- 20 Jul, 2015 40 commits
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Cc: Paul Burton <paul.burton@imgtec.com> Cc: Paul Cercueil <paul@crapouillou.net> Cc: Ralf Baechle <ralf@linux-mips.org> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Cc: Guenter Roeck <linux@roeck-us.net> Acked-by: Sören Brinkmann <soren.brinkmann@xilinx.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Cc: Jonas Jensen <jonas.jensen@gmail.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Cc: Mike Looijmans <mike.looijmans@topic.nl> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This file implements the clk API and so it should include clk.h directly instead of indirectly including it through clk-provider.h. Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Acked-by: Sören Brinkmann <soren.brinkmann@xilinx.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Acked-by: Tero Kristo <t-kristo@ti.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Also remove clkdev.h in files that aren't using it and include slab.h when clkdev.h was being used to implicitly include it. Cc: Chen-Yu Tsai <wens@csie.org> Cc: Maxime Ripard <maxime.ripard@free-electrons.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Cc: Gabriel Fernandez <gabriel.fernandez@st.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Cc: Rob Herring <rob.herring@calxeda.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Acked-by: Alex Elder <elder@linaro.org> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Also remove clkdev.h in files that aren't using it and replace them with slab.h in files that were relying on the implicit include of slab.h in clkdev.h. Reviewed-by: Linus Walleij <linus.walleij@linaro.org> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Also remove clkdev.h in files that aren't using it. Acked-by: Linus Walleij <linus.walleij@linaro.org> Acked-by: Ulf Hansson <ulf.hansson@linaro.org> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Only include clk.h in files that are using it. Also add in a clkdev.h include that was missing in a file using clkdev APIs. Cc: Peter De Schrijver <pdeschrijver@nvidia.com> Cc: Thierry Reding <treding@nvidia.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Acked-by: Viresh Kumar <viresh.kumar@linaro.org> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. The clkdev.h include isn't used either, remove it and add in slab.h to make sure things keep compiling. Acked-by: Dinh Nguyen <dinguyen@opensource.altera.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Move the include of clk.h into clk-common.c because that's the only file that's really using clk.h, even if it's included into the atlas6 and prima2 files. Cc: Barry Song <Baohua.Song@csr.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Only include clk.h in files that are using it. The clkdev.h header isn't always used either, so remove it and add in slab.h where files were relying on it to include slab for them. Cc: Chanwoo Choi <cw00.choi@samsung.com> Cc: Sylwester Nawrocki <s.nawrocki@samsung.com> Cc: Krzysztof Kozlowski <k.kozlowski@samsung.com> Cc: Kukjin Kim <kgene.kim@samsung.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Only include clk.h if it's actually used. Cc: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Acked-by: Joachim Eastwood <manabian@gmail.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. The clk.h include is being included in all mxs files because it's part of mxs/clk.h even though nothing actually requires it in that file. Move the clk.h include to the C files that are actually using it and remove the clk.h include from the header file. The clkdev.h include isn't used either, so drop it too. Acked-by: Shawn Guo <shawn.guo@linaro.org> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Only include the header if necessary. The clkdev.h include isn't used here either, so drop it and add in slab.h to keep things compiling. Cc: Boris Brezillon <boris.brezillon@free-electrons.com> Cc: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> Cc: Gregory CLEMENT <gregory.clement@free-electrons.com> Cc: Jason Cooper <jason@lakedaemon.net> Cc: Sebastian Hesselbarth <sebastian.hesselbarth@gmail.com> Cc: Andrew Lunn <andrew@lunn.ch> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. The clkdev.h include isn't used either, so drop it and add in slab.h to keep things compiling. Cc: Chao Xie <chao.xie@marvell.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Only include clk.h if it's actually used. Cc: Carlo Caione <carlo@endlessm.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
We don't need to include clk.h in header files, just forward declare struct clk here. This leads us to a few places where the include of clk.h was missing in C files. Add them. Cc: James Liao <jamesjj.liao@mediatek.com> Cc: Henry Chen <henryc.chen@mediatek.com> Cc: Sascha Hauer <s.hauer@pengutronix.de> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Cc: Ivan Khoronzhuk <ivan.khoronzhuk@ti.com> Cc: Murali Karicheri <m-karicheri2@ti.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Also drop the clkdev.h include in files that aren't using it. Cc: Bintian Wang <bintian.wang@huawei.com> Cc: Zhangfei Gao <zhangfei.gao@linaro.org> Cc: Haojian Zhuang <haojian.zhuang@gmail.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Cc: Mark Brown <broonie@opensource.wolfsonmicro.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Also add in slab.h because without clkdev.h compilation of this file would fail. Reviewed-by: Linus Walleij <linus.walleij@linaro.org> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Cc: Peter Ujfalusi <peter.ujfalusi@ti.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Cc: Sebastian Hesselbarth <sebastian.hesselbarth@gmail.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Cc: Chris Zhong <zyw@rock-chips.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This driver includes clkdev.h even though it isn't used, so drop it. Cc: Peter Ujfalusi <peter.ujfalusi@ti.com> Cc: Nishanth Menon <nm@ti.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. This driver also includes clkdev.h even though it isn't used, so drop it too and add slab.h to make sure everything still compiles. Reviewed-by: Linus Walleij <linus.walleij@linaro.org> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Acked-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Cc: Alexander Shiyan <shc_work@mail.ru> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
This clock provider uses the consumer API, so include clk.h explicitly. Cc: Max Filippov <jcmvbkbc@gmail.com> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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Stephen Boyd authored
Clock provider drivers generally shouldn't include clk.h because it's the consumer API. Remove the include here because this is a provider driver. Cc: Lars-Peter Clausen <lars@metafoo.de> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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