Introduce struct subsystem.
A struct subsystem is basically a collection of objects of a certain type, and some callbacks to operate on objects of that type. subsystems contain embedded kobjects themselves, and have a similar set of library routines that kobjects do, which are mostly just wrappers for the correlating kobject routines. kobjects are inserted in depth-first order into their subsystem's list of objects. Orphan kobjects are also given foster parents that point to their subsystem. This provides a bit more rigidity in the hierarchy, and disallows any orphan kobjects. When an object is unregistered, it is removed from its subsystem's list. When the objects' refcount hits 0, the subsystem's ->release() callback is called. Documentation describing the objects and the interfaces has also been added.
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Documentation/kobject.txt
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