Commit f99b6f4f authored by Vitaly Prosyak's avatar Vitaly Prosyak Committed by Alex Deucher

drm/amd/display: Integrate color transform3x4 with 3dlut tm

[Why & How]
Reuse existent code path (dcn1+) and in order to do that apply de gamma
in 1D blender LUT and re use MPC OGAM.
Follow up is required.
Signed-off-by: default avatarVitaly Prosyak <vitaly.prosyak@amd.com>
Reviewed-by: default avatarAric Cyr <Aric.Cyr@amd.com>
Acked-by: default avatarBhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Acked-by: default avatarKrunoslav Kovac <Krunoslav.Kovac@amd.com>
Acked-by: default avatarVitaly Prosyak <Vitaly.Prosyak@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent 8bb3d7e7
......@@ -1669,6 +1669,13 @@ static void copy_surface_update_to_plane(
srf_update->lut3d_func))
memcpy(surface->lut3d_func, srf_update->lut3d_func,
sizeof(*surface->lut3d_func));
if (srf_update->blend_tf &&
(surface->blend_tf !=
srf_update->blend_tf))
memcpy(surface->blend_tf, srf_update->blend_tf,
sizeof(*surface->blend_tf));
#endif
if (srf_update->input_csc_color_matrix)
surface->input_csc_color_matrix =
......
......@@ -60,6 +60,11 @@ static void construct(struct dc_context *ctx, struct dc_plane_state *plane_state
plane_state->lut3d_func->ctx = ctx;
plane_state->lut3d_func->initialized = false;
}
plane_state->blend_tf = dc_create_transfer_func();
if (plane_state->blend_tf != NULL) {
plane_state->blend_tf->type = TF_TYPE_BYPASS;
plane_state->blend_tf->ctx = ctx;
}
#endif
}
......@@ -85,6 +90,11 @@ static void destruct(struct dc_plane_state *plane_state)
plane_state->lut3d_func);
plane_state->lut3d_func = NULL;
}
if (plane_state->blend_tf != NULL) {
dc_transfer_func_release(
plane_state->blend_tf);
plane_state->blend_tf = NULL;
}
#endif
}
......
......@@ -761,6 +761,7 @@ struct dc_surface_update {
#if defined(CONFIG_DRM_AMD_DC_DCN2_0)
const struct dc_transfer_func *func_shaper;
const struct dc_3dlut *lut3d_func;
const struct dc_transfer_func *blend_tf;
#endif
};
......
......@@ -64,7 +64,8 @@ union lut3d_control_flags {
unsigned int use_gamut_map_lib :1;
unsigned int chromatic_adaptation_src :1;
unsigned int chromatic_adaptation_dst :1;
unsigned int reseved :5;
unsigned int do_blender_lut_degamma :1;
unsigned int reseved :4;
} bits;
};
......@@ -78,8 +79,8 @@ enum lut3d_control_gamut_map {
lut3d_control_gamut_map_none = 0,
lut3d_control_gamut_map_tonemap,
lut3d_control_gamut_map_chto,
lut3d_control_gamut_map_chto_chso,
lut3d_control_gamut_map_chto_chci
lut3d_control_gamut_map_chso,
lut3d_control_gamut_map_chci
};
enum lut3d_control_rotation_mode {
......
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