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nexedi
linux
Commits
1429b47b
Commit
1429b47b
authored
Aug 20, 2018
by
Jiri Kosina
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'for-4.19/wiimote' into for-linus
Guitar-Hero devices support for hid-wiimote
parents
ffbeeaa4
d4bdf2d2
Changes
3
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Showing
3 changed files
with
457 additions
and
0 deletions
+457
-0
drivers/hid/hid-wiimote-core.c
drivers/hid/hid-wiimote-core.c
+14
-0
drivers/hid/hid-wiimote-modules.c
drivers/hid/hid-wiimote-modules.c
+440
-0
drivers/hid/hid-wiimote.h
drivers/hid/hid-wiimote.h
+3
-0
No files found.
drivers/hid/hid-wiimote-core.c
View file @
1429b47b
...
...
@@ -455,6 +455,12 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem)
return
WIIMOTE_EXT_BALANCE_BOARD
;
if
(
rmem
[
4
]
==
0x01
&&
rmem
[
5
]
==
0x20
)
return
WIIMOTE_EXT_PRO_CONTROLLER
;
if
(
rmem
[
0
]
==
0x01
&&
rmem
[
1
]
==
0x00
&&
rmem
[
4
]
==
0x01
&&
rmem
[
5
]
==
0x03
)
return
WIIMOTE_EXT_DRUMS
;
if
(
rmem
[
0
]
==
0x00
&&
rmem
[
1
]
==
0x00
&&
rmem
[
4
]
==
0x01
&&
rmem
[
5
]
==
0x03
)
return
WIIMOTE_EXT_GUITAR
;
return
WIIMOTE_EXT_UNKNOWN
;
}
...
...
@@ -488,6 +494,8 @@ static bool wiimote_cmd_map_mp(struct wiimote_data *wdata, __u8 exttype)
/* map MP with correct pass-through mode */
switch
(
exttype
)
{
case
WIIMOTE_EXT_CLASSIC_CONTROLLER
:
case
WIIMOTE_EXT_DRUMS
:
case
WIIMOTE_EXT_GUITAR
:
wmem
=
0x07
;
break
;
case
WIIMOTE_EXT_NUNCHUK
:
...
...
@@ -1075,6 +1083,8 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = {
[
WIIMOTE_EXT_CLASSIC_CONTROLLER
]
=
"Nintendo Wii Classic Controller"
,
[
WIIMOTE_EXT_BALANCE_BOARD
]
=
"Nintendo Wii Balance Board"
,
[
WIIMOTE_EXT_PRO_CONTROLLER
]
=
"Nintendo Wii U Pro Controller"
,
[
WIIMOTE_EXT_DRUMS
]
=
"Nintendo Wii Drums"
,
[
WIIMOTE_EXT_GUITAR
]
=
"Nintendo Wii Guitar"
,
};
/*
...
...
@@ -1660,6 +1670,10 @@ static ssize_t wiimote_ext_show(struct device *dev,
return
sprintf
(
buf
,
"balanceboard
\n
"
);
case
WIIMOTE_EXT_PRO_CONTROLLER
:
return
sprintf
(
buf
,
"procontroller
\n
"
);
case
WIIMOTE_EXT_DRUMS
:
return
sprintf
(
buf
,
"drums
\n
"
);
case
WIIMOTE_EXT_GUITAR
:
return
sprintf
(
buf
,
"guitar
\n
"
);
case
WIIMOTE_EXT_UNKNOWN
:
/* fallthrough */
default:
...
...
drivers/hid/hid-wiimote-modules.c
View file @
1429b47b
...
...
@@ -1949,6 +1949,444 @@ static const struct wiimod_ops wiimod_pro = {
.
in_ext
=
wiimod_pro_in_ext
,
};
/*
* Drums
* Guitar-Hero, Rock-Band and other games came bundled with drums which can
* be plugged as extension to a Wiimote. Drum-reports are still not entirely
* figured out, but the most important information is known.
