j
=
0
;
j
<
countof
(
T
->
wheel
[
i
]);
j
++
)
{
CIRCLE
Q_INIT
(
&
T
->
wheel
[
i
][
j
]);
TAIL
Q_INIT
(
&
T
->
wheel
[
i
][
j
]);
}
}
CIRCLE
Q_INIT
(
&
T
->
expired
);
TAIL
Q_INIT
(
&
T
->
expired
);
for
(
i
=
0
;
i
<
countof
(
T
->
pending
);
i
++
)
{
T
->
pending
[
i
]
=
0
;
...
...
@@ -255,7 +248,7 @@ static struct timeouts *timeouts_init(struct timeouts *T, timeout_t hz) {
void
timeouts_del
(
struct
timeouts
*
T
,
struct
timeout
*
to
)
{
if
(
to
->
pending
)
{
if
(
to
->
pending
!=
&
T
->
expired
&&
CIRCLE
Q_EMPTY
(
to
->
pending
))
{
if
(
to
->
pending
!=
&
T
->
expired
&&
TAIL
Q_EMPTY
(
to
->
pending
))
{
ptrdiff_t
index
=
to
->
pending
-
&
T
->
wheel
[
0
][
0
];
int
wheel
=
index
/
WHEEL_LEN
;
int
slot
=
index
%
WHEEL_LEN
;
...
...
@@ -263,7 +256,7 @@ void timeouts_del(struct timeouts *T, struct timeout *to) {
T
->
pending
[
wheel
]
&=
~
(
WHEEL_C
(
1
)
<<
slot
);
}
CIRCLEQ_REMOVE
(
to
->
pending
,
to
,
c
qe
);
TAILQ_REMOVE
(
to
->
pending
,
to
,
t
qe
);
to
->
pending
=
NULL
;
}
}
/* timeouts_del() */
...
...
@@ -299,12 +292,12 @@ void timeouts_add(struct timeouts *T, struct timeout *to, timeout_t expires) {
slot
=
timeout_slot
(
wheel
,
to
->
expires
);
to
->
pending
=
&
T
->
wheel
[
wheel
][
slot
];
CIRCLEQ_INSERT_HEAD
(
to
->
pending
,
to
,
c
qe
);
TAILQ_INSERT_TAIL
(
to
->
pending
,
to
,
t
qe
);
T
->
pending
[
wheel
]
|=
WHEEL_C
(
1
)
<<
slot
;
}
else
{
to
->
pending
=
&
T
->
expired
;
CIRCLEQ_INSERT_HEAD
(
to
->
pending
,
to
,
c
qe
);
TAILQ_INSERT_TAIL
(
to
->
pending
,
to
,
t
qe
);
}
}
/* timeouts_add() */
...
...
@@ -314,7 +307,7 @@ void timeouts_step(struct timeouts *T, abstime_t curtime) {
struct
timeout_list
todo
;
int
wheel
;
CIRCLE
Q_INIT
(
&
todo
);
TAIL
Q_INIT
(
&
todo
);
/*
* There's no avoiding looping over every wheel. It's best to keep
...
...
@@ -348,7 +341,7 @@ void timeouts_step(struct timeouts *T, abstime_t curtime) {
while
(
pending
&
T
->
pending
[
wheel
])
{
int
slot
=
ctz
(
pending
&
T
->
pending
[
wheel
]);
CIRCLEQ_CONCAT
(
&
todo
,
&
T
->
wheel
[
wheel
][
slot
],
c
qe
);
TAILQ_CONCAT
(
&
todo
,
&
T
->
wheel
[
wheel
][
slot
],
t
qe
);
T
->
pending
[
wheel
]
&=
~
(
UINT64_C
(
1
)
<<
slot
);
}
...
...
@@ -361,10 +354,10 @@ void timeouts_step(struct timeouts *T, abstime_t curtime) {
T
->
curtime
=
curtime
;
while
(
!
CIRCLE
Q_EMPTY
(
&
todo
))
{
struct
timeout
*
to
=
CIRCLE
Q_FIRST
(
&
todo
);
while
(
!
TAIL
Q_EMPTY
(
&
todo
))
{
struct
timeout
*
to
=
TAIL
Q_FIRST
(
&
todo
);
CIRCLEQ_REMOVE
(
&
todo
,
to
,
c
qe
);
TAILQ_REMOVE
(
&
todo
,
to
,
t
qe
);
to
->
pending
=
0
;
timeouts_add
(
T
,
to
,
to
->
expires
);
...
...
@@ -387,7 +380,7 @@ bool timeouts_pending(struct timeouts *T) {
bool
timeouts_expired
(
struct
timeouts
*
T
)
{
return
!
CIRCLE
Q_EMPTY
(
&
T
->
expired
);
return
!
TAIL
Q_EMPTY
(
&
T
->
expired
);
}
/* timeouts_expired() */
...
...
@@ -435,7 +428,7 @@ static timeout_t tms__timeout(struct timeouts *T) {
* processing the wheel.
*/
timeout_t
timeouts_timeout
(
struct
timeouts
*
T
)
{
if
(
!
CIRCLE
Q_EMPTY
(
&
T
->
expired
))
if
(
!
TAIL
Q_EMPTY
(
&
T
->
expired
))
return
0
;
return
tms__timeout
(
T
);
...
...
@@ -444,10 +437,10 @@ timeout_t timeouts_timeout(struct timeouts *T) {
struct
timeout
*
timeouts_get
(
struct
timeouts
*
T
)
{
if
(
!
CIRCLE
Q_EMPTY
(
&
T
->
expired
))
{
struct
timeout
*
to
=
CIRCLE
Q_FIRST
(
&
T
->
expired
);
if
(
!
TAIL
Q_EMPTY
(
&
T
->
expired
))
{
struct
timeout
*
to
=
TAIL
Q_FIRST
(
&
T
->
expired
);
CIRCLEQ_REMOVE
(
&
T
->
expired
,
to
,
c
qe
);
TAILQ_REMOVE
(
&
T
->
expired
,
to
,
t
qe
);
to
->
pending
=
0
;
return
to
;
...
...
@@ -467,7 +460,7 @@ static struct timeout *tms__min(struct timeouts *T) {
for
(
i
=
0
;
i
<
countof
(
T
->
wheel
);
i
++
)
{
for
(
j
=
0
;
j
<
countof
(
T
->
wheel
[
i
]);
j
++
)
{
CIRCLEQ_FOREACH
(
to
,
&
T
->
wheel
[
i
][
j
],
c
qe
)
{
TAILQ_FOREACH
(
to
,
&
T
->
wheel
[
i
][
j
],
t
qe
)
{
if
(
!
min
||
to
->
expires
<
min
->
expires
)
min
=
to
;
}
...
...
@@ -509,7 +502,7 @@ bool timeouts_check(struct timeouts *T, FILE *fp) {
}
else
{
timeout
=
timeouts_timeout
(
T
);
if
(
!
CIRCLE
Q_EMPTY
(
&
T
->
expired
))
if
(
!
TAIL
Q_EMPTY
(
&
T
->
expired
))
check
(
timeout
==
0
,
"wrong soft timeout (soft:%"
TIMEOUT_PRIu
" != hard:%"
TIMEOUT_PRIu
")
\n
"
,
timeout
,
TIMEOUT_C
(
0
));
else
check
(
timeout
==
~
TIMEOUT_C
(
0
),
"wrong soft timeout (soft:%"
TIMEOUT_PRIu
" != hard:%"
TIMEOUT_PRIu
")
\n
"
,
timeout
,
~
TIMEOUT_C
(
0
));
...
...
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