- 24 May, 2017 40 commits
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Alex Deucher authored
Add registers for MP 10.0 Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
Add registers for the MultiMedia Hub 9.1 Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
Registers for Graphics Controller 9.1 Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
Registers for Display Controller Next 1.0 Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
because if the fence is really signaled, it could already released so the fence pointer is a wild pointer, but if we use job->base.node we are safe because job will not be released untill amdgpu_job_timedout finished. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
1,TDR will kickout guilty job if it hang exceed the threshold of the given one from kernel paramter "job_hang_limit", that way a bad command stream will not infinitly cause GPU hang. by default this threshold is 1 so a job will be kicked out after it hang. 2,if a job timeout TDR routine will not reset all sched/ring, instead if will only reset on the givn one which is indicated by @job of amdgpu_sriov_gpu_reset, that way we don't need to reset and recover each sched/ring if we already know which job cause GPU hang. 3,unblock sriov_gpu_reset for AI family. V2: 1:put kickout guilty job after sched parked. 2:since parking scheduler prior to kickout already occupies a while, we can do last check on the in question job before doing hw_reset. TODO: 1:when a job is considered as guilty, we should mark some flag in its fence status flag, and let UMD side aware that this fence signaling is not due to job complete but job hang. 2:if gpu reset cause all video memory lost, we need introduce a new policy to implement TDR, like drop all jobs not yet signaled, and all IOCTL on this device will return ERROR DEVICE_LOST. this will be implemented later. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
We don't need a scheduler for KIQ. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
that way we can know which job cause hang and can do per sched reset/recovery instead of all sched. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
because we don't want to do sriov-gpu-reset under certain cases, so just split those two funtion and don't invoke sr-iov one from bare-metal one. V2: remove debugfs_gpu_reset routine on SRIOV case. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Chunming Zhou authored
before that, we have function to check if reset happens by using reset count. v2: always update reset count after vm flush Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Chunming Zhou authored
v2: directly return for 'if' case. Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Chunming Zhou authored
this is an improvement for previous patch, the sched_sync is to store fence that could be skipped as scheduled, when job is executed, we didn't need pipeline_sync if all fences in sched_sync are signalled, otherwise insert pipeline_sync still. v2: handle error when adding fence to sync failed. Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com> (v1) Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Christian König authored
This kind of reset handling was removed a long time ago. v2: fix warning (Alex) Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Chunming Zhou authored
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Reviewed-by: Roger.He <Hongbo.He@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Chunming Zhou authored
the root cause is vram content is lost completely after pci reset. Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Reviewed-by: Roger.He <Hongbo.He@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Roger.He authored
to cover below case: 1. A task gart bind/unbind but not add to adev->gtt_list yet 2. at this time gpu reset, gtt only recover those gtt in adev->gtt_list Reviewed-by: Chunming Zhou <david1.zhou@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Roger.He <Hongbo.He@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Xie authored
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Xie authored
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
rather than defining it locally. Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Nikola Pajkovsky authored
else branch is pointless if it's right at the end of function and use unlikely() on err path. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Nikola Pajkovsky <npajkovsky@suse.cz> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
AI affected: CP/HW team requires KMD insert FRAME_CONTROL(end) after the last IB and before the fence of this DMAframe. this is to make sure the cache are flushed, and it's a must change no matter MCBP/SR-IOV or bare-metal case because new CP hw won't do the cache flush for each IB anymore, it just leaves it to KMD now. with this patch, certain MCBP hang issue when rendering vulkan/chained-ib are resolved. v2: drop gfx8 changes. gfx8 is not affected (Alex) Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
TMZ package will be used for VULKAN/CHAINED-IB MCBP Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
According to CP/hw team requirment, to support PAL/CHAINED-IB MCBP, kernel driver must guarantee DE_META must be inserted right prior to the work_load DE IB (with PREEMPT flag), there cannot be any non-work_load DE IB between-in DE_META and work_load DE IB. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Frank Min authored
According to HW design, need to clean doorbell after setup MMSCH table. Signed-off-by: Frank Min <Frank.Min@amd.com> Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com> Reviewed-by: Monk Liu <Monk.Liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Xiangliang Yu authored
Change message to debug level as VI does. Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com> Reviewed-by: Monk Liu <Monk.Liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Xiangliang Yu authored
If psp version doesn't match asd version, asd loading will be failed. Add workaround to bypass it for sriov. Signed-off-by: Daniel Wang <Daniel.Wang2@amd.com> Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com> Reviewed-by: Monk Liu <Monk.Liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Trigger Huang authored
On vega10, some hw finish operations should not be applied in SR-IOV case. This works as workaround to fix multi-VFs reboot/shutdown issues. Signed-off-by: Trigger Huang <trigger.huang@amd.com> Reviewed-by: Xiangliang Yu <Xiangliang.Yu@amd.com> Reviewed-by: Monk Liu <monk.liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
1,this way we make those routines compatible with the sequence requirment for both Tonga and Vega10 2,ignore PSP hw init when doing TDR, because for SR-IOV device the ucode won't get lost after VF FLR, so no need to invoke PSP doing the ucode reloading again. v2: squash in ARRAY_SIZE fix Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Xiangliang Yu <Xiangliang.Yu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
if sriov gpu reset is invoked by job timeout, it is run in a global work-queue which is very slow and better not call msleep ortherwise it takes long time to get back CPU. so make below changes: 1: Change msleep 1 to mdelay 5 2: Ignore the ack fail from pf after time out, because VF FLR will clear ack, sometime VF FLR is done prior to the beginning of poll_ack so we can ignore this ack TODO: Put job_timedout (and the following gpu reset) in a driver thread, instead of the global work_struct. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Xiangliang Yu <Xiangliang.Yu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Xiangliang Yu <Xiangliang.Yu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu authored
this is to prevent fence forever waiting if FLR occured during register accessing. v2: use define instead of hardcode for the timeout msec Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
We need to make sure the various init sequences submitted to KIQ complete before testing the rings. Reviewed-by: monk liu <monk.liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
Rather than magic numbers. Reviewed-by: monk liu <monk.liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
Will be used in subsequent commits rather rather than magic numbers. Reviewed-by: monk liu <monk.liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
To be consistent with gfx8. Reviewed-by: monk liu <monk.liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
And properly synchronize them with the master during queue init. Reviewed-by: monk liu <monk.liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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