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nexedi
linux
Commits
8810dcdc
Commit
8810dcdc
authored
May 09, 2004
by
Dmitry Torokhov
Committed by
Vojtech Pavlik
May 09, 2004
Browse files
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Plain Diff
Input: trailing whitespace fixes in drivers/input/gameport
parent
06d2e373
Changes
7
Hide whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
41 additions
and
41 deletions
+41
-41
drivers/input/gameport/cs461x.c
drivers/input/gameport/cs461x.c
+15
-15
drivers/input/gameport/emu10k1-gp.c
drivers/input/gameport/emu10k1-gp.c
+6
-6
drivers/input/gameport/fm801-gp.c
drivers/input/gameport/fm801-gp.c
+1
-1
drivers/input/gameport/gameport.c
drivers/input/gameport/gameport.c
+1
-1
drivers/input/gameport/lightning.c
drivers/input/gameport/lightning.c
+8
-8
drivers/input/gameport/ns558.c
drivers/input/gameport/ns558.c
+7
-7
drivers/input/gameport/vortex.c
drivers/input/gameport/vortex.c
+3
-3
No files found.
drivers/input/gameport/cs461x.c
View file @
8810dcdc
/*
The all defines and part of code (such as cs461x_*) are
contributed from ALSA 0.5.8 sources.
The all defines and part of code (such as cs461x_*) are
contributed from ALSA 0.5.8 sources.
See http://www.alsa-project.org/ for sources
Tested on Linux 686 2.4.0-test9, ALSA 0.5.8a and CS4610
*/
...
...
@@ -89,8 +89,8 @@ MODULE_LICENSE("GPL");
#define JSIO_BXOE 0x00000040
#define JSIO_BYOE 0x00000080
/*
The card initialization code is obfuscated; the module cs461x
/*
The card initialization code is obfuscated; the module cs461x
need to be loaded after ALSA modules initialized and something
played on the CS 4610 chip (see sources for details of CS4610
initialization code from ALSA)
...
...
@@ -112,7 +112,7 @@ MODULE_LICENSE("GPL");
#define BA1_DWORD_SIZE (13 * 1024 + 512)
#define BA1_MEMORY_COUNT 3
/*
/*
Only one CS461x card is still suppoted; the code requires
redesign to avoid this limitatuion.
*/
...
...
@@ -163,7 +163,7 @@ static int cs461x_free(struct pci_dev *pdev)
if
(
port
){
gameport_unregister_port
(
port
);
kfree
(
port
);
}
}
if
(
ba0
)
iounmap
(
ba0
);
#ifdef CS461X_FULL_MAP
if
(
ba1
.
name
.
data0
)
iounmap
(
ba1
.
name
.
data0
);
...
...
@@ -187,13 +187,13 @@ static unsigned char cs461x_gameport_read(struct gameport *gameport)
static
int
cs461x_gameport_cooked_read
(
struct
gameport
*
gameport
,
int
*
axes
,
int
*
buttons
)
{
unsigned
js1
,
js2
,
jst
;
js1
=
cs461x_peekBA0
(
BA0_JSC1
);
js2
=
cs461x_peekBA0
(
BA0_JSC2
);
jst
=
cs461x_peekBA0
(
BA0_JSPT
);
*
buttons
=
(
~
jst
>>
4
)
&
0x0F
;
*
buttons
=
(
~
jst
>>
4
)
&
0x0F
;
axes
[
0
]
=
((
js1
&
JSC1_Y1V_MASK
)
>>
JSC1_Y1V_SHIFT
)
&
0xFFFF
;
axes
[
1
]
=
((
js1
&
JSC1_X1V_MASK
)
>>
JSC1_X1V_SHIFT
)
&
0xFFFF
;
axes
[
2
]
=
((
js2
&
JSC2_Y2V_MASK
)
>>
JSC2_Y2V_SHIFT
)
&
0xFFFF
;
...
...
@@ -228,7 +228,7 @@ static int __devinit cs461x_pci_probe(struct pci_dev *pdev, const struct pci_dev
{
int
rc
;
struct
gameport
*
port
;
rc
=
pci_enable_device
(
pdev
);
if
(
rc
)
{
printk
(
KERN_ERR
"cs461x: Cannot enable PCI gameport (bus %d, devfn %d) error=%d
\n
"
,
...
...
@@ -240,7 +240,7 @@ static int __devinit cs461x_pci_probe(struct pci_dev *pdev, const struct pci_dev
#ifdef CS461X_FULL_MAP
ba1_addr
=
pci_resource_start
(
pdev
,
1
);
#endif
if
(
ba0_addr
==
0
||
ba0_addr
==
~
0
if
(
ba0_addr
==
0
||
ba0_addr
==
~
0
#ifdef CS461X_FULL_MAP
||
ba1_addr
==
0
||
ba1_addr
==
~
0
#endif
...
...
@@ -281,7 +281,7 @@ static int __devinit cs461x_pci_probe(struct pci_dev *pdev, const struct pci_dev
memset
(
port
,
0
,
sizeof
(
struct
gameport
));
pci_set_drvdata
(
pdev
,
port
);
port
->
open
=
cs461x_gameport_open
;
port
->
trigger
=
cs461x_gameport_trigger
;
port
->
read
=
cs461x_gameport_read
;
...
...
@@ -310,7 +310,7 @@ static void __devexit cs461x_pci_remove(struct pci_dev *pdev)
{
cs461x_free
(
pdev
);
}
static
struct
pci_driver
cs461x_pci_driver
=
{
.
name
=
"CS461x Gameport"
,
.
id_table
=
cs461x_pci_tbl
,
...
