Commit 15126882 authored by Matt Roper's avatar Matt Roper Committed by Maarten Lankhorst

drm/i915: Add extra paranoia to ILK watermark calculations

Our low-level watermark calculation functions don't get called when the
CRTC is disabled or the relevant plane is invisible, so they should
never see a zero htotal or zero bpp.  However add some checks to ensure
this is true so that we don't wind up dividing by zero if we make a
mistake elsewhere in the driver (which the atomic watermark series has
revealed we might be).

References: http://lists.freedesktop.org/archives/intel-gfx/2015-October/077370.htmlSigned-off-by: default avatarMatt Roper <matthew.d.roper@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1449171462-30763-6-git-send-email-matthew.d.roper@intel.comSigned-off-by: default avatarMaarten Lankhorst <maarten.lankhorst@linux.intel.com>
parent ee91a159
......@@ -1672,6 +1672,9 @@ uint32_t ilk_pipe_pixel_rate(const struct intel_crtc_state *pipe_config)
if (pipe_h < pfit_h)
pipe_h = pfit_h;
if (WARN_ON(!pfit_w || !pfit_h))
return pixel_rate;
pixel_rate = div_u64((uint64_t) pixel_rate * pipe_w * pipe_h,
pfit_w * pfit_h);
}
......@@ -1703,6 +1706,8 @@ static uint32_t ilk_wm_method2(uint32_t pixel_rate, uint32_t pipe_htotal,
if (WARN(latency == 0, "Latency value missing\n"))
return UINT_MAX;
if (WARN_ON(!pipe_htotal))
return UINT_MAX;
ret = (latency * pixel_rate) / (pipe_htotal * 10000);
ret = (ret + 1) * horiz_pixels * bytes_per_pixel;
......@@ -1713,6 +1718,17 @@ static uint32_t ilk_wm_method2(uint32_t pixel_rate, uint32_t pipe_htotal,
static uint32_t ilk_wm_fbc(uint32_t pri_val, uint32_t horiz_pixels,
uint8_t bytes_per_pixel)
{
/*
* Neither of these should be possible since this function shouldn't be
* called if the CRTC is off or the plane is invisible. But let's be
* extra paranoid to avoid a potential divide-by-zero if we screw up
* elsewhere in the driver.
*/
if (WARN_ON(!bytes_per_pixel))
return 0;
if (WARN_ON(!horiz_pixels))
return 0;
return DIV_ROUND_UP(pri_val * 64, horiz_pixels * bytes_per_pixel) + 2;
}
......
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