Commit b3e0b1b6 authored by Peter Zijlstra's avatar Peter Zijlstra Committed by Ingo Molnar

locking, sched: Introduce smp_cond_acquire() and use it

Introduce smp_cond_acquire() which combines a control dependency and a
read barrier to form acquire semantics.

This primitive has two benefits:

 - it documents control dependencies,
 - its typically cheaper than using smp_load_acquire() in a loop.
Signed-off-by: default avatarPeter Zijlstra (Intel) <peterz@infradead.org>
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: default avatarIngo Molnar <mingo@kernel.org>
parent 829cf317
......@@ -299,6 +299,23 @@ static __always_inline void __write_once_size(volatile void *p, void *res, int s
__u.__val; \
})
/**
* smp_cond_acquire() - Spin wait for cond with ACQUIRE ordering
* @cond: boolean expression to wait for
*
* Equivalent to using smp_load_acquire() on the condition variable but employs
* the control dependency of the wait to reduce the barrier on many platforms.
*
* The control dependency provides a LOAD->STORE order, the additional RMB
* provides LOAD->LOAD order, together they provide LOAD->{LOAD,STORE} order,
* aka. ACQUIRE.
*/
#define smp_cond_acquire(cond) do { \
while (!(cond)) \
cpu_relax(); \
smp_rmb(); /* ctrl + rmb := acquire */ \
} while (0)
#endif /* __KERNEL__ */
#endif /* __ASSEMBLY__ */
......
......@@ -433,8 +433,7 @@ void queued_spin_lock_slowpath(struct qspinlock *lock, u32 val)
*
*/
pv_wait_head(lock, node);
while ((val = smp_load_acquire(&lock->val.counter)) & _Q_LOCKED_PENDING_MASK)
cpu_relax();
smp_cond_acquire(!((val = atomic_read(&lock->val)) & _Q_LOCKED_PENDING_MASK));
/*
* claim the lock:
......
......@@ -1968,19 +1968,13 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
/*
* If the owning (remote) cpu is still in the middle of schedule() with
* this task as prev, wait until its done referencing the task.
*/
while (p->on_cpu)
cpu_relax();
/*
* Combined with the control dependency above, we have an effective
* smp_load_acquire() without the need for full barriers.
*
* Pairs with the smp_store_release() in finish_lock_switch().
*
* This ensures that tasks getting woken will be fully ordered against
* their previous state and preserve Program Order.
*/
smp_rmb();
smp_cond_acquire(!p->on_cpu);
p->sched_contributes_to_load = !!task_contributes_to_load(p);
p->state = TASK_WAKING;
......
......@@ -1076,7 +1076,7 @@ static inline void finish_lock_switch(struct rq *rq, struct task_struct *prev)
* In particular, the load of prev->state in finish_task_switch() must
* happen before this.
*
* Pairs with the control dependency and rmb in try_to_wake_up().
* Pairs with the smp_cond_acquire() in try_to_wake_up().
*/
smp_store_release(&prev->on_cpu, 0);
#endif
......
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