Commit 96a7ed90 authored by Tomasz Figa's avatar Tomasz Figa Committed by Mike Turquette

clk: Use kcalloc() to allocate arrays

Instead of calculating sizes of arrays manually, kcalloc() can be used
to allocate arrays of elements with defined size. This is just a cleanup
patch without any functional changes.
Signed-off-by: default avatarTomasz Figa <tomasz.figa@gmail.com>
Signed-off-by: default avatarMike Turquette <mturquette@linaro.org>
parent f1c8b2ed
......@@ -1085,8 +1085,8 @@ static int clk_fetch_parent_index(struct clk *clk, struct clk *parent)
int i;
if (!clk->parents) {
clk->parents = kzalloc((sizeof(struct clk*) * clk->num_parents),
GFP_KERNEL);
clk->parents = kcalloc(clk->num_parents,
sizeof(struct clk *), GFP_KERNEL);
if (!clk->parents)
return -ENOMEM;
}
......@@ -1535,7 +1535,7 @@ static struct clk *__clk_init_parent(struct clk *clk)
if (!clk->parents)
clk->parents =
kzalloc((sizeof(struct clk*) * clk->num_parents),
kcalloc(clk->num_parents, sizeof(struct clk *),
GFP_KERNEL);
ret = clk_get_parent_by_index(clk, index);
......@@ -1692,8 +1692,8 @@ int __clk_init(struct device *dev, struct clk *clk)
* for clock drivers to statically initialize clk->parents.
*/
if (clk->num_parents > 1 && !clk->parents) {
clk->parents = kzalloc((sizeof(struct clk*) * clk->num_parents),
GFP_KERNEL);
clk->parents = kcalloc(clk->num_parents, sizeof(struct clk *),
GFP_KERNEL);
/*
* __clk_lookup returns NULL for parents that have not been
* clk_init'd; thus any access to clk->parents[] must check
......@@ -1833,8 +1833,8 @@ static int _clk_register(struct device *dev, struct clk_hw *hw, struct clk *clk)
hw->clk = clk;
/* allocate local copy in case parent_names is __initdata */
clk->parent_names = kzalloc((sizeof(char*) * clk->num_parents),
GFP_KERNEL);
clk->parent_names = kcalloc(clk->num_parents, sizeof(char *),
GFP_KERNEL);
if (!clk->parent_names) {
pr_err("%s: could not allocate clk->parent_names\n", __func__);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment