Commit 4f4e17bd authored by Kamil Krawczyk's avatar Kamil Krawczyk Committed by Jeff Kirsher

i40e/i40evf: VEB structure added, GTIME macro update

Structure for VEB context added. Update macro for
transition from ms to GTIME (us) time units.

Change-ID: Ib3a19587b4cf355348655df8f60c6f37bb1497a3
Signed-off-by: default avatarKamil Krawczyk <kamil.krawczyk@intel.com>
Signed-off-by: default avatarJeff Kirsher <jeffrey.t.kirsher@intel.com>
parent 263fc48f
......@@ -60,8 +60,8 @@
/* Max default timeout in ms, */
#define I40E_MAX_NVM_TIMEOUT 18000
/* Switch from mc to the 2usec global time (this is the GTIME resolution) */
#define I40E_MS_TO_GTIME(time) (((time) * 1000) / 2)
/* Switch from ms to the 1usec global time (this is the GTIME resolution) */
#define I40E_MS_TO_GTIME(time) ((time) * 1000)
/* forward declaration */
struct i40e_hw;
......@@ -955,6 +955,16 @@ struct i40e_vsi_context {
struct i40e_aqc_vsi_properties_data info;
};
struct i40e_veb_context {
u16 seid;
u16 uplink_seid;
u16 veb_number;
u16 vebs_allocated;
u16 vebs_unallocated;
u16 flags;
struct i40e_aqc_get_veb_parameters_completion info;
};
/* Statistics collected by each port, VSI, VEB, and S-channel */
struct i40e_eth_stats {
u64 rx_bytes; /* gorc */
......
......@@ -60,8 +60,8 @@
/* Max default timeout in ms, */
#define I40E_MAX_NVM_TIMEOUT 18000
/* Switch from mc to the 2usec global time (this is the GTIME resolution) */
#define I40E_MS_TO_GTIME(time) (((time) * 1000) / 2)
/* Switch from ms to the 1usec global time (this is the GTIME resolution) */
#define I40E_MS_TO_GTIME(time) ((time) * 1000)
/* forward declaration */
struct i40e_hw;
......@@ -955,6 +955,16 @@ struct i40e_vsi_context {
struct i40e_aqc_vsi_properties_data info;
};
struct i40e_veb_context {
u16 seid;
u16 uplink_seid;
u16 veb_number;
u16 vebs_allocated;
u16 vebs_unallocated;
u16 flags;
struct i40e_aqc_get_veb_parameters_completion info;
};
/* Statistics collected by each port, VSI, VEB, and S-channel */
struct i40e_eth_stats {
u64 rx_bytes; /* gorc */
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment