Commit 199bc41b authored by Georgios Dagkakis's avatar Georgios Dagkakis

customisations of objects uploaded. Both should be brought to a more generic form in the future

parent c6fa76ac
# ===========================================================================
# Copyright 2013 University of Limerick
#
# This file is part of DREAM.
#
# DREAM is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# DREAM is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with DREAM. If not, see <http://www.gnu.org/licenses/>.
# ===========================================================================
'''
Created on 14 11 2013
@author: George
'''
'''
Customization of the BatchDecomposition so that it sets the start time in the Batch.
Custom object. Maybe we should have a generic method that the objects can call in order to set that
'''
from BatchDecomposition import BatchDecomposition
from SimPy.Simulation import now
class BatchDecompositionStartTime(BatchDecomposition):
'''
#gets an entity from the predecessor
def getEntity(self):
activeEntity=BatchDecomposition.getEntity(self)
activeEntity.startTime=now()
return activeEntity
'''
#removes an entity from the object
def removeEntity(self):
# if it is the first sub-batch of the parent batch that leaves
# assign it as the batch start time
if len(self.getActiveObjectQueue())==self.numberOfSubBatches:
batch=self.getActiveObjectQueue()[0].parentBatch
batch.startTime=now()
activeEntity=BatchDecomposition.removeEntity(self)
return activeEntity
# ===========================================================================
# Copyright 2013 University of Limerick
#
# This file is part of DREAM.
#
# DREAM is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# DREAM is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with DREAM. If not, see <http://www.gnu.org/licenses/>.
# ===========================================================================
'''
Created on 14 11 2013
@author: George
'''
'''
Customization of BatchScrapMachine so that it gets blocked if the succeeding BatchDecomposition is blocked.
Custom object, not too much of generic use. Maybe in the future there should be a composite
BatchScrapMachine->BatchDecomposition
'''
from BatchScrapMachine import BatchScrapMachine
from SimPy.Simulation import now
class M3(BatchScrapMachine):
# =======================================================================
# This is only for a BatchScrapMachine that is followed by a BatchDecomposition
# We consider that since this is in essence one station, the BatchScrapMachine should be blocked if the
# should be blocked if the BatchDecomposition is blocked
# =======================================================================
def canAcceptAndIsRequested(self):
# get active and giver objects
activeObject=self.getActiveObject()
activeObjectQueue=self.getActiveObjectQueue()
giverObject=self.getGiverObject()
nextObject=self.next[0]
batchReassemblyHoldsBatch=False
if len(nextObject.getActiveObjectQueue())>0:
if nextObject.getActiveObjectQueue()[0].type=='Batch' or len(nextObject.getActiveObjectQueue())==4:
batchReassemblyHoldsBatch=True
# if we have only one predecessor just check if there is a place,
# the machine is up and the predecessor has an entity to dispose
# this is done to achieve better (cpu) processing time
if(len(activeObject.previous)==1):
return activeObject.Up and len(activeObjectQueue)<activeObject.capacity\
and giverObject.haveToDispose(activeObject) and (not batchReassemblyHoldsBatch)
\ No newline at end of file
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