* We create a separate device for drums and report all information via this
* input device.
*/
static
inline
void
wiimod_drums_report_pressure
(
struct
wiimote_data
*
wdata
,
__u8
none
,
__u8
which
,
__u8
pressure
,
__u8
onoff
,
__u8
*
store
,
__u16
code
,
__u8
which_code
)
{
static
const
__u8
default_pressure
=
3
;
if
(
!
none
&&
which
==
which_code
)
{
*
store
=
pressure
;
input_report_abs
(
wdata
->
extension
.
input
,
code
,
*
store
);
}
else
if
(
onoff
!=
!!*
store
)
{
*
store
=
onoff
?
default_pressure
:
0
;
input_report_abs
(
wdata
->
extension
.
input
,
code
,
*
store
);
}
}
static
void
wiimod_drums_in_ext
(
struct
wiimote_data
*
wdata
,
const
__u8
*
ext
)
{
__u8
pressure
,
which
,
none
,
hhp
,
sx
,
sy
;
__u8
o
,
r
,
y
,
g
,
b
,
bass
,
bm
,
bp
;
/* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:0> |
* 2 | 0 | 0 | SY <5:0> |
* -----+-----+-----+-----------------------------+-----+
* 3 | HPP | NON | WHICH <5:1> | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | ? | 1 | 1 | B- | 1 | B+ | 1 | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | O | R | Y | G | B | BSS | 1 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* All buttons are 0 if pressed
*
* With Motion+ enabled, the following bits will get invalid:
* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:1> |XXXXX|
* 2 | 0 | 0 | SY <5:1> |XXXXX|
* -----+-----+-----+-----------------------------+-----+
* 3 | HPP | NON | WHICH <5:1> | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | ? | 1 | 1 | B- | 1 | B+ | 1 |XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | O | R | Y | G | B | BSS |XXXXX|XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
*/
pressure
=
7
-
(
ext
[
3
]
>>
5
);
which
=
(
ext
[
2
]
>>
1
)
&
0x1f
;
none
=
!!
(
ext
[
2
]
&
0x40
);
hhp
=
!
(
ext
[
2
]
&
0x80
);
sx
=
ext
[
0
]
&
0x3f
;
sy
=
ext
[
1
]
&
0x3f
;
o
=
!
(
ext
[
5
]
&
0x80
);
r
=
!
(
ext
[
5
]
&
0x40
);
y
=
!
(
ext
[
5
]
&
0x20
);
g
=
!
(
ext
[
5
]
&
0x10
);
b
=
!
(
ext
[
5
]
&
0x08
);
bass
=
!
(
ext
[
5
]
&
0x04
);
bm
=
!
(
ext
[
4
]
&
0x10
);
bp
=
!
(
ext
[
4
]
&
0x04
);
if
(
wdata
->
state
.
flags
&
WIIPROTO_FLAG_MP_ACTIVE
)
{
sx
&=
0x3e
;
sy
&=
0x3e
;
}
wiimod_drums_report_pressure
(
wdata
,
none
,
which
,
pressure
,
o
,
&
wdata
->
state
.
pressure_drums
[
0
],
ABS_HAT2Y
,
0x0e
);
wiimod_drums_report_pressure
(
wdata
,
none
,
which
,
pressure
,
r
,
&
wdata
->
state
.
pressure_drums
[
1
],
ABS_HAT0X
,
0x19
);
wiimod_drums_report_pressure
(
wdata
,
none
,
which
,
pressure
,
y
,
&
wdata
->
state
.
pressure_drums
[
2
],
ABS_HAT2X
,
0x11
);
wiimod_drums_report_pressure
(
wdata
,
none
,
which
,
pressure
,
g
,
&
wdata
->
state
.
pressure_drums
[
3
],
ABS_HAT1X
,
0x12
);
wiimod_drums_report_pressure
(
wdata
,
none
,
which
,
pressure
,
b
,
&
wdata
->
state
.
pressure_drums
[
4
],
ABS_HAT0Y
,
0x0f
);
/* Bass shares pressure with hi-hat (set via hhp) */
wiimod_drums_report_pressure
(
wdata
,
none
,
hhp
?
