Commit a9cfccee authored by H. Peter Anvin's avatar H. Peter Anvin

x86, build: Change code16gcc.h from a C header to an assembly header

By changing code16gcc.h from a C header to an assembly header and use
the -Wa,... option to gcc to force it to be added to the assembly
input, we can avoid the problems with gcc reordering code bits on us.

If we have -m16, we still use it, of course.
Suggested-by: default avatarKevin O'Connor <kevin@koconnor.net>
Signed-off-by: default avatarH. Peter Anvin <hpa@linux.intel.com>
Link: http://lkml.kernel.org/n/tip-xw8ibgdemucl9fz3i1bymu6w@git.kernel.org
parent a9358bc3
......@@ -15,12 +15,9 @@ endif
# that way we can complain to the user if the CPU is insufficient.
#
# The -m16 option is supported by GCC >= 4.9 and clang >= 3.5. For
# older versions of GCC, we need to play evil and unreliable tricks to
# attempt to ensure that our asm(".code16gcc") is first in the asm
# output.
CODE16GCC_CFLAGS := -m32 -include $(srctree)/arch/x86/boot/code16gcc.h \
$(call cc-option, -fno-toplevel-reorder,\
$(call cc-option, -fno-unit-at-a-time))
# older versions of GCC, include an *assembly* header to make sure that
# gcc doesn't play any games behind our back.
CODE16GCC_CFLAGS := -m32 -Wa,$(srctree)/arch/x86/boot/code16gcc.h
M16_CFLAGS := $(call cc-option, -m16, $(CODE16GCC_CFLAGS))
REALMODE_CFLAGS := $(M16_CFLAGS) -g -Os -D__KERNEL__ \
......
/*
* code16gcc.h
*
* This file is -include'd when compiling 16-bit C code.
* Note: this asm() needs to be emitted before gcc emits any code.
* Depending on gcc version, this requires -fno-unit-at-a-time or
* -fno-toplevel-reorder.
*
* Hopefully gcc will eventually have a real -m16 option so we can
* drop this hack long term.
*/
#
# code16gcc.h
#
# This file is added to the assembler via -Wa when compiling 16-bit C code.
# This is done this way instead via asm() to make sure gcc does not reorder
# things around us.
#
# gcc 4.9+ has a real -m16 option so we can drop this hack long term.
#
#ifndef __ASSEMBLY__
asm(".code16gcc");
#endif
.code16gcc
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