[GFS2] Tidy up bmap & fix boundary bug
This moves the locking for bmap into the bmap function itself
rather than using a wrapper function. It also fixes a bug where
the boundary flag was set on the wrong bh. Also the flags on
the mapped bh are reset earlier in the function to ensure that
they are 100% correct on the error path.
Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
Showing
Please register or sign in to comment