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Kirill Smelkov
timeout.c
Commits
f3100ac3
Commit
f3100ac3
authored
Jan 08, 2014
by
william
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add loadable implementations for heap and wheel
parent
17eb0f2a
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bench-heap.c
bench-heap.c
+209
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bench-wheel.c
bench-wheel.c
+46
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bench-heap.c
0 → 100644
View file @
f3100ac3
/*
* Copyright (c) 2006 Maxim Yegorushkin <maxim.yegorushkin@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _MIN_HEAP_H_
#define _MIN_HEAP_H_
#include <stdlib.h>
#include <err.h>
#include "timeout.h"
#include "bench.h"
#define min_heap_idx interval
typedef
timeout_t
min_heap_idx_t
;
typedef
struct
min_heap
{
struct
timeout
**
p
;
unsigned
n
,
a
;
}
min_heap_t
;
static
inline
void
min_heap_ctor
(
min_heap_t
*
s
);
static
inline
void
min_heap_dtor
(
min_heap_t
*
s
);
static
inline
void
min_heap_elem_init
(
struct
timeout
*
e
);
static
inline
int
min_heap_elem_greater
(
struct
timeout
*
a
,
struct
timeout
*
b
);
static
inline
int
min_heap_empty
(
min_heap_t
*
s
);
static
inline
unsigned
min_heap_size
(
min_heap_t
*
s
);
static
inline
struct
timeout
*
min_heap_top
(
min_heap_t
*
s
);
static
inline
int
min_heap_reserve
(
min_heap_t
*
s
,
unsigned
n
);
static
inline
int
min_heap_push
(
min_heap_t
*
s
,
struct
timeout
*
e
);
static
inline
struct
timeout
*
min_heap_pop
(
min_heap_t
*
s
);
static
inline
int
min_heap_erase
(
min_heap_t
*
s
,
struct
timeout
*
e
);
static
inline
void
min_heap_shift_up_
(
min_heap_t
*
s
,
unsigned
hole_index
,
struct
timeout
*
e
);
static
inline
void
min_heap_shift_down_
(
min_heap_t
*
s
,
unsigned
hole_index
,
struct
timeout
*
e
);
int
min_heap_elem_greater
(
struct
timeout
*
a
,
struct
timeout
*
b
)
{
return
a
->
expires
>
b
->
expires
;
}
void
min_heap_ctor
(
min_heap_t
*
s
)
{
s
->
p
=
0
;
s
->
n
=
0
;
s
->
a
=
0
;
}
void
min_heap_dtor
(
min_heap_t
*
s
)
{
if
(
s
->
p
)
free
(
s
->
p
);
}
void
min_heap_elem_init
(
struct
timeout
*
e
)
{
e
->
min_heap_idx
=
-
1
;
}
int
min_heap_empty
(
min_heap_t
*
s
)
{
return
0u
==
s
->
n
;
}
unsigned
min_heap_size
(
min_heap_t
*
s
)
{
return
s
->
n
;
}
struct
timeout
*
min_heap_top
(
min_heap_t
*
s
)
{
return
s
->
n
?
*
s
->
p
:
0
;
}
int
min_heap_push
(
min_heap_t
*
s
,
struct
timeout
*
e
)
{
if
(
min_heap_reserve
(
s
,
s
->
n
+
1
))
return
-
1
;
min_heap_shift_up_
(
s
,
s
->
n
++
,
e
);
return
0
;
}
struct
timeout
*
min_heap_pop
(
min_heap_t
*
s
)
{
if
(
s
->
n
)
{
struct
timeout
*
e
=
*
s
->
p
;
min_heap_shift_down_
(
s
,
0u
,
s
->
p
[
--
s
->
n
]);
e
->
min_heap_idx
=
-
1
;
return
e
;
}
return
0
;
}
int
min_heap_erase
(
min_heap_t
*
s
,
struct
timeout
*
e
)
{
if
(((
min_heap_idx_t
)
-
1
)
!=
e
->
min_heap_idx
)
{
struct
timeout
*
last
=
s
->
p
[
--
s
->
n
];
unsigned
parent
=
(
e
->
min_heap_idx
-
1
)
/
2
;
/* we replace e with the last element in the heap. We might need to
shift it upward if it is less than its parent, or downward if it is
greater than one or both its children. Since the children are known
to be less than the parent, it can't need to shift both up and
down. */
if
(
e
->
min_heap_idx
>
0
&&
min_heap_elem_greater
(
s
->
p
[
parent
],
last
))
min_heap_shift_up_
(
s
,
e
->
min_heap_idx
,
last
);
else
min_heap_shift_down_
(
s
,
e
->
min_heap_idx
,
last
);
e
->
min_heap_idx
=
-
1
;
return
0
;
}
return
-
1
;
}
int
min_heap_reserve
(
min_heap_t
*
s
,
unsigned
n
)
{
if
(
s
->
a
<
n
)
{
struct
timeout
**
p
;
unsigned
a
=
s
->
a
?
s
->
a
*
2
:
8
;
if
(
a
<
n
)
a
=
n
;
if
(
!
