Commit c3e9a058 authored by David Gibson's avatar David Gibson

permutation: Generate permutations of arrays

New module.
Signed-off-by: default avatarDavid Gibson <david@gibson.dropbear.id.au>
parent e8d1e730
......@@ -88,6 +88,7 @@ MODS_WITH_SRC := aga \
ogg_to_pcm \
opt \
order \
permutation \
pr_log \
ptrint \
ptr_valid \
......
../../licenses/LGPL-2.1
\ No newline at end of file
#include "config.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
/**
* permutation - Generate permutations
*
* This module allows you to generate all permutations of a given
* number of elements. It can also modify a user-supplied array in
* place through all those permutations.
*
* It uses the "plain changes" method, aka the
* Steinhaus-Johnson-Trotter algorithm to generate the permtations.
* This has some advantages over a naive recursive algorithm:
*
* - Each permutation is generated from the last by a single swap of
* adjacent elements
*
* - Constructing each permutation in place from the last takes
* amortized O(1) time.
*
* License: LGPL (v2.1 or any later version)
* Example:
* // Given "1 2 3" outputs 1 2 3 1 3 2 3 1 2 3 2 1 2 3 1 2 1 3
* #include <stdio.h>
* #include <ccan/permutation/permutation.h>
*
* int main(int argc, char *argv[])
* {
* int i;
* struct permutation *pi = permutation_new(argc - 1);
*
* do {
* for (i = 1; i < argc; i++)
* printf("%s ", argv[i]);
* printf("\n");
* } while (permutation_change_array(pi,
* &argv[1], sizeof(argv[1])));
* exit(0);
* }
*/
int main(int argc, char *argv[])
{
/* Expect exactly one argument */
if (argc != 2)
return 1;
if (strcmp(argv[1], "depends") == 0) {
printf("ccan/build_assert\n");
printf("ccan/mem\n");
return 0;
}
if (strcmp(argv[1], "testdepends") == 0) {
printf("ccan/array_size\n");
return 0;
}
return 1;
}
/* GNU LGPL version 2 (or later) - see LICENSE file for details */
#include "config.h"
#include <assert.h>
#include <ccan/build_assert/build_assert.h>
#include <ccan/mem/mem.h>
#include <ccan/permutation/permutation.h>
unsigned long long permutation_count(int n)
{
unsigned long long count = 1;
int i;
for (i = 1; i <=n; i++)
count *= i;
return count;
}
struct plain_change_state {
int8_t dir : 2;
uint8_t pos : PERMUTATION_MAX_SHIFT;
};
static inline struct plain_change_state *get_state(struct permutation *pi)
{
BUILD_ASSERT(sizeof(struct plain_change_state) == 1);
return (struct plain_change_state *)(pi + 1) + pi->n;
}
struct permutation *permutation_new(int n)
{
struct permutation *pi;
int i;
struct plain_change_state *xs;
assert(n <= PERMUTATION_MAX_ITEMS);
pi = malloc(sizeof(*pi) + 2 * n);
if (!pi)
return NULL;
pi->n = n;
xs = get_state(pi);
for (i = 0; i < pi->n; i++) {
pi->v[i] = i;
xs[i].pos = i;
xs[i].dir = (i == 0) ? 0 : -1;
}
return pi;
}
permutation_swap_t permutation_change(struct permutation *pi)
{
int v, w, i;
int a, b, vdir;
struct plain_change_state *xs = get_state(pi);
if (!pi->n)
return 0;
for (v = pi->n - 1; v > 0; v--) {
if (xs[v].dir)
break;
}
a = xs[v].pos;
vdir = xs[v].dir;
if (!vdir)
return 0;
b = a + vdir;
w = pi->v[b];
pi->v[a] = w;
pi->v[b] = v;
xs[v].pos = b;
xs[w].pos = a;
/* If we reach the end, or the next item is larger, set
* direction to 0 */
if ((b == 0) || (b == (pi->n-1))
|| (pi->v[b + vdir] > v))
xs[v].dir = 0;
/* Reset direction on all elements greater than the chosen one */
for (i = v + 1; i < pi->n; i++) {
if (xs[i].pos < b)
xs[i].dir = 1;
else
xs[i].dir = -1;
}
return (b * PERMUTATION_MAX_ITEMS) + a;
}
/* Licensed under LGPLv2.1+ - see LICENSE file for details */
#ifndef CCAN_PERMUTATION_H
#define CCAN_PERMUTATION_H
#include <config.h>
#include <stdlib.h>
#include <stdbool.h>
#include <stdint.h>
#include <assert.h>
#include <ccan/build_assert/build_assert.h>
#include <ccan/mem/mem.h>
/*
* We limit the number of elements to 64, to keep our data structures
* neat. That seems low, but even 64! permutations is far too many to
* really generate in practice.
