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Chris Wilson authored
Some object retain an extra pin whilst they are active (e.g. contexts). This excludes them from being considered for eviction unless we idle the GPU. If before we look at the active list, we retire beforehand we can hopefully remove a few excess pins and reduce the amount of searching required. v2: Similar principle applies to evict_for_vma Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/20161209150555.602-1-chris@chris-wilson.co.ukReviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
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