Commit 2508a9e8 authored by lenz@mysql.com's avatar lenz@mysql.com

Merge mysql.com:/space/my/mysql-4.1

into mysql.com:/space/my/mysql-4.1-build
parents 8243eeee 113e499b
......@@ -1480,7 +1480,7 @@ static ulong find_set(TYPELIB *lib, const char *x, uint length,
uint find;
char buff[255];
*err_pos= 0; // No error yet
*err_pos= 0; /* No error yet */
while (end > x && my_isspace(system_charset_info, end[-1]))
end--;
......
......@@ -89,7 +89,7 @@ int main(int argc, char **argv)
}
*to= *pos;
}
*to= *pos; // just to copy a '\0' if '\\' was used
*to= *pos; /* just to copy a '\0' if '\\' was used */
}
if (first_argument_uses_wildcards)
wild= argv[--argc];
......
......@@ -200,7 +200,7 @@ static int my_wildcmp_bin(CHARSET_INFO *cs,
const char *wildstr,const char *wildend,
int escape, int w_one, int w_many)
{
int result= -1; // Not found, using wildcards
int result= -1; /* Not found, using wildcards */
while (wildstr != wildend)
{
......@@ -214,15 +214,15 @@ static int my_wildcmp_bin(CHARSET_INFO *cs,
}
if (wildstr == wildend)
{
return(str != str_end); // Match if both are at end
return(str != str_end); /* Match if both are at end */
}
result=1; // Found an anchor char
result=1; /* Found an anchor char */
}
if (*wildstr == w_one)
{
do
{
if (str == str_end) // Skip one char if possible
if (str == str_end) /* Skip one char if possible */
return(result);
str++;
} while (*++wildstr == w_one && wildstr != wildend);
......@@ -230,7 +230,7 @@ static int my_wildcmp_bin(CHARSET_INFO *cs,
break;
}
if (*wildstr == w_many)
{ // Found w_many
{ /* Found w_many */
char cmp;
wildstr++;
......@@ -248,11 +248,11 @@ static int my_wildcmp_bin(CHARSET_INFO *cs,
str++;
continue;
}
break; // Not a wild character
break; /* Not a wild character */
}
if (wildstr == wildend)
{
return(0); // Ok if w_many is last
return(0); /* Ok if w_many is last */
}
if (str == str_end)
{
......@@ -261,7 +261,7 @@ static int my_wildcmp_bin(CHARSET_INFO *cs,
if ((cmp= *wildstr) == escape && wildstr+1 != wildend)
cmp= *++wildstr;
wildstr++; // This is compared trough cmp
wildstr++; /* This is compared trough cmp */
do
{
while (str != str_end && *str != cmp)
......
......@@ -161,7 +161,7 @@ int my_wildcmp_mb(CHARSET_INFO *cs,
const char *wildstr,const char *wildend,
int escape, int w_one, int w_many)
{
int result= -1; // Not found, using wildcards
int result= -1; /* Not found, using wildcards */
bool use_mb_flag=use_mb(cs);
......@@ -182,16 +182,16 @@ int my_wildcmp_mb(CHARSET_INFO *cs,
}
else
if (str == str_end || likeconv(cs,*wildstr++) != likeconv(cs,*str++))
return(1); // No match
return(1); /* No match */
if (wildstr == wildend)
return (str != str_end); // Match if both are at end
result=1; // Found an anchor char
return (str != str_end); /* Match if both are at end */
result=1; /* Found an anchor char */
}
if (*wildstr == w_one)
{
do
{
if (str == str_end) // Skip one char if possible
if (str == str_end) /* Skip one char if possible */
return (result);
INC_PTR(cs,str,str_end);
} while (++wildstr < wildend && *wildstr == w_one);
......@@ -199,7 +199,7 @@ int my_wildcmp_mb(CHARSET_INFO *cs,
break;
}
if (*wildstr == w_many)
{ // Found w_many
{ /* Found w_many */
uchar cmp;
const char* mb = wildstr;
int mblen=0;
......@@ -217,10 +217,10 @@ int my_wildcmp_mb(CHARSET_INFO *cs,
INC_PTR(cs,str,str_end);
continue;
}
break; // Not a wild character
break; /* Not a wild character */
}
if (wildstr == wildend)
return(0); // Ok if w_many is last
return(0); /* Ok if w_many is last */
if (str == str_end)
return -1;
......@@ -231,7 +231,7 @@ int my_wildcmp_mb(CHARSET_INFO *cs,
LINT_INIT(mblen);
if (use_mb_flag)
mblen = my_ismbchar(cs, wildstr, wildend);
INC_PTR(cs,wildstr,wildend); // This is compared trough cmp
INC_PTR(cs,wildstr,wildend); /* This is compared trough cmp */
cmp=likeconv(cs,cmp);
do
{
......
......@@ -40,7 +40,7 @@ typedef unsigned char tchar;
#define IGNORE 0
// level 1 symbols & order
/* level 1 symbols & order */
enum l1_symbols {
L1_08 = TOT_LEVELS,
L1_18,
......@@ -142,7 +142,7 @@ enum l1_symbols {
L1_SARA_AI_MAIMALAI
};
// level 2 symbols & order
/* level 2 symbols & order */
enum l2_symbols {
L2_BLANK = TOT_LEVELS,
L2_THAII,
......@@ -156,7 +156,7 @@ enum l2_symbols {
L2_TONE4
};
// level 3 symbols & order
/* level 3 symbols & order */
enum l3_symbols {
L3_BLANK = TOT_LEVELS,
L3_SPACE,
......@@ -201,7 +201,7 @@ enum l3_symbols {
L3_V_LINE
};
// level 4 symbols & order
/* level 4 symbols & order */
enum l4_symbols {
L4_BLANK = TOT_LEVELS,
L4_MIN,
......
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