...
drivers/input/gameport/emu10k1-gp.c
View file @
8810dcdc
...
...
@@ -11,18 +11,18 @@
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
...
...
@@ -48,7 +48,7 @@ struct emu {
int
size
;
char
phys
[
32
];
};
static
struct
pci_device_id
emu_tbl
[]
=
{
{
0x1102
,
0x7002
,
PCI_ANY_ID
,
PCI_ANY_ID
},
/* SB Live gameport */
{
0x1102
,
0x7003
,
PCI_ANY_ID
,
PCI_ANY_ID
},
/* Audigy gameport */
...
...
@@ -61,7 +61,7 @@ static int __devinit emu_probe(struct pci_dev *pdev, const struct pci_device_id
{
int
ioport
,
iolen
;
struct
emu
*
emu
;
if
(
pci_enable_device
(
pdev
))
return
-
EBUSY
;
...
...
drivers/input/gameport/fm801-gp.c
View file @
8810dcdc
...
...
@@ -111,7 +111,7 @@ static int __devinit fm801_gp_probe(struct pci_dev *pci, const struct pci_device
pci_set_drvdata
(
pci
,
gp
);
outb
(
0x60
,
gp
->
gameport
.
io
+
0x0d
);
/* enable joystick 1 and 2 */
outb
(
0x60
,
gp
->
gameport
.
io
+
0x0d
);
/* enable joystick 1 and 2 */
gameport_register_port
(
&
gp
->
gameport
);
...
...
drivers/input/gameport/gameport.c
View file @
8810dcdc
...
...
@@ -168,7 +168,7 @@ int gameport_open(struct gameport *gameport, struct gameport_dev *dev, int mode)
return
-
1
;
gameport
->
dev
=
dev
;
return
0
;
}
...
...
drivers/input/gameport/lightning.c
View file @
8810dcdc
...
...
@@ -11,18 +11,18 @@
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
...
...
@@ -106,7 +106,7 @@ static int l4_cooked_read(struct gameport *gameport, int *axes, int *buttons)
result
=
0
;
fail:
outb
(
L4_SELECT_ANALOG
,
L4_PORT
);
fail:
outb
(
L4_SELECT_ANALOG
,
L4_PORT
);
return
result
;
}
...
...
@@ -126,7 +126,7 @@ static int l4_open(struct gameport *gameport, int mode)
static
int
l4_getcal
(
int
port
,
int
*
cal
)
{
int
i
,
result
=
-
1
;
outb
(
L4_SELECT_ANALOG
,
L4_PORT
);
outb
(
L4_SELECT_DIGITAL
+
(
port
>>
2
),
L4_PORT
);
...
...
@@ -208,7 +208,7 @@ static int l4_calibrate(struct gameport *gameport, int *axes, int *max)
return
0
;
}
static
int
__init
l4_init
(
void
)
{
int
cal
[
4
]
=
{
255
,
255
,
255
,
255
};
...
...
@@ -266,7 +266,7 @@ static int __init l4_init(void)
if
(
rev
>
0x28
)
/* on 2.9+ the setcal command works correctly */
l4_setcal
(
l4
->
port
,
cal
);
gameport_register_port
(
gameport
);
}
...
...
drivers/input/gameport/ns558.c
View file @
8810dcdc
...
...
@@ -12,18 +12,18 @@
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
...
...
@@ -58,7 +58,7 @@ struct ns558 {
char
phys
[
32
];
char
name
[
32
];
};
static
LIST_HEAD
(
ns558_list
);
/*
...
...
@@ -115,7 +115,7 @@ static void ns558_isa_probe(int io)
i
=
0
;
goto
out
;
}
/*
/*
* And now find the number of mirrors of the port.
*/
...
...
@@ -291,7 +291,7 @@ void __exit ns558_exit(void)
release_region
(
port
->
gameport
.
io
&
~
(
port
->
size
-
1
),
port
->
size
);
kfree
(
port
);
break
;
default:
break
;
}
...
...
drivers/input/gameport/vortex.c
View file @
8810dcdc
...
...
@@ -82,7 +82,7 @@ static int vortex_cooked_read(struct gameport *gameport, int *axes, int *buttons
axes
[
i
]
=
readw
(
vortex
->
io
+
VORTEX_AXD
+
i
*
sizeof
(
u32
));
if
(
axes
[
i
]
==
0x1fff
)
axes
[
i
]
=
-
1
;
}
return
0
;
}
...
...
@@ -121,7 +121,7 @@ static int __devinit vortex_probe(struct pci_dev *dev, const struct pci_device_i
vortex
->
gameport
.
driver
=
vortex
;
vortex
->
gameport
.
fuzz
=
64
;
vortex
->
gameport
.
read
=
vortex_read
;
vortex
->
gameport
.
trigger
=
vortex_trigger
;
vortex
->
gameport
.
cooked_read
=
vortex_cooked_read
;
...
...
@@ -144,7 +144,7 @@ static int __devinit vortex_probe(struct pci_dev *dev, const struct pci_device_i
vortex
->
io
=
vortex
->
base
+
id
->
driver_data
;
gameport_register_port
(
&
vortex
->
gameport
);
printk
(
KERN_INFO
"gameport at pci%s speed %d kHz
\n
"
,
pci_name
(
dev
),
vortex
->
gameport
.
speed
);
...
...
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