*/
#define PERMUTATION_MAX_SHIFT 6
#define PERMUTATION_MAX_ITEMS (1 << PERMUTATION_MAX_SHIFT)
/**
* struct permutation - represents a permutation
*
* The fields here are user visible, but it's allocated internally
* with extra state information appended.
*
* @n: Number of elements in the permutation
* @v: values 0..(n-1) arranged in current permutation
*/
struct permutation {
int n;
uint8_t v[];
/* Private state data follows */
};
/**
* permutation_count - determine number of permutations
* @n: Number of elements
*
* Returns the number of permutations of @n elements.
*/
unsigned long long permutation_count(int n);
/**
* permutation_swap_t - represents a swap of two items
*
* Encodes a swap of two elements in an array. Should be treated as
* opaque, except that 0 always represents "swap nothing".
*/
typedef unsigned permutation_swap_t;
/**
* permutation_swap_a - first item to swap
* permutation_swap_b - second item to swap
*/
static inline int permutation_swap_a(permutation_swap_t swap)
{
return swap % PERMUTATION_MAX_ITEMS;
}
static inline int permutation_swap_b(permutation_swap_t swap)
{
return swap / PERMUTATION_MAX_ITEMS;
}
/**
* permutation_swap - swap two elements in an array
* @base: address of array
* @size: size of each array element
* @swap: which elements to swap
*
* Swaps the elements at index permutation_swap_a(@swap) and
* permutation_swap_b(@swap) in the array at @base of items of size
* @size.
*/
static inline void permutation_swap_mem(void *base, size_t size,
permutation_swap_t swap)
{
char *ap = (char *)base + (permutation_swap_a(swap) * size);
char *bp = (char *)base + (permutation_swap_b(swap) * size);
BUILD_ASSERT(sizeof(permutation_swap_t) * 8
>= PERMUTATION_MAX_SHIFT * 2);
if (!swap)
return;
memswap(ap, bp, size);
}
/**
* PERMUTATION_SWAP - swap two elements in an array
* @a_: array
* @swap_: which elements to swap
*
* As permutation_swap(), but must act on a C array declared at the
* right size.
*/
#define PERMUTATION_SWAP(a_, swap_) \
do { \
permutation_swap((a_), sizeof((a_)[0]), (swap_)); \
} while (0)
/**
* permutation_new - allocates a new identity permutation
* @n: Number of elements
*
* Allocates and initializes a new permutation of @n elements.
* Initially it represents the identity permutation.
*/
struct permutation *permutation_new(int n);
/**
* PERMUTATION_NEW - allocates a new identity permutation of an array
* @array_: Array to permute
*
* As permutation_new() but take the number of elements from the
* declaration of @array_.
*/
#define PERMUTATION_NEW(array_) (permutation_new(ARRAY_SIZE(array_)))
/**
* permutation_change - Advance to a new permutation
* @pi: Current permutation
*
* Advances @pi to the next permutation by the plain changes method
* (Steinhaus-Johnson-Trotter algorithm).
*
* Returns the elements which were swapped in @pi, or 0 if there are
* no more permutations.
*/
permutation_swap_t permutation_change(struct permutation *pi);
/**
* permutation_change_array - Advance an array to a new permutation
* @pi: Current permutation
* @base: Address of array
* @size: Size of array elements
*
* Assuming the array at @base is currently in permutation @pi,
* advances @pi to the next permutation (as permutation_change()) and
* keeps the array in sync.
*
* Returns true if the permutation was advanced, false if there are no
* more permutations.
*/
static inline bool permutation_change_array(struct permutation *pi,
void *base, size_t size)
{
permutation_swap_t swap = permutation_change(pi);
permutation_swap_mem(base, size, swap);
return (swap != 0);
}
static inline bool permutation_change_array_check_(struct permutation *pi,
void *base, size_t size,
int n)
{
assert(n == pi->n);
return permutation_change_array(pi, base, size);
}
/**
* PERMUTATION_CHANGE_ARRAY - Advance an array to a new permutation
* @pi_: Current permutation
* @a_: Array
*
* As permutation_change_array(), but operate on array @a_, which must
* be a C array declared with the same number of elements as @pi_.
