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- 09 May, 2004 1 commit
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Dmitry Torokhov authored
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- 22 Oct, 2003 1 commit
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Andrew Morton authored
From: "Noah J. Misch" <noah@caltech.edu> Two gameport drivers need __devexit_p wrapped around their remove functions. A newer binutils caught this is a link error. This patch fixes that. Wrapped a __devexit_p around the 'remove' functions of two gameport drivers. The lack of __devexit_p was wrong according to linux/init.h, differed from the practices in nearby files, and caused a link error with binutils 2.14.90.0.5.
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- 18 Aug, 2003 1 commit
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Linus Torvalds authored
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- 01 Aug, 2003 1 commit
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Randy Dunlap authored
[ GregKH has already done this is USB and PCI core. ] From: "Warren A. Layton" <zeevon@debian.org> Based on a request from Matthew Wilcox, convert instances of pci_dev->slot_name to use pci_name() instead: "In order to support PCI Domains, we have to stop using slot_name. It's related to driver model transition too since pci_dev->slot_name was redundant with pci_dev->dev.bus_id. So I introduced the inline function pci_name(). Now there's about 300-400 places in the tree that're using slot_name which need to be converted to use pci_name(). once that's done, we can remove the slot_name pointer in pci_dev and save a (void *) per pci_dev."
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- 31 Jul, 2003 1 commit
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Greg Kroah-Hartman authored
Fixes up drivers/input/* drivers/isdn/* drivers/media/* drivers/mtd/* drivers/parisc/* drivers/pci/* drivers/parport/* drivers/scsi/* and drivers/serial/*
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- 25 Nov, 2002 1 commit
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Alan Cox authored
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- 25 Jul, 2002 2 commits
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Vojtech Pavlik authored
Fix cli() breakage in input (gameport) drivers.
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Vojtech Pavlik authored
struct by a single struct to simplify passing it around and to userspace.
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- 03 Jul, 2002 1 commit
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Vojtech Pavlik authored
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