fbdev: add sparse annotations in svgalib.c
Add sparse annotations and use fb_read/fb_write family to access the framebuffer. Signed-off-by: Antonino Daplas <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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