*/
#define PERMUTATION_CHANGE_ARRAY(pi_, a_) \
(permutation_change_array_check_((pi_), (a_), \
sizeof((a_)[0]), ARRAY_SIZE(a_)))
#endif /* CCAN_PERMUTATION_H */
#include "config.h"
#include <assert.h>
#include <string.h>
#include <stdint.h>
#include <inttypes.h>
#include <ccan/array_size/array_size.h>
#include <ccan/permutation/permutation.h>
#include <ccan/tap/tap.h>
#define MAX_ITEMS 10
#define PERMUTE(pi, arr) \
do { \
ok1(PERMUTATION_CHANGE_ARRAY((pi), (arr))); \
} while (0)
#define CHECK_ORDER(a, t, ...) \
do { \
t cmp[] = { __VA_ARGS__ }; \
ok1(memcmp((a), cmp, sizeof(cmp)) == 0); \
} while (0)
#define WORDLEN 6
typedef char word[WORDLEN];
int main(void)
{
struct permutation *pi;
int single = 12345;
char pair[] = { 'P', 'Q' };
uint16_t triple[] = {7, 9, 1000};
word four[] = {"ZERO", "ONE", "TWO", "THREE"};
int i;
plan_tests(2 * permutation_count(1) + 1
+ 2 * permutation_count(2) + 1
+ 2 * permutation_count(3) + 1
+ 2 * permutation_count(4) + 1
+ MAX_ITEMS + 1);
/* One */
pi = permutation_new(1);
CHECK_ORDER(&single, int, 12345);
ok1(!permutation_change_array(pi, &single, sizeof(single)));
CHECK_ORDER(&single, int, 12345);
free(pi);
/* Pair */
pi = PERMUTATION_NEW(pair);
CHECK_ORDER(pair, char, 'P', 'Q');
PERMUTE(pi, pair);
CHECK_ORDER(pair, char, 'Q', 'P');
ok1(!PERMUTATION_CHANGE_ARRAY(pi, pair));
CHECK_ORDER(pair, char, 'Q', 'P');
free(pi);
/* Triple */
pi = PERMUTATION_NEW(triple);
CHECK_ORDER(triple, uint16_t, 7, 9, 1000);
PERMUTE(pi, triple);
CHECK_ORDER(triple, uint16_t, 7, 1000, 9);
PERMUTE(pi, triple);
CHECK_ORDER(triple, uint16_t, 1000, 7, 9);
PERMUTE(pi, triple);
CHECK_ORDER(triple, uint16_t, 1000, 9, 7);
PERMUTE(pi, triple);
CHECK_ORDER(triple, uint16_t, 9, 1000, 7);
PERMUTE(pi, triple);
CHECK_ORDER(triple, uint16_t, 9, 7, 1000);
ok1(!PERMUTATION_CHANGE_ARRAY(pi, triple));
CHECK_ORDER(triple, uint16_t, 9, 7, 1000);
free(pi);
/* Four */
pi = PERMUTATION_NEW(four);
CHECK_ORDER(four, word, "ZERO", "ONE", "TWO", "THREE");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "ZERO", "ONE", "THREE", "TWO");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "ZERO", "THREE", "ONE", "TWO");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "THREE", "ZERO", "ONE", "TWO");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "THREE", "ZERO", "TWO", "ONE");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "ZERO", "THREE", "TWO", "ONE");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "ZERO", "TWO", "THREE", "ONE");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "ZERO", "TWO", "ONE", "THREE");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "TWO", "ZERO", "ONE", "THREE");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "TWO", "ZERO", "THREE", "ONE");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "TWO", "THREE", "ZERO", "ONE");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "THREE", "TWO", "ZERO", "ONE");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "THREE", "TWO", "ONE", "ZERO");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "TWO", "THREE", "ONE", "ZERO");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "TWO", "ONE", "THREE", "ZERO");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "TWO", "ONE", "ZERO", "THREE");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "ONE", "TWO", "ZERO", "THREE");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "ONE", "TWO", "THREE", "ZERO");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "ONE", "THREE", "TWO", "ZERO");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "THREE", "ONE", "TWO", "ZERO");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "THREE", "ONE", "ZERO", "TWO");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "ONE", "THREE", "ZERO", "TWO");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "ONE", "ZERO", "THREE", "TWO");
PERMUTE(pi, four);
CHECK_ORDER(four, word, "ONE", "ZERO", "TWO", "THREE");
ok1(!PERMUTATION_CHANGE_ARRAY(pi, four));
CHECK_ORDER(four, word, "ONE", "ZERO", "TWO", "THREE");
free(pi);
for (i = 0; i <= MAX_ITEMS; i++) {
uint64_t nperms = 1;
diag("Counting permutations of %d\n", i);
pi = permutation_new(i);
while (permutation_change(pi))
nperms++;
ok(nperms == permutation_count(i),
"%"PRId64" permutations of %d (%d! == %lld)",
nperms, i, i, permutation_count(i));
free(pi);
}
/* This exits depending on whether all tests passed */
return exit_status();
}
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