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Trond Myklebust authored
This means that we end up statically allocating 128 bytes for the bitmap on each slot table. For a server that supports 1MB write and read I/O sizes this means that we can completely fill the maximum 1GB TCP send/receive windows. Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
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