0xff
:
which
,
pressure
,
bass
,
&
wdata
->
state
.
pressure_drums
[
5
],
ABS_HAT3X
,
0x1b
);
/* Hi-hat has no on/off values, just pressure. Force to off/0. */
wiimod_drums_report_pressure
(
wdata
,
none
,
hhp
?
which
:
0xff
,
pressure
,
0
,
&
wdata
->
state
.
pressure_drums
[
6
],
ABS_HAT3Y
,
0x0e
);
input_report_abs
(
wdata
->
extension
.
input
,
ABS_X
,
sx
-
0x20
);
input_report_abs
(
wdata
->
extension
.
input
,
ABS_Y
,
sy
-
0x20
);
input_report_key
(
wdata
->
extension
.
input
,
BTN_START
,
bp
);
input_report_key
(
wdata
->
extension
.
input
,
BTN_SELECT
,
bm
);
input_sync
(
wdata
->
extension
.
input
);
}
static
int
wiimod_drums_open
(
struct
input_dev
*
dev
)
{
struct
wiimote_data
*
wdata
=
input_get_drvdata
(
dev
);
unsigned
long
flags
;
spin_lock_irqsave
(
&
wdata
->
state
.
lock
,
flags
);
wdata
->
state
.
flags
|=
WIIPROTO_FLAG_EXT_USED
;
wiiproto_req_drm
(
wdata
,
WIIPROTO_REQ_NULL
);
spin_unlock_irqrestore
(
&
wdata
->
state
.
lock
,
flags
);
return
0
;
}
static
void
wiimod_drums_close
(
struct
input_dev
*
dev
)
{
struct
wiimote_data
*
wdata
=
input_get_drvdata
(
dev
);
unsigned
long
flags
;
spin_lock_irqsave
(
&
wdata
->
state
.
lock
,
flags
);
wdata
->
state
.
flags
&=
~
WIIPROTO_FLAG_EXT_USED
;
wiiproto_req_drm
(
wdata
,
WIIPROTO_REQ_NULL
);
spin_unlock_irqrestore
(
&
wdata
->
state
.
lock
,
flags
);
}
static
int
wiimod_drums_probe
(
const
struct
wiimod_ops
*
ops
,
struct
wiimote_data
*
wdata
)
{
int
ret
;
wdata
->
extension
.
input
=
input_allocate_device
();
if
(
!
wdata
->
extension
.
input
)
return
-
ENOMEM
;
input_set_drvdata
(
wdata
->
extension
.
input
,
wdata
);
wdata
->
extension
.
input
->
open
=
wiimod_drums_open
;
wdata
->
extension
.
input
->
close
=
wiimod_drums_close
;
wdata
->
extension
.
input
->
dev
.
parent
=
&
wdata
->
hdev
->
dev
;
wdata
->
extension
.
input
->
id
.
bustype
=
wdata
->
hdev
->
bus
;
wdata
->
extension
.
input
->
id
.
vendor
=
wdata
->
hdev
->
vendor
;
wdata
->
extension
.
input
->
id
.
product
=
wdata
->
hdev
->
product
;
wdata
->
extension
.
input
->
id
.
version
=
wdata
->
hdev
->
version
;
wdata
->
extension
.
input
->
name
=
WIIMOTE_NAME
" Drums"
;
set_bit
(
EV_KEY
,
wdata
->
extension
.
input
->
evbit
);
set_bit
(
BTN_START
,
wdata
->
extension
.
input
->
keybit
);
set_bit
(
BTN_SELECT
,
wdata
->
extension
.
input
->
keybit
);
set_bit
(
EV_ABS
,
wdata
->
extension
.