(
p
=
(
struct
timeout
**
)
realloc
(
s
->
p
,
a
*
sizeof
*
p
)))
return
-
1
;
s
->
p
=
p
;
s
->
a
=
a
;
}
return
0
;
}
void
min_heap_shift_up_
(
min_heap_t
*
s
,
unsigned
hole_index
,
struct
timeout
*
e
)
{
unsigned
parent
=
(
hole_index
-
1
)
/
2
;
while
(
hole_index
&&
min_heap_elem_greater
(
s
->
p
[
parent
],
e
))
{
(
s
->
p
[
hole_index
]
=
s
->
p
[
parent
])
->
min_heap_idx
=
hole_index
;
hole_index
=
parent
;
parent
=
(
hole_index
-
1
)
/
2
;
}
(
s
->
p
[
hole_index
]
=
e
)
->
min_heap_idx
=
hole_index
;
}
void
min_heap_shift_down_
(
min_heap_t
*
s
,
unsigned
hole_index
,
struct
timeout
*
e
)
{
unsigned
min_child
=
2
*
(
hole_index
+
1
);
while
(
min_child
<=
s
->
n
)
{
min_child
-=
min_child
==
s
->
n
||
min_heap_elem_greater
(
s
->
p
[
min_child
],
s
->
p
[
min_child
-
1
]);
if
(
!
(
min_heap_elem_greater
(
e
,
s
->
p
[
min_child
])))
break
;
(
s
->
p
[
hole_index
]
=
s
->
p
[
min_child
])
->
min_heap_idx
=
hole_index
;
hole_index
=
min_child
;
min_child
=
2
*
(
hole_index
+
1
);
}
min_heap_shift_up_
(
s
,
hole_index
,
e
);
}
#endif
/* _MIN_HEAP_H_ */
static
timeout_t
curtime
;
static
min_heap_t
timeouts
;
static
void
init
(
struct
timeout
*
timeout
,
size_t
count
)
{
size_t
i
;
min_heap_ctor
(
&
timeouts
);
if
(
0
!=
min_heap_reserve
(
&
timeouts
,
count
))
err
(
1
,
"realloc"
);
for
(
i
=
0
;
i
<
count
;
i
++
)
{
min_heap_elem_init
(
&
timeout
[
i
]);
}
}
/* init() */
static
void
add
(
struct
timeout
*
to
,
timeout_t
expires
)
{
min_heap_erase
(
&
timeouts
,
to
);
to
->
expires
=
expires
;
if
(
0
!=
min_heap_push
(
&
timeouts
,
to
))
err
(
1
,
"realloc"
);
}
/* add() */
static
void
del
(
struct
timeout
*
to
)
{
min_heap_erase
(
&
timeouts
,
to
);
}
/* del() */
static
struct
timeout
*
get
(
void
)
{
struct
timeout
*
to
;
if
((
to
=
min_heap_top
(
&
timeouts
))
&&
to
->
expires
<=
curtime
)
return
min_heap_pop
(
&
timeouts
);
return
NULL
;
}
/* get() */
static
void
update
(
timeout_t
ts
)
{
curtime
=
ts
;
}
/* update() */
const
struct
vops
VOPS
=
{
.
init
=
&
init
,
.
add
=
&
add
,
.
del
=
&
del
,
.
get
=
&
get
,
.
update
=
&
update
,
};
bench-wheel.c
0 → 100644
View file @
f3100ac3
#include "timeout.h"
#include "timeout.c"
#include "bench.h"
static
struct
timeouts
timeouts
;
static
void
init
(
struct
timeout
*
timeout
,
size_t
count
)
{
size_t
i
;
timeouts_init
(
&
timeouts
,
TIMEOUT_mHZ
);
for
(
i
=
0
;
i
<
count
;
i
++
)
{
timeout_init
(
&
timeout
[
i
],
0
);
}
}
/* init() */
static
void
add
(
struct
timeout
*
to
,
timeout_t
expires
)
{
timeouts_add
(
&
timeouts
,
to
,
expires
);
}
/* add() */
static
void
del
(
struct
timeout
*
to
)
{
timeouts_del
(
&
timeouts
,
to
);
}
/* del() */
static
struct
timeout
*
get
(
void
)
{
return
timeouts_get
(
&
timeouts
);
}
/* get() */
static
void
update
(
timeout_t
ts
)
{
timeouts_update
(
&
timeouts
,
ts
);
}
/* update() */
const
struct
vops
VOPS
=
{
.
init
=
&
init
,
.
add
=
&
add
,
.
del
=
&
del
,
.
get
=
&
get
,
.
update
=
&
update
,
};
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