- 13 Nov, 2014 40 commits
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Thierry Reding authored
When fbdev initialization fails, make sure to unreference the GEM objects properly. Note that we can't do this in the general error unwinding path because ownership of the GEM object references is transferred to the framebuffer upon creation. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
When the DRM device is torn down and the connector is removed, make sure to detach the panel to make sure there are no dangling pointers. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Free the DRM device-private memory upon driver unload to make sure the memory doesn't leak. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Use size_t consistently for sizes and u32/u64 instead of uint32_t and uint64_t. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Drop a reference instead of directly calling the framebuffer .destroy() callback at fbdev free time. This is necessary to make sure the object isn't destroyed if anyone else still has a reference. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
When creating a dumb buffer object using the DRM_IOCTL_MODE_CREATE_DUMB IOCTL, only the width, height, bpp and flags parameters are inputs. The caller is not guaranteed to zero out or set handle, pitch and size, so the driver must not treat these values as possible inputs. Fixes a bug where running the Weston compositor on Tegra DRM would cause an attempt to allocate a 3 GiB framebuffer to be allocated. Fixes: de2ba664 ("gpu: host1x: drm: Add memory manager and fb") Cc: stable@vger.kernel.org Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The hotplug handling needs access to the DRM device, which only appears at ->init() time. Disable interrupts up until that time. Similarly, when an output is removed, disable the hotplug interrupt again because the DRM device (and with it the hotplug infrastructure) is going away. Also make sure to only access the DRM device if it's available. Given the above change for the hotplug interrupt this should really never happen, but the extra check doesn't hurt either. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
This allows the primary plane and cursor to be exposed as regular DRM/KMS planes, which is a prerequisite for atomic modesetting and gives userspace more flexibility over controlling them. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Using an unsigned long type will cause these variables to become 64-bit on 64-bit SoCs. In practice this should always work, but there's no need for carrying around the additional 32 bits. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The sequence to commit changes to the DC, window or cursor configuration is repetitive and can be extracted into separate functions for ease of use. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
When an IOMMU device is available on the platform bus, allocate an IOMMU domain and attach the display controllers to it. The display controllers can then scan out non-contiguous buffers by mapping them through the IOMMU. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The DRM driver's ->load() implementation didn't do a good job (no job at all really) cleaning up on failure. Fix that by undoing any prior setup when an error occurs. This requires a bit of rework to make it possible to clean up fbdev midway. This was tested by injecting errors at various points during the initialization sequence and verifying that error cleanup didn't crash and no memory leaked (using kmemleak). Reported-by: Stéphane Marchesin <marcheu@chromium.org> Reported-by: Sean Paul <seanpaul@chromium.org> Reviewed-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Use the existing API rather than open-coding equivalent functionality in the driver. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The drm_gem_object_release() function already performs this cleanup, so there is no reason to do it explicitly. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
There is only a single location where the function needs to do cleanup. Skip the error unwinding path and call the cleanup function directly instead. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
This function implements the common buffer object allocation used for both allocation and import paths. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Sean Paul authored
Make sure the DSI PHY_TIMING and BTA_TIMING registers are initialized when the clocks are set up as opposed to when the output is enabled. This makes sure that the PHY timings are properly set up when the panel is prepared and that DCS commands sent at that time use the appropriate timings. Signed-off-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Using the symbolic constant instantly provides a lot more context. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Using the symbolic constant instantly provides a lot more context. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Add support for sending MIPI DSI command packets from the host to a peripheral. This is required for panels that need configuration before they accept video data. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Implement ganged mode support for the Tegra DSI driver. The DSI host controller to gang up with is specified via a phandle in the device tree and the resolved DSI host controller used for the programming of the ganged-mode registers. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
In preparation for adding ganged-mode support, this commit splits out the tegra_dsi_set_timeout() function so that it can be reused for the slave DSI controller. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Add support for DC-driven command mode. This is a mode where the video stream sent by the display controller is packed into DCS command packets (write_memory_start and write_memory_continue) by the DSI controller. It can be used for panels with a remote framebuffer and is useful to save power when used with a dynamic refresh rate (not yet supported by the driver). Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
For command mode panels, the DSI controller needs to be enabled and configured so that panel drivers can send commands prior to the video stream being enabled. Move code from the monolithic output enable/disable functions into smaller, reusable units to allow more fine-grained control over the controller state. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The driver wasn't even attempting to do any cleanup when probing failed. Fix this by releasing any resources acquired up to the point of failure and putting the device back into the original state (reset, clocks off). Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
DSI panels can always be hotplugged via the DSI bus' attach/detach infrastructure, so unconditionally mark the connector hotpluggable. While at it, also make sure that when a panel is detached the connector is marked unconnected before calling into the DRM hotplug helpers to reflect the correct state. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The common clock framework will take care of preparing and enabling the parent of the DSI clock automatically. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
In preparation for supporting command mode panels, don't disable the clock when the output is disabled. The output will be enabled only after the panel has been programmed in command mode, so the clock must always remain on. As a side-effect, pad calibration now only needs to be done at driver probe time, since neither power nor controller state will go away before driver removal. While at it, use a 32-bit variable to store register content because the registers are 32-bit even on 64-bit Tegra. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Rather than hardcoding them as macros, make the host and video FIFO depths parameters so that they can be more easily adjusted if a new generation of the Tegra SoC changes them. While at it, set the depth of the video FIFO to the correct value of 1920 *words* rather than *bytes*. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Sean Paul authored
Previously the panel and output were only enabled on encoder->dpms(). If userspace called dpms on before doing a modeset, the driver would get into a state where the connector had a dpms state of ON, but the encoder and output were not enabled (because the encoder is not yet attached to the connector). Subsequent dpms ON calls are ignored b/c the connector's state already matches the desired state. This patch enables/disables the panel and output on modeset as well, so we can catch the above case. Signed-off-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
The output is already enabled in .dpms(), doing it in .mode_set() too can cause noticeable flicker. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Both display controllers are in their own power partition. Currently the driver relies on the assumption that these partitions are on (which is the hardware default). However some bootloaders may disable them, so the driver must make sure to turn them back on to avoid hangs. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Sean Paul authored
During calibration, sets the "internal reference level for drive pull- down" to the value specified in the Tegra TRM. Signed-off-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Sean Paul authored
Include the clock lanes when calibrating the MIPI PHY on Tegra124 compatible devices. Signed-off-by: Sean Paul <seanpaul@chromium.org> [treding@nvidia.com: bikeshedding] Signed-off-by: Thierry Reding <treding@nvidia.com>
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Sean Paul authored
By paving the CTRL reg value, the current code changes MIPI_CAL_PRESCALE ("Auto-cal calibration step prescale") from 1us to 0.1us (val=0). In the description for PHY's noise filter (MIPI_CAL_NOISE_FLT), the TRM states that if the value of the prescale is 0 (or 0.1us), the filter should be set between 2-5. However, the current code sets it to 0. For now, let's keep the prescale and filter values as-is, which is most likely the power-on-reset values of 0x2 and 0xa, respectively. Signed-off-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
On 64-bit platforms an unsigned long would be 64 bit and cause unnecessary casting when being passed to writel() or returned from readl(). Make register values 32 bits wide to avoid that. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Use the u32 type for the offset in the host1x_job_gather structure for consistentcy with other structures. Negative offsets don't make sense in this context. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Consistently use a format of %pad+%#x to print address/offset in debug messages. Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Thierry Reding authored
This reduces the amount of casting that needs to be done to get rid of annoying warnings on 64-bit builds. Signed-off-by: Thierry Reding <treding@nvidia.com>
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