input
->
evbit
);
set_bit
(
ABS_X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_Y
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT0X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT0Y
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT1X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT2X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT2Y
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT3X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT3Y
,
wdata
->
extension
.
input
->
absbit
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_X
,
-
32
,
31
,
1
,
1
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_Y
,
-
32
,
31
,
1
,
1
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT0X
,
0
,
7
,
0
,
0
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT0Y
,
0
,
7
,
0
,
0
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT1X
,
0
,
7
,
0
,
0
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT2X
,
0
,
7
,
0
,
0
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT2Y
,
0
,
7
,
0
,
0
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT3X
,
0
,
7
,
0
,
0
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT3Y
,
0
,
7
,
0
,
0
);
ret
=
input_register_device
(
wdata
->
extension
.
input
);
if
(
ret
)
goto
err_free
;
return
0
;
err_free:
input_free_device
(
wdata
->
extension
.
input
);
wdata
->
extension
.
input
=
NULL
;
return
ret
;
}
static
void
wiimod_drums_remove
(
const
struct
wiimod_ops
*
ops
,
struct
wiimote_data
*
wdata
)
{
if
(
!
wdata
->
extension
.
input
)
return
;
input_unregister_device
(
wdata
->
extension
.
input
);
wdata
->
extension
.
input
=
NULL
;
}
static
const
struct
wiimod_ops
wiimod_drums
=
{
.
flags
=
0
,
.
arg
=
0
,
.
probe
=
wiimod_drums_probe
,
.
remove
=
wiimod_drums_remove
,
.
in_ext
=
wiimod_drums_in_ext
,
};
/*
* Guitar
* Guitar-Hero, Rock-Band and other games came bundled with guitars which can
* be plugged as extension to a Wiimote.
* We create a separate device for guitars and report all information via this
* input device.
*/
enum
wiimod_guitar_keys
{
WIIMOD_GUITAR_KEY_G
,
WIIMOD_GUITAR_KEY_R
,
WIIMOD_GUITAR_KEY_Y
,
WIIMOD_GUITAR_KEY_B
,
WIIMOD_GUITAR_KEY_O
,
WIIMOD_GUITAR_KEY_UP
,
WIIMOD_GUITAR_KEY_DOWN
,
WIIMOD_GUITAR_KEY_PLUS
,
WIIMOD_GUITAR_KEY_MINUS
,
WIIMOD_GUITAR_KEY_NUM
,
};
static
const
__u16
wiimod_guitar_map
[]
=
{
BTN_1
,
/* WIIMOD_GUITAR_KEY_G */
BTN_2
,
/* WIIMOD_GUITAR_KEY_R */
BTN_3
,
/* WIIMOD_GUITAR_KEY_Y */
BTN_4
,
/* WIIMOD_GUITAR_KEY_B */
BTN_5
,
/* WIIMOD_GUITAR_KEY_O */
BTN_DPAD_UP
,
/* WIIMOD_GUITAR_KEY_UP */
BTN_DPAD_DOWN
,
/* WIIMOD_GUITAR_KEY_DOWN */
BTN_START
,
/* WIIMOD_GUITAR_KEY_PLUS */
BTN_SELECT
,
/* WIIMOD_GUITAR_KEY_MINUS */
};
static
void
wiimod_guitar_in_ext
(
struct
wiimote_data
*
wdata
,
const
__u8
*
ext
)
{
__u8
sx
,
sy
,
tb
,
wb
,
bd
,
bm
,
bp
,
bo
,
br
,
bb
,
bg
,
by
,
bu
;
/* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:0> |
* 2 | 0 | 0 | SY <5:0> |
* -----+-----+-----+-----+-----------------------------+
* 3 | 0 | 0 | 0 | TB <4:0> |
* -----+-----+-----+-----+-----------------------------+
* 4 | 0 | 0 | 0 | WB <4:0> |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | 1 | BD | 1 | B- | 1 | B+ | 1 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | BO | BR | BB | BG | BY | 1 | 1 | BU |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* All buttons are 0 if pressed
*
* With Motion+ enabled, it will look like this:
* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:1> | BU |
* 2 | 0 | 0 | SY <5:1> | 1 |
* -----+-----+-----+-----+-----------------------+-----+
* 3 | 0 | 0 | 0 | TB <4:0> |
* -----+-----+-----+-----+-----------------------------+
* 4 | 0 | 0 | 0 | WB <4:0> |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | 1 | BD | 1 | B- | 1 | B+ | 1 |XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | BO | BR | BB | BG | BY | 1 |XXXXX|XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
*/
sx
=
ext
[
0
]
&
0x3f
;
sy
=
ext
[
1
]
&
0x3f
;
tb
=
ext
[
2
]
&
0x1f
;
wb
=
ext
[
3
]
&
0x1f
;
bd
=
!
