Transporter holds a signed port number so the check for a dynamic port in
connect_client thread will work more than just first-time. ndb/src/common/transporter/Transporter.cpp: m_r_port is now m_s_port a SIGNED port. <0 is dynamic ndb/src/common/transporter/Transporter.hpp: m_r_port is now m_s_port, a SIGNED port number (<0 is dynamic). We give the socket client a positive port though. ndb/src/common/transporter/TransporterRegistry.cpp: Transporter now holds SIGNED port number (<0 dynamic)
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