Commit 6f0fd919 authored by Alex Deucher's avatar Alex Deucher

drm/amdgpu: count fences from all uvd instances in idle handler

Current multi-UVD hardware uses a single clock and power source
so handle all instances in the idle handler.
Reviewed-by: default avatarJames Zhu <James.Zhu@amd.com>
Reviewed-by: default avatarChristian König <christian.koenig@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent 652470ac
......@@ -1146,7 +1146,11 @@ static void amdgpu_uvd_idle_work_handler(struct work_struct *work)
{
struct amdgpu_device *adev =
container_of(work, struct amdgpu_device, uvd.inst->idle_work.work);
unsigned fences = amdgpu_fence_count_emitted(&adev->uvd.inst->ring);
unsigned fences = 0, i;
for (i = 0; i < adev->uvd.num_uvd_inst; ++i) {
fences += amdgpu_fence_count_emitted(&adev->uvd.inst[i].ring);
}
if (fences == 0) {
if (adev->pm.dpm_enabled) {
......
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