(
ext
[
4
]
&
0x40
);
bm
=
!
(
ext
[
4
]
&
0x10
);
bp
=
!
(
ext
[
4
]
&
0x04
);
bo
=
!
(
ext
[
5
]
&
0x80
);
br
=
!
(
ext
[
5
]
&
0x40
);
bb
=
!
(
ext
[
5
]
&
0x20
);
bg
=
!
(
ext
[
5
]
&
0x10
);
by
=
!
(
ext
[
5
]
&
0x08
);
bu
=
!
(
ext
[
5
]
&
0x01
);
if
(
wdata
->
state
.
flags
&
WIIPROTO_FLAG_MP_ACTIVE
)
{
bu
=
!
(
ext
[
0
]
&
0x01
);
sx
&=
0x3e
;
sy
&=
0x3e
;
}
input_report_abs
(
wdata
->
extension
.
input
,
ABS_X
,
sx
-
0x20
);
input_report_abs
(
wdata
->
extension
.
input
,
ABS_Y
,
sy
-
0x20
);
input_report_abs
(
wdata
->
extension
.
input
,
ABS_HAT0X
,
tb
);
input_report_abs
(
wdata
->
extension
.
input
,
ABS_HAT1X
,
wb
-
0x10
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_G
],
bg
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_R
],
br
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_Y
],
by
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_B
],
bb
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_O
],
bo
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_UP
],
bu
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_DOWN
],
bd
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_PLUS
],
bp
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_MINUS
],
bm
);
input_sync
(
wdata
->
extension
.
input
);
}
static
int
wiimod_guitar_open
(
struct
input_dev
*
dev
)
{
struct
wiimote_data
*
wdata
=
input_get_drvdata
(
dev
);
unsigned
long
flags
;
spin_lock_irqsave
(
&
wdata
->
state
.
lock
,
flags
);
wdata
->
state
.
flags
|=
WIIPROTO_FLAG_EXT_USED
;
wiiproto_req_drm
(
wdata
,
WIIPROTO_REQ_NULL
);
spin_unlock_irqrestore
(
&
wdata
->
state
.
lock
,
flags
);
return
0
;
}
static
void
wiimod_guitar_close
(
struct
input_dev
*
dev
)
{
struct
wiimote_data
*
wdata
=
input_get_drvdata
(
dev
);
unsigned
long
flags
;
spin_lock_irqsave
(
&
wdata
->
state
.
lock
,
flags
);
wdata
->
state
.
flags
&=
~
WIIPROTO_FLAG_EXT_USED
;
wiiproto_req_drm
(
wdata
,
WIIPROTO_REQ_NULL
);
spin_unlock_irqrestore
(
&
wdata
->
state
.
lock
,
flags
);
}
static
int
wiimod_guitar_probe
(
const
struct
wiimod_ops
*
ops
,
struct
wiimote_data
*
wdata
)
{
int
ret
,
i
;
wdata
->
extension
.
input
=
input_allocate_device
();
if
(
!
wdata
->
extension
.
input
)
return
-
ENOMEM
;
input_set_drvdata
(
wdata
->
extension
.
