drm/tegra: dc: Apply clipping to the plane
On Tegra20 an overlay plane should be clipped, otherwise its output is distorted once plane crosses display boundary. Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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