input
,
wdata
);
wdata
->
extension
.
input
->
open
=
wiimod_guitar_open
;
wdata
->
extension
.
input
->
close
=
wiimod_guitar_close
;
wdata
->
extension
.
input
->
dev
.
parent
=
&
wdata
->
hdev
->
dev
;
wdata
->
extension
.
input
->
id
.
bustype
=
wdata
->
hdev
->
bus
;
wdata
->
extension
.
input
->
id
.
vendor
=
wdata
->
hdev
->
vendor
;
wdata
->
extension
.
input
->
id
.
product
=
wdata
->
hdev
->
product
;
wdata
->
extension
.
input
->
id
.
version
=
wdata
->
hdev
->
version
;
wdata
->
extension
.
input
->
name
=
WIIMOTE_NAME
" Guitar"
;
set_bit
(
EV_KEY
,
wdata
->
extension
.
input
->
evbit
);
for
(
i
=
0
;
i
<
WIIMOD_GUITAR_KEY_NUM
;
++
i
)
set_bit
(
wiimod_guitar_map
[
i
],
wdata
->
extension
.
input
->
keybit
);
set_bit
(
EV_ABS
,
wdata
->
extension
.
input
->
evbit
);
set_bit
(
ABS_X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_Y
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT0X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT1X
,
wdata
->
extension
.
input
->
absbit
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_X
,
-
32
,
31
,
1
,
1
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_Y
,
-
32
,
31
,
1
,
1
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT0X
,
0
,
0x1f
,
1
,
1
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT1X
,
0
,
0x0f
,
1
,
1
);
ret
=
input_register_device
(
wdata
->
extension
.
input
);
if
(
ret
)
goto
err_free
;
return
0
;
err_free:
input_free_device
(
wdata
->
extension
.
input
);
wdata
->
extension
.
input
=
NULL
;
return
ret
;
}
static
void
wiimod_guitar_remove
(
const
struct
wiimod_ops
*
ops
,
struct
wiimote_data
*
wdata
)
{
if
(
!
wdata
->
extension
.
input
)
return
;
input_unregister_device
(
wdata
->
extension
.
input
);
wdata
->
extension
.
input
=
NULL
;
}
static
const
struct
wiimod_ops
wiimod_guitar
=
{
.
flags
=
0
,
.
arg
=
0
,
.
probe
=
wiimod_guitar_probe
,
.
remove
=
wiimod_guitar_remove
,
.
in_ext
=
wiimod_guitar_in_ext
,
};
/*
* Builtin Motion Plus
* This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
...
...
@@ -2201,4 +2639,6 @@ const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
[
WIIMOTE_EXT_CLASSIC_CONTROLLER
]
=
&
wiimod_classic
,
[
WIIMOTE_EXT_BALANCE_BOARD
]
=
&
wiimod_bboard
,
[
WIIMOTE_EXT_PRO_CONTROLLER
]
=
&
wiimod_pro
,
[
WIIMOTE_EXT_DRUMS
]
=
&
wiimod_drums
,
[
WIIMOTE_EXT_GUITAR
]
=
&
wiimod_guitar
,
};
drivers/hid/hid-wiimote.h
View file @
1429b47b
...
...
@@ -89,6 +89,8 @@ enum wiimote_exttype {
WIIMOTE_EXT_CLASSIC_CONTROLLER
,
WIIMOTE_EXT_BALANCE_BOARD
,
WIIMOTE_EXT_PRO_CONTROLLER
,
WIIMOTE_EXT_DRUMS
,
WIIMOTE_EXT_GUITAR
,
WIIMOTE_EXT_NUM
,
};
...
...
@@ -137,6 +139,7 @@ struct wiimote_state {
/* calibration/cache data */
__u16
calib_bboard
[
4
][
3
];
__s16
calib_pro_sticks
[
4
];
__u8
pressure_drums
[
7
];
__u8
cache_rumble
;
};
...
...
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